Kerboman
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Name: Nagy Job: Builder Why I want this job: Building, testing, and flying planes is my favorite part of the game, especially in FAR(although I understand that might not be usable.) I also like trying to make my planes look pretty. While I unfortunately di not have any pictures to share here (I'm at school right now), I promise that I will be able to build satisfactory aircraft and some spacecraft for this project. EDIT: I will link a screenshot of one of my craft when I get home in about seven hours.
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Forum Veterans [And New Members!]: What was your first post?
Kerboman replied to Starwhip's topic in Welcome Aboard
I'm on mobile and have no clue how to link it from here, but my first was, in a temperature challenge thread: I got up to about 997 in Jool. Did the image posting work? If it didn't, here's the URL:http://imgur.com/OhjDQLg -
[AAR] The Grand Tour - Voyage To The Planets
Kerboman replied to czokletmuss's topic in KSP Fan Works
I really can't wait for the sequel of this to start up; this AAR was(and is) high on my top 10 things I've read list. I want - need - more. -
How long you play KSP i mean the version
Kerboman replied to Pawelk198604's topic in KSP1 Discussion
0.16, I was barely to the Mun when 0.17 hit. -
Discriminating against low rep? CHEATER!
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How do you fly planes in NEAR/FAR?
Kerboman replied to RizzoTheRat's topic in KSP1 Gameplay Questions and Tutorials
For me, I design my planes using Pwings to get a perfect CoL-CoM balance, then give it just enough control authority to fly well and take off easily. Also, DCA is your friend. My more stable designs can fly with SAS on or off, but trim is also very good for unstable aircraft. -
Probably; that's most likely what Max meant when he said potentially game-ending consequences
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Mein Gott, these are beautiful.
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I could edit for you, make the grammar a bit better before you post it
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2.1 This was Jeb's tenth loop. He let that sink in for a minute. He'd gone through this same little bubble of time ten times. This definitely called for something special; Jeb decided he was going to go on a bit of an adventure. "What do you mean, you quit?" "I mean that I'm done. I want to see the world, not just the space." said Jeb to the bewildered kerbal who was running the Astronaut Complex. "Well, then you're free to go, I guess..." said the receptionist. Jeb stood at the top of the tallest mountain on Kerbin, breathing through his oxygen mask. "I wonder why I didn't do this more often?" he asked himself as he planted the flag and climbed back down. He walked through the dense forest and looked for where he had left his car; as he wandered around, he saw it lying on its side in the middle of a meadow. "Seriously?" he said to himself as he began the long trek back. When he finally arrived at his house again a year later, Jeb simply collapsed on the couch. "Remind me to never do that again," he said to himself. 2.2 "Hey Jeb?" Bill asked. "Yeah?" "You notice anything weird?" "Like what?" "Like, going back through time and stuff?" "Wait, it's happening for you, too?" "Well, yeah. This is like the second time it's happened." "Huh. I'm on my twelfth, about." "Huh." 2.3 Jeb had seen many things in his life. He'd been prepared for many things, ready to face many tasks. This was not one of them. He was currently hiding behind a table as balls of fire and ice flew back and forth across the room. "Where's the fourth guy? There's supposed to be a fourth guy!" shouted someone out in the room. "They're probably a new looper. I wouldn't be surprised, this would be a bit overwhelming for a first fused loop." said another voice, this one more feminine. "Check behind the table, they usually hide back there." said a third voice, this one deep and masculine. Jeb heard the sound of footsteps approaching, then some.... thing appeared around the corner. "Oh, hi! You must be the new guy!" shouted the feminine voice. Jeb just looked there in shock. It was a tall, Kerbaloid creature, with weird things protruding out each side of its head and sticking up, and with long golden hair dripping down. "Well? Are you just going to stand there or tell me your name?" "Uhhh.... my name's Jeb. What are you?" Jeb barely managed to ask. "Oh, I'm an elf! That short guy over there -" that earned her a "Hey!" from the deep voice - "is a dwarf, and that other guy is just a regular human. Anyway, welcome to the Dungeons, and the greater multiverse! I'd give you the whole welcome talk, but we're really short on time, so take this booklet instead." "Er... Thanks. Anyway, do you know what I'm supposed to do?" "Well, you're a Barbarian from the looks of it, so go pick up that axe over there and break through those goblins." Jeb picked up the axe that was almost as tall as he was, and very clumsily ran to the center of the goblin horde and started swinging it around randomly. "Yeah, definitely a new Looper," said the human to the dwarf. 2.4 "Jeb, you sure you want to do this?" Bill asked over the intercom. "It'll be fine, don't worry," Jeb said as he checked his wingsuit. "Well, good luck." Bill said with a bit of resignation in his voice. A small shape dropped from the helicopter, and started gliding towards the surface. Jeb noticed that he was falling a bit fast. In fact, about seventy meters per second too fast. "Oh -" he said as he smashed into the ground at half mach speed. 2.5 Jeb awoke in a bland-looking high school. "Oh Kerbol no, this must be one of those punishment loops that booklet talked about." He then prepared himself for the most boring ride of his life. 2.6 Jeb Awoke in a normal enough seeming Loop. After he'd read that little instruction manual, he felt a lot less frightened by the coming eternity. After all, there were quite literally infinite loops that could happen, so he'd probably never get bored! And just as he finished that thought, a plane came crashing into the Space Center. Emperor Kerby Kerman stood on the balcony of his giant evil tower thing, watching the world succumb to his rule. It wasn't long before someone stated to him, "The Space Center has been eliminated, but Subject Jeb is nowhere to be found!" The Emperor slammed his fist on the desk. This was supposed to be easy! Where'd it all gone wrong? Actually, he could probably pinpoint that pretty easily. It was probably when he'd accidentally destroyed half of Kerlington in a police chase. Jeb suddenly remembered things that never happened to him. Apparently he was the head of a secret rebel organization that was fighting against the evil Kerby Kerman. He had to suppress a laugh at that name; he'd seen some odd names in his day, but none like that. He was also apparently supposed to be raiding some secret supply cache to provide the rebels arms. Jeb sighed and went along with it. ONE MONTH LATER Jeb hid behind a burning car as suppressive fire flew down the street. He poked his head up over the car and took another potshot at the government troops. He thought he was dead when he heard the drumming of twin rotors above him, but was relieved to find that instead it was just Bob, who was in fact Awake this loop, gunning down the troops with his little gunship. He then flew away, saying something on the radio about fighter cover and needing to look inconspicuous, but motioned to Jeb to push on down the street. He dashed out from behind the car and sprinted into a damaged building as two fighters flew in formation overhead. He then saw the tank round the corner. Swearing, he dived into cover behind a desk moments before the front of the building exploded in a ball of fire. He took the opportunity presented by the lingering smoke to run through the building out to the back... ...and come face to face with a squad of five government soldiers. Jeb tried to duck into cover behind a dumpster, but felt a sharp pain as a bullet hit his leg. He did make it to the cover, however, and started shooting at the soldiers. After they were neutralized, he quickly wrapped a bandage around his leg and called for support. Almost half the entire friendly force in the city (about twenty kerbals) immediately started running over to his position. He waited patiently for them to arrive before allowing them to pick him up and drag him into a building. Remember to submit ideas for whatever loops you want to see! Also, if you have any suggestions, or want to pick a candidate for Weirdest Loop, post them!
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Further Than We've Ever Been - (Large Images)
Kerboman replied to Captain_Party's topic in KSP Fan Works
The images dont work for me :/ -
More loops tomorrow morning
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I guess you could call it that if that's how you want to look at it
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Kinda, yeah. I'll write some myself and take up the ones written by others as well.
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1.1 Something felt... off. Jeb felt as if he'd done this before, not too terribly long ago. As the rocket climbed higher and higher into the atmosphere, Jeb felt like he'd lived this mission before. Of course, that was insane. It was probably just all the previous missions coming together in his mind. He shook it off and focused on the task ahead; a simple mission to repair a damaged satellite. He gout out of the capsule. With his EVA jetpack, he carefully maneuvered to the satellite and removed the damaged plate. "Seriously?" he said to himself. "This is the exact same damage as last time I did something like this. I think I need to speak to the manufacturer..." he said as he checked the internal wiring. Removing the damaged wiring, he had a growing suspicion that he'd lived this before. He plugged in the new wires and put a shiny new plate on the satellite, then flew back to his spacecraft. As he streaked through the atmosphere, surrounded by the plasma fires of reentry, he mulled it over to himself. If he was living this again, how and why? He knew he'd probably never know the why, so he instead focused on the how. In fact, he was so focused that he forgot to open the parachute. As the capsule fell towards the ocean, he was just thinking about how, if at all, he would be going back in time, anyway. He only noticed his error when he and the capsule disintegrated against the water. 1.2 Jeb suddenly found himself back inside of the rocket capsule, flying up towards orbit. "Is this what I think it is?" he said to himself a bit too loudly. "What're you talking about, Jeb? This is just a satellite maintenance mission." said Gene over the radio. "Don't worry about it, Control. Just a bit of thinking out loud." Jeb said, hoping to deter attention. He again got out of the capsule and flew to the satellite. Removing the damaged plate, he looked at the pattern of holes. "Again? The exact same?" he said. "Something is seriously up." Fixing up the satellite again, he went back into the pod and commenced the deorbit burn. When he finally touched down in the middle of the ocean with his capsule, Jeb waited for the rescue choppers. As soon as he was on board the ship sent to take him out of the water, he requested a direct flight to the space center. Thirty minutes later, the small jet touched down at the KSC. As soon as it'd stopped, Jeb jumped out and ran towards the mission controller. "Excited to see me, Jeb?" asked Gene. "Not quite, but I have something I need to talk about." Jeb replied. He told him about his theory about how he was time travelling. "Wow, Jeb. That's... insane. I think you need to go to the psychiatric ward." said Gene. Jeb sighed as he stared at the roof of his hospital room. He wasn't insane; he knew that. He thought back to all of his memories of all those terrible time travel films, and decided to try establish his situation. "Let's see..." he said to himself. "So apparently I'm stuck in a loop through time, which means I get to live this same time over and over for all eternity." He sighed again. "Let's just wait it out, then. It's supposed to loop after a certain amount of time, anyway." So he waited. He waited for almost three years before coming to the conclusion that it wasn't going to work out like that. Then he remembered, "Well, when I died it reset me to the beginning, so..." He walked up to the top of the building and threw himself off. 1.3 "Well." Jeb said to himself as he Awoke in the rocket. "That actually worked." he said as the rocket climbed up through the stratosphere. He took a mental note on the fact that dying seemed to teleport himself back in time, and continued the loop. He did the satellite repair, and came down again. This time, however, he tried something different. Instead of telling anyone else about his situation, he simply wrote down the plan for something he'd always wanted to try and showed it to Gene. The massive vehicle stood on the Launch Pad. Inside it was thousands of small nuclear warheads, and on the said it said Orion. Jeb sat in the tiny command capsule on the top, dwarfed by the propulsion system. "And go!" he shouted into the intercom right before he blew up half of Kerbin - and himself - by launching. (End of Loop set 1)
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Here will be a collection of various stories and anecotes pertaining to the idea of Time Loops. For infomation on looping, please refer to the following text block. Welcome to the multiverse! This is a booklet assembled by about a hundred and fifty Anchors from different worlds. We hope that all your questions about your new Looping self are answered by this, and feel free to add on any suggestions you think may be needed. Loop (Noun): Every individual time that one goes back in time. Each time you wake up back in time, you are in a new Loop. It can also refer to different worlds; for example, the world with the little green men called Kerbals would be referred to as the Kerbol loop. Looping (Verb): The process of going back in time, and the process of turning up in a new loop. So occasionally, our example person Steve may occasionally loop into the world known as Examplia, (yes that is something I just made up) and he would be referred to as "Looping Into" Examplia. Whoever has given this to you has looped in the past; he or she is a Looper, and you are a Looper. Yggdrasil (Proper Noun): Yggdrasil is the tree that is the Multiverse. All loops are, in a way, "Branches" of Yggdrasil. It has recently suffered severe damage, but it has been contained; this is why Loops can happen. Awake (Noun/Verb): To be Awake is to have memories of having gone back in time; that is, to have looped. People can Awaken before or after other people; for example, occasionally someone can awake many thousands of years in the past and rise to be Immortal God-Emperor of the Universe, at least until the next loop. Anchor (Noun): Almost every known loop has at least one Anchor. The Anchor is usually the first to start Looping in a given loop. For example, I, the mysterious writer, am an Anchor. The Anchor for a loop is usually quite easy to work out; they're the one who's always Awake (or almost always, at least.) So, for example, relatively often the Anchor will be the only one awake. The death of the last present Anchor within a certain period tends to instantly end the loop. A Looper intentionally causing this to end ("crash") the loop early tends to land the perpetrator in a punishment loop. Sometimes beats the alternative of going along with a particularly awful loop, and the admins are understanding. Replace (Verb): To take the place normally occupied by another individual, looping or not. This includes if you have swapped places with a friend, for example, though it is normally used when the place your are occupying is in another loop. Fused Loop (Noun): The term "Fused" loop is somewhat fluid. The more general meaning is that it is any iteration of a loop where elements from more than one world - looping or not - are present. So, for example, a world where my world and yours were mixed might mean that I'm there. It might mean that you're here. Or it might mean any possible combination of circumstances, people, and events from between our two worlds. The more specific meaning is the middle one - where there are things other than loopers from both worlds. Or from all three, or more. Most Loopers learn about the broader multiverse in one of their first fused loops; if you happen to ve reading this, you probably received it from someone in a fused loop. Feel free to stash a few copies in your subspace pocket (if you have one) to pass on the favor. Baseline (Noun): The events of the first run-through of a loop, and the events that tend to result with no outside interference. If, for example, your ome loop had none of its loopers awake, and I was a million light years away and never got any closer, then the events back at your home region would be baseline. Variant (Noun): A loop that varies from baseline independently from the influence of Loopers. This could be as subtle as your friend having slightly different tastes as they do in baseline, or as blatant as everyone in the world changing species as gender. Most variants are fairly benign; roll with them and enjoy the variety. Occasionally, you may encounter a variant loop that seems fundamentally wrong; feel free to team up with anyone else Awake and fix it, as decisively as necessary. Admin (Noun): The Admins are the deities who run Yggdrasil and who are working to fix it. If you meet them directly, there are a few things to remember. First, they spend a substantial fraction of their existences working to keep you alive, so allow for that. Second, they are essentially gods of a power beyond anything you have. Yes, that includes you. And third, they do care about the worlds they run, so just try to stay on their good side. It's really just simple common courtesy. Hub (Noun): A universe that includes fiction of most other universes. Only occurs via fused loops; the Hub has no Loopers. If you find yourself in the Hub, you might want to take the opportunity to stock up on fiction, and to meet or interact with the authors of your own fictional universe. Ficton (Noun): While not always the case, fiction is often descriptions of other universes. Used as backups of those universes in others. Many older loopers have substantial collections of fiction, both for entertainment and as reference material in case they loop into those universes. Sakura Syndrome (Noun): Named after the unfortunate Sakura Haruno, who was the first documented case. Loopers with a case of Sakura Syndrome tend to focus on the fact that things are returned to their original state when a loop restarts, and begin to use this to their advantage. The stricter definition is that they begin to behave like this to other loopers - who are not reset in this manner - while the less strict definition is simply that they exploit the loops to mistreat non-looping individuals. People with this problem tend to come about because they have become bored or apathetic as a result of the loops, and turn to one means or another to enjoy themselves. This becomes gradually more extreme over time. The process is not inevitable, but care should be taken. Sufferers of Sakura Syndrome are unfortunate. They are also potentially dangerous, and as such I cannot guarantee your safety near them. Setsuna Syndrome (Noun): The opposite of Sakura Syndrome, named for Setsuna Meiou. This is the case when a Looper comes to believe that the events of the baseline are sacrosanct and must not be interfered with. This is especially dangerous - and risky, both for the sufferer and others - when they are not the only one Awake. Sufferers of Setsuna Syndrome may get violent to preserve what they see as the true timeline, and they can easily bite off more than they can chew. Setsuna Syndrome, unlike Sakura Syndrome, has a known and reliable solution in that it results from a simple misconception. Admins can help to talk sufferers around if other measures have not sufficed. Subspace Pocket (Noun): An ability most loopers eventually develop. This is when a looper sets up a storage space in his or her soul, into wich objects may be placed. The size of the pocket grows with both time and your own personal discipline and power. These objects are carried between Loops, which is of course very useful. Punishment Loop (Noun): You may have had one of these. Don't worry, we all do. They're bland, often embarrassing, and unpleasant to be in, you tend not to have access to most of your normal abilities, and you probably ended up there after doing something stupid which backfired spectacularly. These are usually quite stable places, where you're put while the admins fix whatever you damaged. Just grin and bear it - trying to end a punishment loop early doesn't end well. Vacation Loop (Noun): When a Looper doesn't feel like playing along with the current loop (whether baseline or not), they may choose to take a break. if the loop would tend towards some horrific atrocity without intervention, it's frowned upon to not make some arrangements, but otherwise, Loopers need a break once in a while. Eiken (Proper Noun): The most common punishment loop. A horrifically bland high-school setting, even by high-school setting standards, with wish fulfillment fantasy for the protagonist. You are not the protagonist. Generation (Noun/Adjective): Generations of loopers are essentially groups who started looping at about the same time. For example, I started looping several thousand loops after some other worlds, but their anchors and I are considered to be of the same generation due to the massive number of loops that there have been. First Generation (Noun): The loopers who started ooping first. All Anchors, all very powerful. Owing to calculation issues (they've all lost count), it is unclear whether there are five or seven. The broader definition is: Ranma Saotome, Shinji Ikari, Harry Potter, Naruto Uzumaki, Lina Inverse, Usagi Tsukino and Ichigo Kurosaki. (Evidence exists that Ichigo is younger, but evidence that he is the same generation also exists. Usagi, meanwhile appears to have pretended that her friend Rei was the Anchor for a considerable time.) Ping (Noun/Verb): A combination of several different abilities that only someone who has been to multiple universes could perform. You send a ping when you want to know if anybody else is Awake, and they (usually) ping back. However, you usually can't identify the source of a ping. Some loops, such as mine, have seperate ways of identifying Awake individuals. As with the subspace pocket, you may want to ask the person who gave you this booklet how to do this. Stealth Anchor (Noun): Some Loopers prefer to hide themselves from other Loopers. In the rare case where a Fused Loop is almost identical to the Baseline of one loop, the Anchor for that loop is not Awake, and the Anchor from the other Loop stays hidden, the second Anchor is known as a Stealth Anchor. This results in what appears to be a Loop in which the Anchor is not Awake, which is otherwise impossible. Thank you for reading this booklet. If you have any additions you feel should be made, feel free to make them and start distributing the updated copy. And, good luck! There have been no Loops yet, and as such no loops have been the strangest. Now, here's how it'll work. In the next post, I will put a few loops. Anyone who wants to contribute any Loops or loop ideas can feel free to just post them, along with any critique and comments. I will try to incorporate all the ideas, but do not be surprised if your idea does not make it into the next post after you posted it. It's very likely that I simply didn't have the time to put it in that set, so it will probably be in the next one. As always, have fun reading!
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Does anyone have a config file for the stock solar system? I'm currently working on downsizing the 10x stock system, but it would be much easier to work with the original. (Not to mention all the things I must have copied incorrectly from the Wiki...)
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Is there any config that keeps the original KSP planets in their original relative positions/inclinations and sizes, but gives them about a 20-30 degree inclination to the sun?
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McBulletMonkey
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Fresh pair of eyes - I need a new architecture challenge
Kerboman replied to Speeding Mullet's topic in KSP1 Discussion
What about a no-refuel, no-docking, no landers grand tour? (You must land the entire ship) -
As you all know, Kerbin's surface is more or less uninhabited. There are literally no buildings on Kerbin other than the KSCs and the island runway. Kerbals also fly around in pressurized cockpits or in pressurized suits, even at sea level. The combination of these two factors led me to formulate a new theory as to why nobody lives above the surface. Like many others have said, Kerbals live underground. One reason that is often lacking is why. I believe that the reason that no Kerbals live aboveground without wearing a suit is that their atmosphere is so oversaturated with oxygen that it is poisonous. This may seem like a rather large assumption, but consider this; there is no life on Kerbin other than trees and other plants. This would cause extremely large amounts of oxygen to flood into the atmosphere. Coupled with the massive amount of land on Kerbin that is covered with greenery, this only worsens the problem. Now consider that Kerbals wear spacesuits whenever they go outdoors; the exact same suits that they wear in other hazardous environments, such as zero-G. Now, it may seem like there is a problem; the VAB and SPH both have open doors. There are two ways to deal with this. The first way, oxygen poisoning does not set in immediately. Large amounts of oxygen can, however, allow Kerbals to think faster, work smarter, and build better. So, while working on spacecraft to escape their oxygen-polluted planet, they open up the VAB/SPH doors for this purpose. They close it as soon as the rocket is wheeled out, and the building is repressurized to have normal atmospheric composition. The second way, the VAB and SPH have a semi-permeable membrane that allows vehicles and space/aircraft through, but does not allow atmospheric gases. This is a less satisfactory solution, as it would require a membrane allowing larger objects to pass through but prohibiting gases; as far as I know, (and I may be wrong) no membrane exists capable of doing this. You may ask how Kerbals managed to survive long enough to go underground. My answer is that at first, Kerbin was a rather barren-ish planet, with much more desert and a more survivable level of oxygen. Kerbals evolved living in caves, and wherever they went they built new caves, irrigating and supplying them with water as they went. Where the Kerbals went with water, plants followed, and soon almost all of Kerbin was greenery. They abandoned their surface buildings in favor of underground ones, and the surface was forgotten except for the KSC. This also explains the other KSC and the island runway. In conclusion, the reason that there is barely any sign of civilization on Kerbin is simply that there is too much oxygen due to a large number of plants. Thank you for reading this, and if you find any grammar/logic errors or have seen this explanation before, please inform me.
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Potato bcuz food