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ThePyrateCaptain

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Everything posted by ThePyrateCaptain

  1. Hey sal, good at see ya here again!
  2. As I have stated before, this mesh is not mine, I will credit the mesh maker in the release, the dismantling and reverse engineering it for the game is me, but there is no credit there, a simple monkey can do this. What I will be credited for is the addition of a (hopefully) faster than light module, although there again, a buddy is creating it and says I can call it mine, so actually, the only thing I can get credit for in this model is making the model modular, and working the animations into it. So whatever, I just think that we all could either Fly like an EAGLE, or SOAR with the FALCON. Lol
  3. Ok, so I post images, and now they are being called photoshop images? Sending the incomplete files to my test pilots, they can ORDO it into space and click their own images. Wow, this is worse than I thought.
  4. Just wanted to Flash the Fastest Hunk of Junk in the Galaxy at ya all.
  5. Roll back to ksp 0.18? Ok, well mechjeb, but it's been said, ORDO? Never under estimate the usefulness of computers, NASA hasn't. The modern astronauts are "the monkeys that press the button" but then again, most of the Replies here are accurate and should do the trick. "Funding to my Kerbal Space Program discontinued do to a lack of intelligence anywhere in the solar system"
  6. A quick flyby of the KSA, Got the animations of the gear and boarding ramp done, sweeeeet. Getting close for trial flights.
  7. AWESOME, your the first real helpful person on here. Thanks a million.
  8. I understand all that. Man I wish I could make meshes, then I would be getting paid for it. Cgi stuff an all.
  9. Well mostly a cut n paste, although I do take credit for Reverse Engineering the mesh, taking it apart, making it possible to not only make the famous Millennium Falcon, but one of many yt1300 designs. I just chose the MF as a picture cause everyone knows it, and let's face it, everyone here would love to fly the falcon. This is why we play such games, to be Han Solo. By no means can I make a mesh like that, and before it's release, I shall credit the mesh creator, and any thing else I put on it. From what I can tell so far the original mesh was built by someone in Denmark, although I'm having issues finding his name, the skin was created in original by the same guy, later on an individual named MOJO reskinned it. The original model was more like a technical yt1300, as it has many many hidden meshes, like the drop down blister guns, a detailed hyperdrive core and so on. He was a true artist.
  10. I know I know, this might just be my last RE (reverse engineered) model. Such lack of tolerance here, but patience people, Rome wasn't RE in a day.
  11. WILL UPDATE WHEN SHE IS READY FOR DEPLOYMENT. Yarr.....
  12. Say that's a nicer version of the base one I'm using.
  13. Oh, and to answer the question about credit due where it's due? According to Star Wars creator George Lucas, the Millennium Falcon's design was inspired by a hamburger, with the cockpit being an olive on the side. The ship originally had a more elongated appearance, but the similarity to the Eagle Transporters in Space: 1999 prompted Lucas to change the Falcon's design.[1] The original model was modified, re-scaled, and used as Princess Leia's ship, Tantive IV.[3] The sound of the ship traveling through hyperspace comes from two tracks of the engine noise of a McDonnell Douglas DC-9, with one track slightly out of synchronization with the other.[4] To this, sound designer Ben Burtt added the hum of the cooling fans on the motion-control rig at ILM.[4] [edit]Models and sets This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (December 2009) Visually, the Millennium Falcon was represented by several models and external and internal sets. For A New Hope, a partial exterior set was constructed and the set dressed as Docking Bay 94 and the Death Star hangar. Besides the functional landing gear, an additional support held up the structure and was disguised as a fuel line. The interior set included the starboard ring corridor, the boarding ramp, cockpit access tunnel, gun turret ladder, secret compartments, and the forward hold. The cockpit was constructed as a separate set that could be rocked when the ship was supposed to shake. Several inconsistencies exist between the internal set and the external set, the cockpit access tunnel angle being the most noticeable. [-moderator snip-] as for the 3d models origin? A scanned model, dumped on a starship website, along time ago, in a galaxy far far away, so yeah it's mine.
  14. More teaser shots, note the altitude and speed, she'll get up to 2150 in the atmosphere. After making an uncalculated hyper jump, (and missing Eeloo by mere miles), lost power on the main power unit. Not sure why. Fortunately the back up generator worked to get me back home. Had to end flight, no power makes a landing difficult.
  15. Well I figured I would warn people, it runs smoothly enough on my machine, except the FTL which has an unfortunate side effect, I haven't done the nav computer yet, so it's really hit n miss, mostly hit other things. And the model is a public model, but I divided it up into like 8 parts. Easy enough to assembly, just finished solar system testing it, working on animated landing gear and boarding ramp. It's scale however, as in the Kerb's can stand underneath it almost all the way under it. Was going for realism, the vessel takes time to load into the game, and after its built it takes about 30-40 seconds to load. Havnt timed it yet. Just don't want People crying about that. And Cepheus? I hear ya, but hey, this ain't no bottle rocket, it's a hard core alien (to the Kerb's) starship. Is squad ever adds another solar system to the game, it will have the head start in getting there. A buddy is doing the mod for hyperspace, don't have the final version yet, even though he don't play the game, he loves the language.
  16. Test pilot wanted, requirements, Must have an awesome computer as this model is very detailed, it runs fine on my system, p4, 2gig, 1gig video, running 0.18.4 This isnt your mothers bottle rocket, this baby has it all, repulsors, HYPERDRIVE FTL engines, it basically defies the laws of the physics, (although the FTL is buggy, and in a state of repair) It is a huge model, but I simply refuse to cut it down for slow machines, it is after all the MILLENNIUM FALCON. Am still working on animated features, like I stated before, machine has to be good, [-moderator snip-]
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