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KSP2 Release Notes
Everything posted by Warsoul
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That's how RWT2 will look inside the VAB ! I will try to fake an PBR Metallic shader to simulate metal parts on it. It's sad Ksp won't use PBR shaders ! I'm on it !
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Yeah i fixed this but i found an issue on the same part when we revert flight, i'm on this. The rocket disapear and we lost our kerbal ! So watch out ! Save before try it or simply don't use it for now until we found a fix for this. Thanks. Thank for the reports ! Appreciated. Do you found others issues ? Beta ! These dammit Beta Most of my models will be used in BastarZ BattleZ. So i can't open my license for shared non-commercial. I wish but i will have somes issues later. I mean being accessible to ones using mods in KsP or modders who want help under theses restrictions. It's sad i know. I plan to release a pack of basics models for modders under No licenses at all when i finished to fill the MaErDa Techtree. Because for now it's almost empty. Did you have that bug ? I have to made an custom IVA on BL2 Pod 1 too. For now i slammed the Inline Cockpit in it, Maybe it's the issue ?
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Revert Flight Bug
Warsoul replied to Warsoul's topic in KSP1 Technical Support (PC, modded installs)
This is a modeed Pod i created with an existing IVA from Inline Cockpit. No plugin added simply a model with an modded .cfg. Sincerly i have no idea why that bug happen. -
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Weird bug found with the BL2 Pod 1 ! Don't use it for now until i found a fix ! Sorry for this !
- 268 replies
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Reserved
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Click image to Download
- 268 replies
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I think the Atlander have an SAS included in it.
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The new MaErDa : BL2 Rocket https://sketchfab.com/models/9f7ef6dd87d2422baa9a15174ca61333
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BL2 Pod 1 https://sketchfab.com/models/ac50510f4fbd471388f0d25ca5c94911
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BL2 Stage 3 https://sketchfab.com/models/aa5b66d4f98a4a7c99e3979055e3d0c0
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BL2 Second Phase https://sketchfab.com/models/712606165c65422aa8af42a1284b6fbb
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https://sketchfab.com/models/0cfe5e82aeda4adca804e7b4fd7505a1
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3d Preview : https://sketchfab.com/models/00b31dff293a48f78aa864e064eb5327 There your asked RWT2 I will sent you sources files in private.
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Use the Ksp-Emissive-Bumped/Specular shader for the updated textures of the Pressurized LFO Tank T1. That will teach you how to use the most complex shader in KsP Parttools. (I think) Color Map Emissive Map Normal Map
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I must misunderstood on that point. Being ''a minion'' or Being ''in charge''. Maybe the hat do all the difference Hey i won't dig like a slave ! You're not a slave; check your helmet ! It says Foreman. Dig now !) I understand the wont have any hierarchy there. (At least being publicly demonstrated) That lead to be impossible to roleplaying for a fictionnal entity who offer contracts for modding parts and give prestiges, rewards(fictionnal) and better contracts. This kind of stuff can't be made on KsP forum. A cool side of Kerbal we can't exploit and enjoy there. That's why i got recommended to go outside KsP Forum Rules Regulation by using others social media. That way; a newcomer can't do any misstep causing him troubles and bad reputation. That way ; he can do what he want to experiment before he made his 1st impression on KsP forum and be judged by everyone by releasing unfinished, buggy parts, Sci-Fi looking and overpowered parts. We all do mistakes when we started modding KsP; making mistakes in private(Facebook) can causes less troubles than publicly(Forum). Maybe i'm wrong.
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Roger 5/5
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You can collaborate but not openly; you must done this in private has moderator suggested me. We can't openly create and use fictionnal entities to create an fictionnal organisation who organise themselve on the forum. Or Maybe i'm wrong but i got warned to doing this with my Slaves Recruiting Center thread .
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Ah ah ! I was joking ! I got warned for roleplaying and openly cooperating with others of KsP forum that's why i was joking on this and by the way warned the newcomer. We can't say mexicans in a joke without being banned ? ( Okay maybe my freedom of humour is different froms yours, in Canada we can do that kind of humour without offensing anybodies. I apologize if i offended someone, it was not my intentions.) (Canadian dark humour that's it !) There the rules on roleplaying : 2.2 Forbidden content Messages that involve the following content will result in moderator action. Discussing or facilitating copyright infringement or software theft (software piracy); Political, ideological or religious posts unrelated to Spaceflight, or of a nature deemed likely to result in behavior banned under rule 2.2D; Content unsuitable for children, e.g. nudity, sexually suggestive or explicit images, excessive violence, gore and recreational drugs; Insults and threats, stalking, bullying or any other behavior construed to be of a potentially rude, slanderous, accusatory, combative or otherwise harassing nature to/of another person; Any discriminatory (racist, sexist, etc.) language, actions or iconography, with or without historical context; Disclosure of private conversations without the consent of all parties; Use of vulgarity, profanity, parts thereof (S***) and any technique that bypasses the language filter to post vulgar or profane content; Content with no proof of concept or factual basis (e.g. "free energy" machines), conspiratorial and lacking evidence (e.g. flat Earth, Moon hoax), denial of historic events (e.g. Holocaust); Self promotional posts or that promote a 3rd party for profit, monetization other than optional donation (adf.ly etc) and advertising products or services without prior approval; Roleplay, e.g. acting as a Kerbal, creating fictional organizational hierarchy amongst users and/or interactions of fictitious entities of an oppositional nature; Impersonating members of staff. This includes using a nickname or profile photo that resembles theirs; Non-KSP community threads. Any variation on the type of message that is used to needlessly bump threads, raise ones own account visibility and/or increase post count; Flamebaiting, trolling or any other messages made for the purpose of stirring up and otherwise getting a rise from users; Changing the subject of conversation in a thread without a natural tie to the topic at hand; and Demanding or pressuring for release dates or updates from Squad or content creators. Reposting closed or removed content without moderator consent.
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I wiil let you find all theses errors and resubmit me the final results on my MaErDa Facebook Page. Here you are submited by severes rules wich limit your freedom to learn on a easiest and more freely way we can do on facebook. Forums have rules to maintain an certain order and decorum. Has you saw by not licensing your mod you infrindging somes rules and cause you somes obstacles. They are so much rules on thees forums theses dayz I'm kidding but .... has an free person from Canada ...... i had less problems with police and criminals than the rules of KSP forums. And i'm talking of Hells Angels ! Here ! That's funny has hell I have to warn you Horrace; we can't roleplay on the forum of Kerbal Space Program ! (This one; i pee in my shorth) This is highly illegal. So you are warned. You can't openly cooperate with someone in fictionnal way too. So watch what you do on Ksp forum. Go through facebook the most possible and post only public stuff on forum. I know it's weird but it appear the Ksp forum was victim of a big Corporations war has i heard. MaErDa Corp is a pacifist corporation who use Nuke only for a scientific purpose !
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Oups you are right ! I pointed the wrong parameters ! (Thank you to point it out Cobalt !) TechRequired = fuelSystems This is the parameter i wish pointing. category must be : category = Control for a SAS, it will be easier to find than an big list of fueltanks But for now you know how to : Setup Unity. Create a unity project. Install the Parttools. Importing new models and textures Create a Material with a KSP Emissive/Bumped/Specular shader Create a new part un Unity Adding him the Parttools script Adding mesh collider with concave option On Create References Nodes inside Unity Setup Names and Path correctly Export from Unity to KsP Copy an existing XXXX.cfg file from Squad Rename and Modify an XXXXX.cfg Test ingame and refresh gaming assets via alt+f12 console. Balance stats Still have somes mistakes but for a 1st mod doing in a hurry; it's pretty decent. CongratZ ! Once you will masterize these steps; i will teach you basics for Blender. But i think CobaltWolf will be a better tutor for Blender than me. Has i'm using mainly Zbrush 4r7 for modeling and deploy UV in Blender; my Blender Skillz are limited for the modeling part in it. Still can show you but i will not the perfect suited person for this task
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Thank you ! That's why i keep my arms all opens who anyone want to partnership with me. I'm a modeler with a Solidworks and Zbrush 4r7 background. So coding isn't my force and my passion. I had enough coding to learn on Unity 5 C# that made me less enjoying that part of modding KsP. If i had to code; i will have to put that time to learn C# instead of KsP by obligations. But if i find somes who like to fullfill that ''coding'' part; it must be really cool. Anyway i have to do somes models for my portefolio and my BastarZ BattleZ Indie Game. Why not made them accessible to KsP modders ? For thoses who fit in the game of course. If i code; i will efficient at 25%, so it will take 4 times compare to an average coder to do the same stuff. If i focus on modeling i will use efficiently my time and produce more contents. That's why NASA was born; to get the best of us on what we are made for. Cooperation and innovation is the spirit of NASA. He would love to see MaErDa Corp to be the incarnation of theses angulars principles of the NASA. It can be a Win-Win-Win scenario : Modder get cools models ( I hope the are) I get some exposures and feedbacks Squad get more content and variety. Because Biodiversity and Diversity is a thing in 2017
- 268 replies
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For now; i have only one Level for each tech nodes so consider (Z) has 1 Consider is all rights reserved please. I think moderators will be kindly with kids who learn how to mod KSP. He prolly won't put any license there without asking me wich one to input there. My fault, i forgot to mention this.