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Everything posted by Dombi
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[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Cheers @KillAshley. Thank you so much for everything. Have loved this mod ever since I found out about it. -
Is this scientific or an opinion?
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Ape escape was actually a legendary game for PSone. 90's kids will know?
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First the SpaceX rocket early September... Now this... Everything I love is crumbling apart =[[
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Well, I don't know... I remember some contracts that said something like, orbit a kerbal, orbit 2 kerbals, plant a flag on said body, etc. These were no longer appearing. Apparently it wasn't only about the manned contracts anyway, a lot of the contracts from contract packs and from stock were not appearing for some reason. I actually instaled SETI contracts and everything seemed to have returned to normality. Except 1.1.3 broke all the mods =')
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Hello everybody. I'm running into some trouble here. I'm not sure if it is UBM's fault but it kinda looks like it. I started a fresh career and have just noticed after some hours of it that no manned contracts where appearing. Also, no world firsts for manned tasks. I just tried messing around with the contract configurator to see if something manned would come up but no... This is now officially unmanned space program. Ever heard of something like this? Could it be UBM? Thank you
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[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Killashley you're the man. NH imakes me remember how I loved KSP when I first found about it. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Definitely it is a problem with NH. Uncharted Lands is running pretty neat for me =) I know nothing, but I would say that NH seems to reduce memory usage limit and crash between 2000 and 3000 Mb of memory usage. The error seems to be similar to the errors we would get pre 1.1 with memory crashes. I will stay with uncharted lands while waiting for NH. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Yup it is. I deleted every mod besides kopernicus and NH and it didn't even last for 5 minutes. Will try now a fresh install with no mods to see if the problem still persists but this wasn't hapenning before trying NH -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Just to clarify things here. I'm stubborn and trying to play NH on my 1.1 (with kopernicus updated). Game crashes every 5 to 10 minutes (access violation trying to read something). Is this your regular game crashing bug for those of you who have tried the same thing or am I dealing with something else here? Cheers -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Dombi replied to cybutek's topic in KSP1 Mod Releases
I had already set ksp graphics to high performance and to give it top priority even before updating KER. AFAIK you can't really disable an integrated graphics card right? -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Dombi replied to cybutek's topic in KSP1 Mod Releases
Yes! -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Dombi replied to cybutek's topic in KSP1 Mod Releases
I'm running into horrible lag with this new version. Pretty low specs here but version 1.0.5 was doing great. Now with 1.1 everytime I turn something on in KER I go from 60FPS to 6FPS! =| Windows 10, Steam 64bit, intel core i7, 4GB ram. Thanks! -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
you're right, but since some modders are already working with the pre-release I thought New Horizons would follow the same path. Sorry if I sounded demanding, I really don't want to.I don't want anything except praise you for your great work with this mod -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
oh wow sorry... I did look in the original post for some words about 1.1 and since I didn't found any nor anything on the last posts... Well. Will be waiting patiently. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Soooooooooooooooo..... 1.1 version? Really looking out for that! -
Shouldn't there be an option to order by date of update or to only show freshly updated mods? (I mean all of them, not only the ones I have installed) The 1.1 list is increasing all the time, and everytime it happens I have to go through the whole list trying to remember which mods were already there and which are new.
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What have you been the first to discover in KSP?
Dombi replied to kmMango's topic in KSP1 Discussion
In the older days, when getting a full orange tank to orbit was still a thing I patented the banana staging, an evolution of the aspargus staging where the top half of your radial tanks would detach after it was empty. 8 out of 10 times it failed which was great anyway. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Ajustable Landing Gear Asclepius Asteroid Day B9 Aerospace Parts Pack B9 Aerospace Procedural Parts - Fork B9 Aerospace Propos B9 Animation Modules B9 Part Switch BahamutoD Animation Modules Better TimeWarp Community Resource Pack Community Tech Tree Contract Configurator 10 contract packs which probably aren't the issue Extrasolar Planet: Byond Kerbol - Stock Firespitter Core Graphic Memory Monitor Interstellar Fuel Switch Kerbal Alarm Clock Kerbal Engineer Redux Kerbol Plus Remade Klockheed Martian General Plugin Functions - Gimbal Module Kopernicues Planetary System Modifier Kronkus Planet Pack KSP Interstellar Extended Mission COntroller 2 Module Manager Other Worlds Star Pack Outer Planets Mod RasterProp Monitor COre RemoteTech S.A.V.E. Saru Planet Pack Scansat SmokeScreen - Extended FX Plugin SpacetuxSA Spud Toolbar Trajectories Transfer Window Planner TweakScale USI Core USI Exploration Pack USI Kolonization Core USI Kolonization Systems USI Tools That was long... I use CKAN so all of them should be compatible. I'm also a sucker for planet mods... That's probably the issue I guess. -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Dombi replied to KillAshley's topic in KSP1 Mod Releases
Sorry if this has been discussed already but, I'm having an issue with New Horizons mod where whenever I get into the VAB the save, load, new craft and even the quit button aren't clickable. I can build ships and all of that but the rest of the stuff (kerbal crew and subassemblies and saves and loads) is just impossible to click on. I know it's new horizons because I tried without it and it worked, and the installed it and it didn't work anymore. Thank you for any help. -
1.0 Crashes when I try to go to the VAB
Dombi replied to Dombi's topic in KSP1 Technical Support (PC, unmodded installs)
launch options? what? where is that? thank you -
So I installed the new version. Had a few mods, made a fresh save, accepted two contracts and went to the VAB. In the loading screen the game just crashes. Tried twice more and the same. Deleted the mods and the same happened Fresh install of the game and same thing happened. Did a fresh save after the fresh install and still no cigar... =( It seems like I'm the only one having this issue as no one else seems to have reported this bug. Why is it?