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Everything posted by Deadpangod3
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I probably will, I just need to find a planet in space engine that looks like it has jungles everywhere. But since my boredom is going nuclear I might start working on it a bit, but I'm afraid I might have to redo it all when Kopernicus releases. Ehhh, I'll do it anyways, I might as well add the fix to Perseus, and see about making that Kuiper belt. I'll probably start when I get home from school today.
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I was thinking of landing an asteroid on the mun and returning it to orbit the other day...
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My communications network is planned to consist of multiple rings of communication sats going like this, Geosynchronous ring, main communications ring, connected to ksc via Geo Sat Alpha, three of the sats in this ring connect to a single sat in a ring of comms sats in a 250 km orbit or wherever I put it, this sat is the Low Orbit Communications Hub, covered in large dishes, and it connects the ring at this altitude, then, three of the dishes in this ring, maybe three in the geo ring too, connect to a single sat in either an orbit between the geo sats and the mun, or above the mun, and that satellite will keep that ring in contact, overall I'll have a few sats to target at the mun and Minmus, and the hubs can be used to target other planets, or if necessary, I can launch a ring with multiple hubs to keep all the planets in contact. I'm going to busy for the next month...
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parts [1.12.x] Asteroid Recycling Technologies
Deadpangod3 replied to RoverDude's topic in KSP1 Mod Releases
Ah ok, but does it work with all the resource mods like kethane, tac life support, etc? An E class full of snacks... -
I'm bringing this back to life now because Kopernicus is almost to the point where it can be fully used to make planets, at the moment you can make just basic planets with it, but some of the asteroids (and probably Berania) might need the PQS which isn't useable in Kopernicus at the moment. So for now I'm going to discuss some plans I have for when development resumes. On the list is: making a Kuiper belt beyond Eeloo and Berania, started before development stopped. Making Beranias moons. Improving the asteroid belt asteroids. Some comets. Maybe a extrasolar comet Maybe changing Beranias name (sounds too much like Urania) Maybe an Easter egg or two (if I figure out how)
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Supernova? Asteroid? Reentry? Ghosts? Titanic? Aliens? Kerbals? Clouds? Stars? The moon?
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parts [1.12.x] Asteroid Recycling Technologies
Deadpangod3 replied to RoverDude's topic in KSP1 Mod Releases
So what I can gather from this, you can store a resource I nether asteroid aquivalent to the amount of rock you took out of it? In that case, screw fuel tanks, I'm using A classes for all my missions -
The Venturer Program: Tour of the planets
Deadpangod3 replied to RogueMason's topic in KSP Fan Works
Oh noes. Stanley's going rogue, I can just tell. -
parts [1.12.x] Asteroid Recycling Technologies
Deadpangod3 replied to RoverDude's topic in KSP1 Mod Releases
YES YES YES I FINALY HAVE A USE FOR ALL THE ASTEROIDS I MASS-TRACK Now to pull all the E classes into orbit... I'll build a base to mass extract karbonite using that space extractor thing, does it have to be orbiting a certain planet to extract karbonite? -
[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
Deadpangod3 replied to tobyb121's topic in KSP1 Mod Releases
... I'm gunna have to try this. Does that camera rotate and stuff and can you use it like curiousity's camera? -
Ideas for the New Secret Feature in 0.25!
Deadpangod3 replied to Lhathron the Elf's topic in KSP1 Discussion
Max said squad wanted to let us discover it with hilarious results like our reactions to it, he didn't say the feature specifically was funny. -
Ideas for the New Secret Feature in 0.25!
Deadpangod3 replied to Lhathron the Elf's topic in KSP1 Discussion
I didnt say I actually knew what it is and I didn't mean to make it seam that way. And max said they wanted to let us DISCOVER it with hilarious results, he didn't say the feature was hilarious. -
Ideas for the New Secret Feature in 0.25!
Deadpangod3 replied to Lhathron the Elf's topic in KSP1 Discussion
Jeez you don't need to insult people. -
Ideas for the New Secret Feature in 0.25!
Deadpangod3 replied to Lhathron the Elf's topic in KSP1 Discussion
Citation. (Tenchar) -
Ideas for the New Secret Feature in 0.25!
Deadpangod3 replied to Lhathron the Elf's topic in KSP1 Discussion
.... Guys. My idea bulb is a black hole now. It's. BANKRUPTCY! Not done by a mod, Good players will have lots of money's, new players might not, It can end your space program. It's small, but deadly to space programs. It. Fits. Perfectly. Bankruptcy. Max said, it will end your space program, check, Good players probably won't experience it, check, New players probably will, check, Not done by a mod, check, Guessed before, check. *hides in a mun bunker incase of wrongness* This is my guess, based own at max has said and the discussions in threads. -
Mojang in talks with Microsoft for 2 billion dollar sale
Deadpangod3 replied to Rainbowtrout's topic in The Lounge
NUUUUUUUUUUUUUUUUUUUUU ...the end times have come. o7 R.I.P. Minecraft.