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Virtualgenius

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Everything posted by Virtualgenius

  1. Will you be including his greenhouse in this collection
  2. Nice to see you back Orcmaul we all get caught up in RL cant be helped thanks for explaining the issues with the thermal stuff hopefully you can get it worked out and looking forward to your next release
  3. I have a suggestion mike why not just focus on one thing and do it (SLOW) you said yourself you lose focus why not just work on your x15 or the the 747 you created. Your work is excellent and there are going to be a lot of sad people around here if you just throw it away. Everything you have done has been greatly appreciated the additions the fixes the dedication take a break come back refreshed and recharged we will be here waiting on your next great project. PS Until i see updates flowing from the BoBcat / Dragon threads its just heresay
  4. I only really new about the stuff on this page but reading back there is tons more
  5. All of the stuff that drives your paranoia can be turned off quite easily there is a link to a thread in the forums here that turns off all of the intrusive behavior i will see if i can find it
  6. Congrats on hitting the squad staff list Nathankell
  7. So is there a config to make these work as alternatives to the squad parts
  8. Its a shame we cant group all of Zzz stuff together they are awesome models and many people still use them
  9. Anyone having issues getting the american pack to fly straight
  10. So lets add another platform to the mix, how much development time is wasted porting to the PS4 and Xbox 1 when the PC Mac and Linux people really dont have a polished version.
  11. Anyone have a complete craft file to share for the iss
  12. Thats awesome thankyou for doing that I love this rocket The thrust vector is off centre how do we fix that
  13. I can confirm its the RealismOverhaul folder once removed game has loaded all the soviet and ISS parts. Mine was getting stuck on the same part
  14. I would say that because the flare and plume have set positions tweakscale moves the object around these set positions making the visual look out of place if that makes sense
  15. Why dont you try realplumes they are much easier to configure and they have some pre-canned effects which are awesome http://forum.kerbalspaceprogram.com/threads/129119-1-0-4-RealPlume-Stock-Configs-v0-6-2015-228
  16. That cockpit is pure gold did you chat to Decq about the Buran
  17. Anyone patched all the node errors I am thinking of doing a real plumes config for this
  18. Yes it works in 1.04 as long as you install all the dependencies correctly please ensure your read the first page
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