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medikohl

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Everything posted by medikohl

  1. is there a current version of this around?
  2. ok, some of the surface textures are showing up super bright. any idea why this is?
  3. Alright, mod is working as intended, Serious thanks to @The Cuttlefish Empire for updating this to the current version. Everything seems to be working out so far.
  4. Also link to spacedock https://spacedock.info/mod/1583/Boris System
  5. Just got done going through fearless, still working as planned, parachutes deploy in the valleys and basins, not in the highlands. Have to be literally 5000 feet for the parachute to deploy.
  6. Nice, in retrospect that one needed a change, surface was too bright while landing
  7. Any plans to add another variable wing? Possibly a small/medium/large swing wing?
  8. sairaes, natasha, fearless, peabody are my particular favorites, rather not have them changed too much. My main theme was to make a few extra bodies, a few of which were designed as extra challenges for landing. Sairaes- encourage dark side of the planet landings. Fearless- aerobraking challenge, very low atmosphere. Also bacon Peabody- deep (insanely so) craters that make landing in the bottom difficult because of continual adjustment for the planet's rotation. Rocky- precision practice (tiny SOI) Boris- another aerobrake challenge, have to aim for the big crater to effectively aerobrake Natasha just looks unique otherwise have at it
  9. https://m.imgur.com/a/CHq4D Gallery of all the planets from before
  10. That is Bullwinkle I believe Edit: actually probably peabody
  11. To be honest, made this when I was unemployed and had too much free time
  12. No worries, yeah start a new thread and I will post a redirect on the OP, when I get home I mean, using my phone right now
  13. If you haveany questions, let me know. My design philosophy was basically, how to make landing and aerobraking harder/more interesting. Realism not so much
  14. You sir are my saviour, one of the core mods I've relied upon for years has been reborn
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