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Kerbal01

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Everything posted by Kerbal01

  1. Might I suggest a 3.75 m Nerva or 3.75 m Orbital Bertha? Having only 3 and 4 nozzle engines for 3.75m stacks seems very limiting. Suppose I could just rescale it in the meantime.
  2. What values should we aim for a stable orbit in?
  3. I'd appreciate that, MD. Actually being able to use the mod with a replica of its launch system would be nice. Link to the mod is on page 13 of the ULA link in my sig
  4. You know what you should make, a standalone Blok D, like bobcat made but devote an entire mod to it putting in a huge amount of detail like built in RCS blocks and lettering.
  5. Direct ascents to orbit never work, indirect ascents and apoapsis coasts are much more efficient and work much better
  6. When your done, can you release a set of configs that turn the chem powered warp nacelles into a KSPI powered alcubierrie drive?
  7. I have one rule for me in career mode: I can't shut down first stage engines and re ignite them at any point as most RL rockets don't have that capability, second stage engines I can ignite 3-5 times, third/final stages I can ignite as many times as I want.
  8. Elevate the engines higher off the pad, it's an annoying bug called the sticky launchpad bug it has no fix.
  9. Curious, are you sure you installed them correctly?
  10. Jack, I was aware of the fact that it launches on a titan(wonderfully made by frizzank, I have used it), but it would need a different single nozzeled engine to fit in with the supposed titan "V" and it would need an adapter/interstage fairing to fit on the current titan.
  11. Let's start with "the fox" by Ylvis. I want to see how forum users would rewrite a popular song, throwing in as many memetic references as possible. First line: doge goes wow lets see what you come up with!
  12. What's next after Apollo? Some more Russian probes?
  13. or you could make a S-VB or S-VN, a basic saturn v but with 4 shuttle boosters strapped to the sides, the S-VN is a normal saturn v, but with a nuclear S-IVB third stage.
  14. have you fixed the issue you were having with eva hatch?, you should post a screenshot of it in unity.
  15. cant you release the MEM as it is and let us fiddle with the Rescale Factors Ourselves?
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