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Everything posted by jwenting
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Correct. No court would take the case as it's frivolous. Which might well be a good basis for Take2 to countersue for defamation, a case they certainly would have.
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Release KSP2 Release Notes - Update v0.1.5.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
it wasn't, not for Minmus. They explicitly mentioned that. -
Release KSP2 Release Notes - Update v0.1.5.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
don't, it's got YEARS to go before it's even remotely worth the price. I've rued every cent I spent on it. still no fix for the game engine thinking Minmus has an atmosphere and causing orbital decay I see. -
Release KSP2 Release Notes - Update v0.1.2.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
Valentina pinup stickers -
Release KSP2 Release Notes - Update v0.1.2.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
Merchandising, merchandising, where the real money from the game is made! -
Release KSP2 Release Notes - Update v0.1.2.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
ty, starting to think someone graced Minmus with an atmosphere and didn't tell anyone -
Release KSP2 Release Notes - Update v0.1.2.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
no fix for the deteriorating orbit when circling Minmus? -
Only timezone relevant for me is CE(S)T as that one determines when I have to be at my job and when I can go home again...
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when SpaceX gets permission to launch 2 Superheavies simultaneously from the FAA.
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Launched a vessel into a low orbit over Minmus (about 20x35km on a high inclination). Orbit kept decaying fairly rapidly. KSP2 0.1.1, i7-10700, 32GB RAM, RTX3080, no mods
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Release KSP2 Release Notes - Update v0.1.1.0
jwenting replied to Intercept Games's topic in KSP2 Dev Updates
just download it, took a few minutes for the website's servers to notice the new download page -
And seems it did while I was posting
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waiting for it to go life on the website...
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It gets worse, Ubisoft retrofitted their uplay rubbish into existing games through a sneaky steam update, making them impossible to play without logging in to your uplay account, when that was not required when buying the game. A game I'd never have purchased when that uplay rubbish had been included at the time I bought it.
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Meta How would modders feel about posting to Nexus Mods?
jwenting replied to Happybara's topic in KSP2 Mod Discussions
and they have massive leaks of user data including usernames, passwords, and email addresses every few months. This has been going on for years, and they're doing nothing to prevent it it seems. -
problem is that everyone who's ever worked in IT (or most any other industry) knows that corporate talk like that rarely reflects reality. "we are tracking to deliver" means absolutely nothing. Team I'm in at the company I work are "tracking to deliver" our current project as well. We KNOW it won't be done by the deadline, doesn't mean we're not tracking progress. Meanwhile the blame game is going on full swing, people are seeking to hedge their positions and make sure as many higher ups as possible view their contributions in a positive light so when heads start rolling it will be others getting the axe.
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I know there are third party solutions, but we shouldn't need them, especially what with screenshot capability existing in KSP1 already for over a decade. I know greenshot, we use it too at work. And yes, they too are paranoid about using third party software, maybe even more than me.
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Seems somebody forgot to allow for taking screenshots if you don't have the Steam version (which maps F12 to make screenshots, but that's Steam, not KSP). There's no way to map "take screenshot" anywhere in the keyboard assignments.
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hmm, hadn't had that happen. What I've seen consistently is that when the name of the ship contains an M you get kicked out of the VAB to map mode. I've also had it happen that it saved the ship under the default name rather than the name I entered, overwriting what was already there with the default name without warning. Maybe that's what you're experiencing too.
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easy way to bypass the launcher (like with KSP1): just start the game executable directly. Got KSP2 from the official website, not Steam or Epic. Don't even have a launcher
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Hoping to get some nicer ground and sky textures without mods, and hopefully something akin to an autopilot and flight management computer
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Nobody liked the launcher when it was first introduced, way back when. At which point it was OPTIONAL and you could simply start the game without it. Not sure if that's still possible with the Steam version, but with the regular version it is. There's absolutely NO NEED for that bloody launcher (or indeed for any launcher) except as a marketing tool and/or to force the player to log in on some account to be able to access their game (useful for MMOs, not for single player games unless you're going to introduce item malls. Looking at you Take-Two, EA, Ubisoft, Blizzard, et. al.).
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Would love the plushy. Heck I'd love 2. But almost 50 Euro each including shipping, and import duties and VAT on top of that which will push it close to 75 each, is too steep for me.
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