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Everything posted by Ohm Machre
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Like ROFL, I've gotten emails about my WoW and other Blizzard accounts being banned and/or being involved in illegal transactions when I never made an account with them. xD They were most definitely phishing scams, though, and I even found a forum post a while back from Blizzard about it. Reported those [REDACTED] BIG time.
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Use the Last Letters to Start a New Word!
Ohm Machre replied to Mars90000000's topic in Forum Games!
Onyx. 10char -
Woah. I'm liking this already. Teh pictures are an added bonus, bravo.
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I'm going to design a plane for this challenge. :3 Gonna start with the plane first, however. THEN testing it in the save. ;D
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Postcards from Laythe - Cancelled indefinately
Ohm Machre replied to chobit-389's topic in KSP Fan Works
Why would I not? It's a nice image. While I might agree it's... not quite the same quality of other pieces, it's certainly not crud! It's still a very nice piece! I really like the dim lighting, as well. It fits this piece just right. -
[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
Ohm Machre replied to BigNose's topic in KSP1 Mod Releases
AAAH! Oh my god I missed this mod so much!! <- 799 replies
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Outsourcing my troubleshooting
Ohm Machre replied to Assault Bunny's topic in KSP1 The Spacecraft Exchange
It is definitely sounding like jet flameout. You need to add more intakes. As suggested before, possibly, you can stack intakes on top of one another with the dev tools. You should be able to get up to at least 17km with the right design, and I've heard of jets pushing all the way up to 20+ before, so it's [possible. All you need are intakes. It's like the rocket version. Rockets need moar SRBs, and spaceplanes need moar intakes. :3 -
Neat, neat. Just popped into my head to counter the T2S. xP
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No. Do NOT even start that s#$t. Not here. As Logan pointed out, you already screwed up with your FIRST post in here. But this takes the cake... The point of the game is NOT to have MORE "node colliders", but to look as nice as possible without lagging everyone the flip out. More node colliders = more physical renderings = MORE LAG. So no. You don't win. Secondly, I HIGHLY HIGHLY doubt the mods would want you promoting the use of drugs in their forums. Because that is ALL I saw in your pictures. Cannabis. That doesn't fly. And, frankly, it's totally NOT needed. I can understand if that were a mod for your own personal use, but to release it? Get it OUTTA here. It doesn't DESERVE to be here. Third, if you do want to model as well as Devo does, fine. But if it's of this topic, then I can SAFELY say I would not download a single mod of yours, because just NO. In my eyes, you're not "competing" with Devo. You're piggy-backing. And that's not cool. Nor would you be able to compete if you use such references in your modding... it's simply not right, so stop. And as hoojiwana pointed out, Devo's aren't even the final result. So don't base off of that. And besides, no one likes a jerk. And that's how you come across to me.
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Postcards from Laythe - Cancelled indefinately
Ohm Machre replied to chobit-389's topic in KSP Fan Works
They'd be the best bet to escape radiation. On a What If sent to xkcd, someone asked about how much radiation would be absorbed by swimming in a spent fuel radiation pool. Technically, only the very surface of Laythe's oceans would receive great amounts of radiation; anything below a certain range would be considered safe. This could play well, because it doesn't have to be so deep as to have regular pressure problems or depth and light issues, either. ;D -
Postcards from Laythe - Cancelled indefinately
Ohm Machre replied to chobit-389's topic in KSP Fan Works
Chobit, Chobit! Biodomes!! What's to stop the Kerbals from building biodomes on Laythe, ones that can sustain enough warmth and oxygen for plants? -
Hey Cooly, I've got an interesting idea, and one I think has actually been used before. Instead of text-to-speech, record it being said, pitch it up, and reverse it? ;P
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Postcards from Laythe - Cancelled indefinately
Ohm Machre replied to chobit-389's topic in KSP Fan Works
XD Oh boy, my favorite activity! "Toss the Bag of Rabid Squirrels!" Whoever bursts the bag gets a free trip to the hospital! ;D Also, let me be your muse, Chobit... xP -
Can it walk rather silly? Or maybe stay hidden? Yes, I agree, it is a very nice plane. reminds me of when I attempted to build a split-section fuselage, to no success. xP