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Spartwo

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Everything posted by Spartwo

  1. Collaboration ships have usually been horrifying Frankensteins, I wish you the best of luck and look forward to the result.
  2. Search KSP delta v map (version)
  3. I've gotten that too on occasion but the more common thing for me is the lower half of the screen flickering an ocean. Only happens when you cheat to orbit and goes away if you go the KSC and open it in the tracking station.
  4. You and I have very different ideas of light
  5. No, but don't exploit it to a point where I need to make a rule about it.
  6. A bit off, some twitches in a service bay behind the cockpit.
  7. OP improvements Also, give ye's a look at a set piece.
  8. No rush, I don't have much time till the weekend anyway.
  9. I set to unlisted, Fixed. Considering I had to go get more rounds I should've just went with the bonus.
  10. Persist Took the time to edit it as the final version, minus narration and music.
  11. Just swapped out my own installs of pretty much all these mods for the zip ones. How did you get the skybox to shift to black when there's a light source? I love it. Surpised windowshine wasn't included.
  12. Spartwo

    The Pet Thread

    This is Mocha. 10% this 80% this and 10% this And the Kit Kat, Twilight.
  13. Yea, but I forget the pre-name, like SS for these.
  14. Meet the SS revival. Sorry for the delays between the bugged attacks and the buggy docking for reassembly it took a while. Before and at various points during it's attack the SS Do went around collecting useful debris. 3 Additional torps for itself and one for the revival. As well as a bunch of light missiles, 2 to replace those fired and 2 onto the revival. Crew was surgically removed from the ATH(?) Yes and taken to the Revival. A frontal armor section was taken to the revival in order to restore 6 directions of RCS thrust. Editing the hours of footage it took and will have persist up then.
  15. Nah, but I've taken a prisoner, that was the main priority. EDIT: I came back.
  16. Cleaned out nearly every mod I've installed, refreshed the persist, and finally got a clean shot in
  17. Mk1 cans are apparently stronger than I-beams. Whole encounter was kinda weird so it's good that I picked up extra ammo.
  18. It's not the first but I think I've got a clean attack in, not a very good one mind.
  19. My one, Yes is the target and has done it as well.
  20. I'm beginning to think all this shaking is a save issue, do just shook itself apart now and the target too.
  21. Just barely but I did a bunch of debris collecting off screen and it moves and fires. Goddamn these are wobbly ships, nearly broke one apart physics accelerating near it.
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