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Everything posted by Virtualgenius
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@Decq I think your doing an outstanding job on this and I think it will be the only working Buran as i am not sure Bobcats is updated, please continue at your speed if you need help post questions here and I am sure they will be answered. The community is very solid and willing to help or if you have a number of tasks list them here and I will bet you will have volunteers coming out of the woodwork. The complete package you have created is very detailed and it will be very popular.
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Hi I downloaded your vessel and have been playing around with it here are my observations I use MJ so dont flame me please MJ Parameters Orbit 100KM Turn Shape 72 degrees Turn start 1km or Velocity of 125ms Turn End 60km SRB has to much fuel you can almost get to orbit on them and the main fuel tank runs dry I set the SRB to 1000 Fuel and they burn out around 10km cut the main engine thrust to 50% and it burns out around 50 km orbit is achieved easily on the second stage from here The main fuel tank and SRB show heavy effects of heating I hope this info helps refine this great vessell
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Space Shuttle Pack for ksp 1.0.4 dev thread
Virtualgenius replied to Mike-NZ's topic in KSP1 Mod Development
The CSS burned another modder out this mod is cursed, close the thread rename the shuttle and start again fresh hopefully leave the bad demons here -
To be perfectly honest and all respect to Dragon but a new thread should be opened with the community fixes on it till official ones are released as i can understand new people coming in and asking why it doesnt work
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So hopefully his new plugin solves all the problems
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Starwaster was writing a plugin to use a normal fairing its in the KW thread forum.kerbalspaceprogram.com/threads/51037-1-02-KW-Rocketry-v2-7-Available-1-02-Compatibility%21-16-05-2015/page258
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Would you consider an Alpha release to help identify problem area's the community will quickly narrow down any bugs
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Delete the ATM config and it will work perfectly you will run slightly higher on memory I had the same problem just removed the ATM config and it worked fine
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Please dont give up the only other Buran is Bobcats and its very old and I dont think its updated, if your stuck put a call out for help there are many very talented people in the community who would only be to happy to assist you, also would love to see the jet engines for the Buran kind of makes it unique again your doing outstanding work please keep going.
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Space Shuttle Pack for ksp 1.0.4 dev thread
Virtualgenius replied to Mike-NZ's topic in KSP1 Mod Development
You should totally do the Buran DECQ after viewing this persons photos its a total shame it was never used http://forum.kerbalspaceprogram.com/threads/124524-Rare-photos-of-survived-Burans -
8K82K aka PROTON (OLDD in USSR) v. 0.5. (12.05.14)
Virtualgenius replied to DennyTX's topic in KSP1 Mod Releases
This is such a good rocket I use it for everything an update will be most welcome -
Same could be said for left and right hand drive cars one system would be far better
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Proper Fairings ASAP
Virtualgenius replied to GusTurbo's topic in KSP1 Suggestions & Development Discussion
I used to enjoy watching the petals of a fairing fly away it meant i made it to orbit and everything was right in the world, how did we end up with this confetti style procedural junk as viable alternative. Thankyou xEvilReeperx for putting some sanity back -
HotRockets! Particle FX Replacement + Tutorial
Virtualgenius replied to Nazari1382's topic in KSP1 Mod Development
Thanks for that i noticed that its no longer called PB-ION but IX-6315 "Dawn" Electric Propulsion System does it need to be changed as well -
HotRockets! Particle FX Replacement + Tutorial
Virtualgenius replied to Nazari1382's topic in KSP1 Mod Development
I cant seem to get the effects for the ion engine to work -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
Virtualgenius replied to KospY's topic in KSP1 Mod Releases
I would just like to say how cool and very useful this mod is, in the course of getting a scansat / science station into orbit 2 solar panels got knocked of by the ridiculous fairing system we are now stuck with (no not a fan of procedural fairings), so i sent a repair team to fasten two new panels worked like a charm very impressed congrats on a very useful and easy to use mod -
Has anyone recompiled the two plugins for HOME 3, I am happy to do it if some would tell me how its done and I would like to learn Habitat.dll sfrPartModules1.dll I couldnt find and updated one on Porkjets post
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If you go to kerbalstuff find the FASA Page then the changelog Tab the different versions are there for download
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The plugin would need some work plus the thermal and aerodynamic properties would need to be added to the cfg files not an easy fix
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[0.23]Baha. Parts for Extraplanetary Launchpads v1.2 (3/2/14)
Virtualgenius replied to BahamutoD's topic in KSP1 Mod Releases
Has anyone managed changed these drills over to the stock ore resource they would be awesome if they where compatible with all the resource mods ( please BahamutoD)