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Everything posted by Percebob
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Percebob replied to benjee10's topic in KSP1 Mod Releases
I am also getting that with a stock install. Great job on the project guys by the way ! -
Free high-resolution aerospace reference photography
Percebob replied to WarrenSchultz's topic in KSP1 Mod Development
Hey, these are great, thanks ! -
[WIP] Nert's Dev Thread - Current: various updates
Percebob replied to Nertea's topic in KSP1 Mod Development
Eh, nuclear engines are nuclear engines, no wonder why they are somewhat similar in shape with Kommitz's work. They're looking nice on these sketches anyway, looking forward to your work once again. -
Hey Proot ! Just passing by to say that your mod is fantastic looking, really impressed by your work, it's also running surprisingly well with my setup. Only thing is that I still prefer Ven's models and textures over yours, but other than that great stuff !
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- renaissance compilation
- visual enhancements
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[1.0.4] Endurance (from Interstellar) [DISCONTINUED]
Percebob replied to benjee10's topic in KSP1 Mod Releases
Very nice, I really liked the lander design in the movie and it seems yours is very close to it. -
Chaka Monkey - Closed Development Thread
Percebob replied to YANFRET's topic in KSP1 Mod Development
Well, some of them show no staging at all when launched -
Chaka Monkey - Closed Development Thread
Percebob replied to YANFRET's topic in KSP1 Mod Development
Really nice work ! I can however confirm that most of the provided craft files do not work. -
[DEVTHREAD] Deep Space Exploration Vessels
Percebob replied to Angelo Kerman's topic in KSP1 Mod Development
Ah, good news then ! -
[WIP] Kerbojet Systems - A B9 Expansion - USABLE PRERELEASE 0.1
Percebob replied to blowfish's topic in KSP1 Mod Development
Oh, this is definitely nice, looking forward to your work (reallty curious about the HL supersonic cockpit). -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Percebob replied to Ven's topic in KSP1 Mod Development
This is fantastic looking, can't wait to see the rest of it. -
LanguagePatches 2.0 - FR/IT/DE/ES/PL/PT-BR/CZ/RU/ZH
Percebob replied to simon56modder's topic in KSP1 Mod Releases
I could help with the french translation, and good thing that you use MM -
[WIP] Orion and Space Launch System (SLS) Development Thread
Percebob replied to elliottastic's topic in KSP1 Mod Development
As you said there are a lot of SLS projects out there, but it seems they were (most of them) cursed and never got a proper release, so I'm looking forward to this as the models seem very nice already. -
German Space Alliance - A Community Mod Project
Percebob replied to Kartoffelkuchen's topic in KSP1 Mod Development
That's very good for something you see in Add-on development, keep it up -
Looks really nice, I'm guessing it's only re-used textures ?
- 22,678 replies
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- totm march 2020
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GOCE looks really cool, it matches ESA's original design vere nicely there (well, before it disintegrated in the atmopshere). Same question as Darth Lazarus though, are they stock ?
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I have been listening a lot to this piece while launching rockets, I find it strangely fitting :
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Considering his registration date I think he just got confused on how the forums work and where to put things Anyway, it is a well-written post, welcome to the forums.
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Rosetta, Philae and Comet 67P/Churyumov-Gerasimenko.
Percebob replied to Vicomt's topic in Science & Spaceflight
I was stunned when I saw that, it is a truly glorious shot. -
[WIP] Nert's Dev Thread - Current: various updates
Percebob replied to Nertea's topic in KSP1 Mod Development
Oh my, this is some marvellous work Nertea. IMO you should leave the middle one pretty empty, after all it is a perfect place for observation. -
Here https://www.flickr.com/photos/europeanspaceagency/9075018123/in/photolist-ePVQHH-mKQ2Wq-nhgDzn-eQ8fby-hhMccm-6WL5RN-78wPhQ-78wPi9-djuSMu-aoxW3-EP18j-eRq9bW-buh1vU-aD65U1-eEuNo3-9b6tkz-ojVHis-ooHsLi-orrxU4-3dB6YG-mCaRG5-oe7e6n-bLtNST-eDf7Tw-ors3zt-oq1Cxs-nQ1CdV-bdYi5P-9iQ7EK-6D1vC8-oiUUNG-nQvZtH-eRdLiK-7aFbgm-oHUmXC-eDf8qw-eDf8eU-eDf843-bESgin-nTXhLG-9iNCrZ-9iNCta-oeZAuR-owcpzZ-bHYU8B-bHYVnP-oeknbe-oekv7d-nQwL9c-o7H1yn
- 22,678 replies
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- totm march 2020
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Well, actually you can see an exhaust at least from the altitude thrusters, so I guess you could see them on the main engines. Actually, actually (actually). Edit : I kind of agree with Dragon01, only that I think making the trail (way) shorter would do it. Also, you're doing a great job, I might just start using your mod again (not that it was bad before, but you know, memory issues and stuff)
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- totm march 2020
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Percebob replied to bac9's topic in KSP1 Mod Releases
The APFD looks much better now, the display is much clearer and readable, congrats for the release by btw.- 4,460 replies
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Percebob replied to Ven's topic in KSP1 Mod Development
Oh great, I'm certainly going to try that. The air intake and radial engine look much better than the originals, kudos !