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KSP2 Release Notes
Everything posted by Virtualgenius
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Will this be updated to 0.90
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Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
There is a problem with Kerbalstuff -
Nice one Jack
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HOME 3 updates I am hoping for
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
Best off posting a pic and the logs for them to look at they will respond better if you provide all the needed information for them they will then be in a better position to diagnose the problem- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
Only thing that lets it down is the squad cockpit everything else matches nicely, also using the bahmuto adjustable landing gear which has some great features. There isnt a snazzy cockpit to replace this squad one lurking in the B9 crafting room gathering dust that would have a nice teardrop canopy on it is there- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
I have been messing around with B9 Kax and a couple of other mods and ended up building this I would say its the first half decent aircraft i built from scratch- 4,460 replies
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[V5.0 RC1 released] AeroKerbin Industries Modified IVAs
Virtualgenius replied to MasseFlieger's topic in KSP1 Mod Releases
Would you consider doing an IVA for the KAX cockpit it desperately needs one http://i.imgur.com/6Z651t6.jpg -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
If you use kerbalstuff you can nominate to follow the mod and it will email you when its updated that way you can always stay up to date- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
Actually ATM increases the speed of load times as it has cached all the textures are you running the latest stable release also the opengl switch will give you a decent amount of ram back well worth the fps drop- 4,460 replies
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Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
Kerbalstuff is playing up pages very slow to load and just tried to download gave me a failed network error -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Virtualgenius replied to Albert VDS's topic in KSP1 Mod Releases
Why not just use Kerbalstuff its a great site very user friendly allows the user to receive an email when you update the mod -
It would be nice if all the space agencies worked to a common goal unfortunately we have governments which get in the way with politics and bureaucracy
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Perhaps if someone could post a video on how it should be done maybe it would be better than a wall of text each time, a picture speaks a thousand words this guy is frustrated and is seeing red with every comment making it harder to help him where a video would prove that it does work using the following procedure any budding cinema photographers out there.
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Hi Sarbian I have a request would it be possible for the spaceplane guidance autoland feature to automatically disengage the minute it touches down it seems to stay on even after you have landed, also it doesnt seem to take into account the undulations or height changes in the ground while its approaching. I have been using MJ since I started playing and I would say its truely awesome and the work you put into it is amazing and I greatly appreciate your efforts. Happy New year to you
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
Try breaking the number of folders down into batches it will take a few restarts but hey it will cache quicker and give you some overhead so it doesnt crash- 4,460 replies