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rowns
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Everything posted by rowns
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Try this mod is should help you get those science points: http://forum.kerbalspaceprogram.com/threads/86691-0-24-2-DebRefund-v1-0-12
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The Harrier, a VTOL training plane
rowns replied to FacialJack's topic in KSP1 The Spacecraft Exchange
Hmm I am maybe going to try it, right now I still need a plane for my aircraft carrier. I already have a Heli or something. -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
rowns replied to stupid_chris's topic in KSP1 Mod Releases
I don't know why but it seems that I am missing parts, I only have those blue parachutes. Did I miss something? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
rowns replied to BahamutoD's topic in KSP1 Mod Development
Can somebody tell me how to use the Gau? when I press my mousebutton it doesn't work. -
Yes really
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I did have a harder time to land on Minmus then on Mun LOL.
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
Thank you very much this is exact what I needed. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I am sorry to ask this, but it seems that when I get hit be a Sam/rocket I don't get dmg, I did read the information but my english isn't perfect and sometimes I don't understand it. I don't know if this has to do with the bat.file but I can't open it because I have a Mac. I did also read this(look below this) but I really don't understand it and I don't know what to do anymore. InfiniteDice / Yesterday, 02:01Yes just copy over all the cfgs in the directories included with the mod, over the stock directories, it will ask if you want to overwrite all the cfg files and just say yes to all. In the event of the b9 parts this will really depend on what version of B9 you have (if you have it). Alternatively look back a number of pages and use Blitz's cfg for module manager, that will also work. I hope that som people understand this and are willing to help me. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I did just remove all the other mods. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I did also try that with those 3 folder Squad, NASAmission and mod but that didn't help. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
Well first I did have a lot of mods but I deleted them until I only had the Squad and this mod in the GameData folder but that didn't help. Another problem is that I am not Experienced with Debugs so I have no idea what to look out for. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
Oke then I am sorry, but I did already know that but they don't want to show on those points -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
Doesn't work I get error 404 not Found, did click the link on the first page, but that didn't solve the problem I think that there is a bug and I don't know what to do. bombs and rockets won't show, and I did try to have this mod together with the squad folder in the GameData folder but that didn't work. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
If you could tell me where? -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
No because you never did. -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I know that but nothing happends, no bomb no rockets -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
Guys I have a serious problem and I have no idea of how to fix, when I wan't place bombs and rockets on my plane they don't appear I just can't see them, I did try to use this mod with only the squad and the mod folder in the GameData folder but that didn't work, somebody know what I can do now? -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
What do you mean with the last page? And I have no Idea what to do with log and debugs so I have no Idea what to do now. -
Warthunder Wargame Airland battle KSP Wot
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I have a problem yesterday I did download the new version, but I can't load weapons rockets,bombs and torpedo's on those hardpoints. How do i fix this? -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
rowns replied to InfiniteDice's topic in KSP1 Mod Releases
I am sorry if I did miss it but are there more weapons coming? -
TT NeverUnload - Vessel Unloading Preventer
rowns replied to TouhouTorpedo's topic in KSP1 Mod Releases
I have this mod but I don't know if it works, I also found the Licence if I want to upload it I need to make a mod and I am not modder so I can't make a mod LOL and I have to ask permission. "License- The plugin may be utilised by other mods but cannot be uploaded with them. If you want to upload a mod that uses the plugin please ask my permission first to include it, but you may give a link to download it seperately from my spaceport upload or any mirrors of it I may have uploaded where applicable. Please do not reupload this mod or any of its components, and ask permission if you do wish to reuse any of its content, the exception being that you may upload CFG edits and replacement textures without my permission. " -
Post your real life or almost real life 'planes here!
rowns replied to stanonwheels's topic in KSP1 The Spacecraft Exchange
How did you create those, i am also busy with a aircraft carrier and i already have harriers. -
Post your real life or almost real life 'planes here!
rowns replied to stanonwheels's topic in KSP1 The Spacecraft Exchange
Today i did try to make a Harrier, i only need to balance it a little more because it want to flip over. And a happy kerbal: