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About me
Spacecraft Engineer
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Is KSP the greatest video game ever made?
thunderstar replied to sedativechunk's topic in KSP1 Discussion
no, but actually falls in the category of great games for 3 things 1-you're free, you can do everything, you can base your space program in every aspect you want. 2-you have to think a lot, calculate, but also do impulsive things like saving your ship from crashing into a hill. 3. its community, its great,loving and caring its has tons of mods -
100% most of times unless i use rockets that tend to overheat, also i always try to desing them with a lot of TWR i hate long launches but also not too much or they'll burn in the atmosphere.
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[0.25] Realism Overhaul w/ RedAV8R [Terminated]
thunderstar replied to RedAV8R's topic in KSP1 Mod Releases
i don't know if post this here or in real fuels, but some of my engines, specially the AIES 3m engines overheat at ridiculous speeds, i mean i can only fire them for 4 second or them explode, wich doesn't make burns annoyingly long but actually impossible. -
designing rockets,escape systems,landers,probes and test them before actually using them. but i do a lot of tests like: -groud tests -atmospheric tests -in orbit tests -low gravity body tests -worst case scenario test and so on.
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sure here you go: https://mega.co.nz/#!gkUA2CiL!VKzMTmJ3xusKisQ9HvxIcgulrU4OOwVlEUPYGDdY2Ug
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help me, i cant manage it to work,no matter what i do ksc appears down a hole, earth dissapears on map view while on flight and the only way to make it work is using the old cfg with resized kerbin,also i cant use the toolbar to pick up launch sites, i cant do anything, and i installed it correctly and have terrain detail to high.
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great parts, it really makes some nice station parts, the only problem i have is that i feel the torque too strong on the ship, i have to disable it so it doesn't spin around. aside from that its a wonderful mod
- 22,610 replies
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- totm march 2020
- mod
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
thunderstar replied to ferram4's topic in KSP1 Mod Releases
is the righ click on parts info, like drag doesn't appear anymore or i have installed it wrong? because i remember it had that feature before- 14,073 replies
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- aerodynamics
- ferram aerospace research
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FAR working whenever it wants to?
thunderstar replied to thunderstar's topic in KSP1 Mods Discussions
oh great thanks, i should have noticed that haha, thank you very much ferram, keep updating your awesome mod! -
FAR working whenever it wants to?
thunderstar replied to thunderstar's topic in KSP1 Mods Discussions
sure here's the link: output_log thanks for the help -
Im a great fan of, lest say somewhat "realistic" rockets, trying to recreate conditions like real rockets experiment as much as possible but creating my desgings, anyway FAR a very important mod in my install,who always worked great in my 0.23.5 suddendly stopped working, i was back to stock aerodynamics, the weirdest part, was that the toolbar plugin showed that FAR was currently working, but i could clearly see that my rocket was unnafected by FAR's aerodynamic model. So i staged some boosters and the rocket inmedeatly did a 360º flip and tore apart core's stage main engine, i right clicked and the the stat's were back, i reverted to launch and started again, everything normal, FAR working, stage boosters, it kept working, the another stage and stoped, all of sudden, i kept flying until fairing separation to release the probe, then far kicked on again. After i was in space with no aerodynamic forces present, i did two more launches and something similar happened, in the last one FAR didn't work all the way until i was in space! it useless up there!.
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What the.. WHAAAT? I don`t even...what?
thunderstar replied to BadRocketsCo.'s topic in KSP1 Discussion
hahah something similar happened to me once, i tried to replace kerbin with earth, i think its a cfg for rss, anyway my ksc was in a hole like that, physics were normal at the bottom but once you got closer to the top things started to get weird, after "passing" the hole the atmosphere dissapeared but i wasn't in space, all was black but i could only see the mun and the ground were the ksc was, only the things at the bottom of the hole, everything else was black. -
knew nothing about orbital mechanics, i mean yes i knew that going to the moon took a lot of time, or that for achieveng orbit you would have to be going really really fast, but nothing about transfers, delta-v or gravity turns, also i thought that the proton rocket was fueled by actual protons