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KSP2 Release Notes
Everything posted by Danny88
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I did a bit of screwin' around with the big VA. It'll usually explode on normal game play. And here we go... And we're back.
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CobaltWolf's Venus Flyby's module dish. It's a fun orange-red dish that I love.
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I present to you, the first international thru-the-heatshield conference:
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The one between Blok-G and Blok-D was more like an outer covering than a fairing, really, added for structural support, I don't think it split apart normally, just when staging between G and D. It had the added bonus of protecting the tanks from debris. This image shows the different separation planes between the fairings.
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It was a structural fairing to reduce stresses to the fragile LK Lander. In fact there was three fairings on the L3 Complex, one outer one, one between BLOK-G and BLOK-D and one between BLOK-D an LOK.
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Found the issue: in the CGF file. MODULE { name = sFX EngineType = LiquidFuel engineID = MainNozzles runningEffectName = running_closed allowRestart = true thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 41 heatProduction = 200 Should read MODULE { name = ModuleEnginesFX EngineType = LiquidFuel engineID = MainNozzles runningEffectName = running_closed allowRestart = true thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 41 heatProduction = 200 Anyway: She's a beaut:
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It's two separate parts, yes, but the BLOK-D Engine itself is for some reason in the tank section, and not functional.
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I'm having an issue with the BLOK-D Engine, it's not appearing as an engine, but a fuel tank.
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What a perfect landing, oh man!
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Seeing the unpainted, bare-metal N-1 fly in Kerbal is something special. I wonder what color it would have been painted if they ever solved all the issues? Military green?
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Those engines look amazing. Such detail. The "waffle" of the bottom of the stage looks great too!
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Now that is INTERESTING! I wonder if they could have pulled off such a collaboration back then if circumstances were different?
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So I haven't really been following the thread. Does the interim fix fix the Tantares LV download as well?
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That conical tank framework is so pretty. Love the engine bells too.
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Absolutely. I use the N1 parts for a lot of SSTO's, or for space saving when building HUGELY TALL ships (especially with the engine discs.)
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Decided to use Tantares and Stock parts to make a ship many of you may recognize... Might need some refinement and more boosters to actually be usable beyond Kerbin... http://imgur.com/a/ZMR2A Edit: Bigger, faster, better, cooler version: http://imgur.com/a/ToI7S
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Good work on the 3d texturing there. Bumpy is nice!
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Isn't it always the little tiny things that tend to screw up parts? That last image. Is that an ISS node? Or some sort of transfer vehicle?
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I'm having some weird issues with the "Alnair_LK_Parachute_A" part. When deployed, the chute itself does not appear, but the sound of it deploying happens, but the capsule will still crash into the water/ground. I am not using any chute mods such as realchute.
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Or alternately the fuji docking port with the small Soyuz docking port attached to the top.
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