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waerth

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Everything posted by waerth

  1. Hi since you asked on input in your poll. I am mainly interested in far away planets/minor planets, like in the trans keptunian pack. As far away as possible (I have never travelled beyond Minmus though in my 2 years of playing )
  2. Looking great. so far. Especially the future added mods list That would cover all I have listed previously minus 2 mods I added recently. Great work.
  3. Yes I have noticed the new system with module manager. I was thinking about experimenting myself. But will now wai till yours come out and possibly plug in the mods you missed on myself. W
  4. Great update. Am contemplating using it. Just one question. Will OPM play nicely with Trans Keptunian? As Transkeptunian is Kopernicustech and OPM is Kopernicus (wouldnt know what the difference is but they have different names)
  5. Interesting! Adding sounding rockets would definitely be great
  6. Hi what happens if I used this tree and some mods are not supported. Will the parts not show up, or show up in silly places. I am talking about the following mods btw *N Aviation Lights 3.7 *N K2 Command Pod 1.2.1 *N Kerbal Attachment System KAS 0.4.10 go to alt f12, cheats, and tick the not strict part rotation attachment thingy *N KIS (Kerbal Inventory System) v1.1.1 *S Modular Rocket Systems LITE 1.6.2 *N Tarsier Space Technology with Galaxies V4.6 *N USI SoundingRockets 0.2.0 *N USI Survivability Pack SrvPack 0.3.0 (copied this from my notepad file listing all my mods .... N means not supported.) thx Waerth
  7. Dont know if it was asked before or if it is unrealistic but sounding rockets with liquid propellant?
  8. Ermm having an interest in this too. But what is RSS? I have looked at the Module manager thing but it seems quite difficult (to me )
  9. I play with remote tech and am currently spending my own money on launching com sats. Maybe you could use the comsat mod in combo with this?
  10. Ok I found the logfile and it seems to have issues with Final Frontier. I will go further there. Thx
  11. Thx will try that later or tomorrow. It is a bit late here now I forgot to say great work all the modders are doing btw. It is really amazing!
  12. I posted the following in the toolbar thread http://forum.kerbalspaceprogram.com/threads/60863-0-24-0-Toolbar-1-7-4-Common-API-for-draggable-resizable-buttons-toolbar?p=1282890#post1282890 :
  13. I am having similar issues as Ecat, with and without toolbar Also 64 bit. Stock works fine. Some mods work fine sometimes, some combos work, some do not. HAve been busy with it for 2 hours now. Same issues with mouse. Have many crash reports, some with Toolbar installedm some without (do not know which is which anymore) With toolbar the game starts, I can start new game and then click on the toolbar icon and then the game freezes, I cannot click on anything anymore. But the game does not crash, so no crash report. I am trying out these mods: * Debrefund 1.0.5 * Kerbal Alarm Clock 2.7.7.0 * Engineer Redux 0.6.2.5 * Dmagic Orbital Science new science parts 0.8.2 * Module Manager 2.2.0 * Universal Storage (US) Core 0.7511 * US Part Catalog * Part Catalog 3.0 RC5 * Final Frontier 0.5.1 - Details missions individual Kerbals have flown * Landing Height 1.1 - Shows real height above terrain! * Remote Tech v1.4.0 * Toolbar 1.7.4 * Chatterer 0.5.9.4
  14. Unfortunately this does not work in the X64 version. Game starts up. Go to new game, start new game and poof ... it crashes. I have this issue with a number of mods which are marked as working with .24 . And am now loading one by one. This is one of the mods that crashed it. I can pm crash logs. As attaching is not possible
  15. So I have to: 1) Startup KSP 2) Do something with remotetech 3) go to /GameData/RemoteTech2 folder 4) Find the RemoteTech_Settings file and edit it?
  16. Hi Guys, Need some help. I used to play with remotetech before. But I felt the signal delay was a bit to much for a mediocre player like myself. It mentions here that I can turn it off in the settings file. I have opened all the .cfg files I could find, but cannot find where to turn it off really ... any help would be appreciated!
  17. Although I have been playing KSP for over a year now I never really left Kerbin orbit regularly. Always been to busy in orbit .... So now I am trying to get to the mun for one of the first missions and lost a couple of boosters sofar so I am now experimenting with my funds earned and earn some more funds on smaller contracts pertaining to testing equipment. So in a way I am flying for fun!
  18. I am living in Thailand and tried to download this from Github. The download never started no matter how many times I tried. I then connected with my vpn in the Netherlands and it immediately started downloading ..... weird!
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