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sojourner

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Everything posted by sojourner

  1. Why not? what version of mechjeb.dll are you using? what version of KSP? When did it stop working? In other words: provide enough information for someone to help you.
  2. You are confused. SLS is analogous to Ares V, not Ares I. Ares I used a solid fuel first stage based on the space shuttle solid boosters.
  3. CRS-3 launch delayed again (along with every other rocket from the cape) due to a fire at one of the Airforce's radar tracking stations. No new launch date yet.
  4. Pretty sure the badlands is that zone just south of Loch Modan.
  5. Conspiracy threads aren't allowed on this forum. This is just an end run attempt around that rule.
  6. You only have to modify the .cfg once. The next time you update just replace the .dll file.
  7. Well for the first part. you have to get back into atmosphere and not be in orbit before activating the landing function in the spaceplane guidance. Not sure about the second part though.
  8. Is this the point in the conversation where I point out that SpaceX is working on a really Big Freaking Rocket for their Mars ambitions? Even SpaceX realizes that FH is not up to the job so the BFR is in development with methane engines and a possible 10 meter diameter.
  9. Neither one has flown yet, so we don't know what their real capabilities/costs are. Only projected numbers. Based on those though. SLS is the winner for payload size while FH is the winner for cost per pound to orbit,
  10. 1. They plan to reuse the first stages on future Dragon missions, so if the d/v ain't there on this one, they have a basic math problem. 2. NASA (the customer) is paying for a certain amount of cargo delivery to ISS and is not concerned with which rocket SpaceX uses to get it there. 3. As sgt_flyer pointed out, Dragon is volume limited, not weight limited. Falcon actually exceeds performance requirements for the payload in this case. ETA: Next flight has been delayed to March 30. Preliminary reason given is something to do with correcting contamination of the cargo.
  11. It's unclear from everything I've read if they are actually going to bring it back close to the coast for the water landing attempt. Hopefully so. Regardless, if things go well and the stage is recovered, after teh engineers get done with examining it, I am guessing it will go on display somewhere at the Hawthorne plant.
  12. They are going to try and soft land it in the water. It's basically going to do everything it needs to do to successfully land on land, but will be over the ocean when it does it.
  13. The spin didn't become a problem until right before the final landing burn on the previous attempt. Plenty of air that low in the atmosphere. The legs don't deploy until the final landing burn of the engine.
  14. The legs are supposed to provide spin stabilization, acting like fins.
  15. I will echo the other calls of Shadowrun. The setting is a cyberpunk world where magic has "re-emerged". Great stuff. I highly recommend the novels.
  16. Most of that is a waste though. All of those "names" can stay the same as before. Just add new ones for the two new digits. I.E., nineteen, Dek-teen, Levteen, ninety,dekty, levty, nine hundred, dek hundred, lev hundred....
  17. Is the docking ap going to use the much requested "align to docking axis first, then close distance" method?
  18. The first stage has cold gas thrusters at the top of the stage. No Dracos. Not sure what you mean by "separation burn". When the second stage separates gravity pretty much does the work for the second or two before the second stage engine fires.
  19. That latest model image is Yummy. Do I detect some Ares I influence there?
  20. There are less than 180 stock parts. I just counted 172. Though a few of those may have been mod parts.
  21. This remains to be seen. I think Falcon 9 will continue to use RP-1. The methane engine they are developing is much too large for Falcon 9 and will most likely be used on SpaceX's BFR.
  22. It's beautiful art, but... It's too monolithic. The beauty of the stock ksp parts is that they can be assembled in so many different combinations. The parts should be more individual. Separate those 6 engines in that block into separate parts instead of one big engine block. Make the cowl covering them a separate part. This looks like it will only go together one way. I want to be able to recombine and use the parts in different ways and still have it look right.
  23. It indeed works with 2 or 3 or 4. do a search in the Q&A forum and you'll find numerous threads with examples of it being done. Works for me all the time. For example, in this thread there is a good image tutorial on how to do it: http://forum.kerbalspaceprogram.com/threads/48715-Nuclear-engines-exploderizing-each-other?highlight=LV-n+fairing
  24. You know you can just rotate the engines using shift+wasd when placing the LV-N's to keep the fairings from colliding in this situation? No mod needed.
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