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Tangle

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Everything posted by Tangle

  1. Wanner, I don't think the female kerbals should show weakness as a gender. I think, like it is now, that kerbals show weakness as a result of their stats.
  2. Granted. Their flavour is antimatter, because they are made of antimatter.
  3. Granted. You retire from retiring. I wish the USS exaoe otw. 64 neep.
  4. There is a hard ceiling, but it's defined by atmo. By my experience it's ~21 kerbin km up.
  5. Granted. You are crushed by several cubic kilometers of neutron star matter. I wiush for tes. rae r
  6. Granted. BLACKWATER MUCKELS eat your home. Hi! Bye. MURDER.
  7. Ok, it's fixed itself I guess. However, how do I get kerbals to wear the same suit they do in IVA on EVA?
  8. Oh, okay. Anyone know why my custom suits aren't working?
  9. [Hey, I have an ending for this for some reason.] All around the solar system, Kerbals saw it. The sun was flickering out. As one kerbal figured it out (the Sun can be rebooted by nuclear fusion, they said), everything vanished in a wave of cold, purifying whiteness. Or it didn't. Perhaps it did. Nobody remembers.
  10. Nobody knows what you mean. Your face is blue. This is non-revokable.
  11. 1. Correct. 2. This replaces kerbals as far as I know. 3. You must assign them. 4. The .tcfg file. 5. Look for a texture pack...
  12. Granted. However, it is about mapping using the ultraviolet wavelength, which results in a generally fuzzy map of Earth's atmosphere. I wish the sun was a T9 Class Star!
  13. I think that my space program will work this way: Cargo goes aboard EWCBL, Light Cargo goes aboard KSO, according to weight. If I need to carry up LOTS of crew there will be an EWCBL with habitats aboard, and there will be a KSO with a habitat aboard.
  14. Granted. Square rooting to the power of three makes I to the first power, which is I. Your intelligence is the same. I wish for antimatter on your lawn.
  15. Errr, I set a head and suit for Jeb and Bob in CustomKerbals, but the textures are not showing upon EVA. They do show up in IVA though. EDIT: I changed the suits and now the textures don't show up in IVA either.
  16. Granted. You get what someone else considers a positive consequence, an asteroid destroying your hometown. Exactly.e
  17. Hmm... Perhaps your tumbling is caused by lack of control, caused by not actually having 2 fins. I had this problem before, though. Try a lower pitch.
  18. Granted. However, it doesn't start till may. (Because it does start in may.) I wish for horse buyers.
  19. (May I suggest a new variant? If so, here it is. If not I will delete this post.) As whoever is reading this may or may not know, Alternis Kerbol is a mod by NovaSilisko that moves the planets around. The most prominent movement is moving Jool to Kerbin's orbit, changing its color, heightening its atmosphere, and putting Kerbin in orbit around it. Now, this makes the Jool-5 challenge roughly ten times simpler. So I thought, "How about we have a challenge for Alternis Jool too? So here it is. Rules! You must have the Alternis Kerbol mod. Otherwise, what's the point? That is literally the only rule. Scoring! Scoring is judged by microplanet in the Jool System. Kerbin The planet you're expected to start on. If you have Extraplanetary Launchpads, then you can circumvent that. Mothership Assembled in LKO: +5 points. Assembled between 200 and 1000 km: +6-14, depending on altitude. Single-Launch: +10 points if mothership, +2 points if small ship. Flotilla: +30 points. Flotillas are hard, especially for such short distances. Comms Net: +30 points. Bop is in geo orbit now! Scanned for Ore/Kethane: +20 points. Bop Either the only moon of Kerbin or one of the smallest moons of Jool. Orbiting Bop is very screwy. Entire ship in orbit around it: +20 points. Small ship in orbit: +6 points. Small ship on surface: +5 points. Manned Deployed Lander on surface: +10 points. Comm net: +60 points. Extraplanetary deployed from here: +16 points. Scanned for Ore/Kethane: +80 points. Base: +40 points. Space Station: +60 points. Rovers: +10 points each Pol Normally sized. Still very bumpy! Small ship on surface: +8 Points. Manned Deployed Lander on surface: +9 points. Comms net: +80 Points. Extraplanetary Deployed from here: +10 points. Scanned for Ore/Kethane: +40 points. Base: +30 points. Space Station: +50 points. Rovers: +5 points each Mun Still normally sized. Small Ship on surface: +6 points. Manned Deployed Lander on surface: +8 points. Comms Net: +40 points. Extraplanetary Deployed from here: +10 points. Scanned: +20 points. Base: +26 Points Space Station: +40 points. Rovers: +5 points each Laythe Same size, but prettier! Small ship on surface: +30 points. Manned Deployed Lander on surface: +20 points. Comms Net: +30 points. Extraplanetary Deployed from here: +60 points. Scanned: +30 points. Base: +40 points. Space station: +40 points. Planes added for flight: +20 points each Rovers: +5 points each Minmus Smaller, orange, and a doozy to get to! Small ship on surface: +20 points. Manned Deployed Lander on surface: +20 points. Whole ship in orbit: +60 points. Comms net: +80 points. Extraplanetary deployed from here: +10 points. Scanned: +20 points. Base: +60 points. Space Station: +100 points. Rovers: +5 points each Adding Kerbals Add 10 points per kerbal aboard for: Small ship on surface, Manned Deployed Lander, Whole ship in orbit, Kerbin's Mothership tab, Base, and space station. Records go here... at some point.
  20. Whoo, modlist. FTMN engines, RasterPropMonitor, AIES, Alternis Kerbol, Kethane, Extraplantary launchpads, RLA electronics, Ship manifest, and surface lights are the most important ones. In other news, THE BEST MISSION YET!
  21. Granted. However, they do it in tiny text. I wish that the spoiler tag existed here.
  22. Oh, it took me a long time to figure out how this worked. The society and kerbals of Kerbin are in an infinite changing loop, but every kerbal who was in the space program and made a flight isn't?
  23. What. I was JUST building my own ISS! It looks just like this!
  24. Perhaps it's like Europa or Io- Small water-ice geysers.
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