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Tex_NL

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Everything posted by Tex_NL

  1. [quote name='razark']Please check your link. It seems to be missing a ":". [url]http://forum.kerbalspaceprogram.com/threads/108416[/url][/QUOTE] It wasn't missing a colon. I accidentally had a double "http://".
  2. Not sure if it still works or if it will suit your needs but CrewQueue could be what you're looking for.
  3. Altitude and speed. The two bombs dropped on Hiroshima and Nagasaki were not the first ones detonated. By that time they had a reasonably good idea how powerful and destructive they were. If you drop your bomb from high enough and fly fast enough you can clear the blast radius by the time it idetonates.
  4. Just a random image. (Yes. I actually found this through a google image search for 'random'.)
  5. http://forum.kerbalspaceprogram.com/threads/52080-Basic-Aircraft-Design-Explained-Simply-With-Pictures
  6. A quick title search tells me this gets suggested at least once every other month. Last time before this was .... YESTERDAY! And it was locked within 20 minutes. Adding mods to the store bought version is EXACTLY the same amount of work as adding mods to the Steam version as both versions are IDENTICAL. You just drop the mod into your gamedata folder and you're done. You don't need workshop, you don't need CKAN. All you need is some basic common knowledge and the ability to click a mouse.
  7. I have no idea what is and what is not covered by your warranty. I have no idea how much repairs like this would cost you. And most likely neither does anybody else here on the forum. Best thing you can possible do is take your phone back to the place you bought it and ask there. They sold it to you, they should know all relevant details.
  8. Sorry, but you're wrong. In True Q episode 6 season 6 there is a young girl, Amanda Rogers, who beliefs she's human but turns out to be Q. Back to Pawel's original question. I am not sure it was Best of Both Worlds. It could very well have been Q Who, the episode where the Enterprise first meets the Borg.
  9. Great to hear you're making progress. But I do have one teeny tiny question: Where can I download that 0.2.9 dev version? Edit: nevermind. You just updated your post and it now has a download option.
  10. Don't know the exact place from memory but I do know its fairly low on the tech tree. You can get it with a tier 1 R&D buidling.
  11. 'the kerbalstuff page'? What kerbalstuff page? At this moment if I am looking for info I still have to search. If you refer to another page or site, how hard is it to put down a link?
  12. That did it. But saying the answer is 'several pages back' is just as much work as saying I also had to delete KWPatch-interstage.cfg.
  13. I like this one. Easy to do and zero chance of accidental mistakes when editing.
  14. Since when is this new? Somebody probably ran out of topics and decided to revive this. It has been known for decades Phobos' orbit is unstable. What's next? Oh no, our moon is slowly drifting away! What happened? What can be done about it? Well, you better get used to it. Our moon has been drifting away for millions of years and nothing can be done about it to prevent it.
  15. Thanks Albert. KWPatch-2.cfg is out the door. Hope that fixes it. Edit: Sadly your fix did not work. The autoshrouds are still MIA.
  16. With the info given here I got KW Rocketry working. But not quite as I am used to. In the past all KW engines had their own shrouds/fairings but now they don't. I can vaguely remember there once was an option to switch this on/off but I can't seem to find it. Anybody know where to look for it?
  17. So what that it's for and old vBulletin version? The fact that it's already a five year old plug-in only strengthens my point. I won't say you should use that plug-in but if it was possible five years ago it sure as hell is possible now.
  18. Then I'm afraid you've been informed dead wrong. https://www.vbulletin.org/forum/showthread.php?t=242358 vBulletin is capable of handling an inconceivable array of options and plug-ins. It's all about the willingness to actually implement them.
  19. KotOR has been released for Android not too long ago.
  20. Why won't it fly stable? The top tanks should drain last. You want the mass to be close to the nose. A few discrete fuel lines or a fuel balancer mod could solve that problem. As long as it has enough dV of course.
  21. Paying upkeep for your Kerbals could possible result in people NOT wanting to use them and use probes instead. There are numerous threads on how to make Kerbals more useful in order to encourage people to use them. Both ideas are absolutely valid but are highly contradictory.
  22. @ JebKerboom Based on your pictures I tried to recreate your design as best as I could and my earlier suspicions were confirmed. Your design with empty tanks is a nightmare to fly. I have landed roughly a hundred of my shuttles nearly without incidents but yours was not one of them. I lost control during re-entry and ended up in a 60 degree nose dive unable to pull up. Then I moved the wings forward as I suggested (see the picture below). I horribly overshot the runway (my shuttles have airbrakes, you too might want to add a few) but it flew a lot smoother and was able to divert to an island north east of KSC. Even as slow as 40 m/s it was still flying and not stalling. Escape systems and parachutes can be useful but you do not need them. All one needs to land this shuttle is practice.
  23. Finished a Minmus circumnavigation by rover. Visiting all Biomes and collecting science along the way.
  24. Many of my shuttles look nearly identical except for the wings. I've used TweakScale to increase them by at least 20%. When empty your CoL is quite far behind your CoM making it hard to fly. Moving your wings forward will solve this. Yes, this will move your CoL in front of your CoM during launch but that's completely irrelevant as you won't be launching it from the runway anyway. Just make sure your complete launch vehicle (including tanks and boosters) is aerodynamically stable.
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