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blizzy78

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Everything posted by blizzy78

  1. You're actually right, that 75 km orbit would be a 675 km radius around the center. Which makes a circumference of 4241 km, not 2000'ish.
  2. Err, you know that a 75 km orbit has a circumference of 471 km? I'd like to see that being "crowded."
  3. Just to point this out since I didn't see anyone do it yet: The things you mentioned have nothing to do with each other. Regardless of you going into Kerbin's prograde or retrograde, the Oberth effect always applies.
  4. Same here. I love it when there is a really long blog article going over all the fine details, like when bac9 introduced the making of the new KSC. That was awesome!
  5. Plugins posted on the forums are required to provide source code.
  6. Why not use a common payload fraction? In KSP, you can get away with 15% (and even more.) So for example, if your payload is 10 t, the complete rocket would be about 10 / 15 * 100 = 66.7 t. Which means that 57.7 t of that would be fuel and engines (ie. anything not being payload.)
  7. The source code to this tool is now available on GitHub. Please feel free to fork, send pull requests, and create issues.
  8. Or try my in-game rendezvous tutorial (see signature.) You might find achieving it yourself pretty fun!
  9. You can also do it using the Cubic Octagonal Struts, as can be see in the short tutorial on my engine cluster calculator page.
  10. You could just delete/rename the file and run the patcher, it should recreate the file. Best backup the whole KSP folder first.
  11. Perhaps post in MechJeb's thread to remove launch clamps from the calculation?
  12. Unlock all achievements of my... *cough* achievements mod *cough* (see signature)
  13. Hm, I've just set up Visual Studio Express and pointed to UnityEngine.dll as well as Assembly-CSharp.dll - works for me.
  14. I hope the backside will not look like the front side like it does in the Sketchfab view? I'd find that a bit disappointing.
  15. RunningGloves is on the spot: http://www.reddit.com/r/KerbalSpaceProgram/comments/14x0nu/ive_been_pretty_busy_over_the_last_week/
  16. Picture is broken for me. Edit: This is the picture OP was trying to show:
  17. Unfortunately not, as I have been busy with implementing my achievements mod. (see signature)
  18. Achievements Plugin 1.4.3 is now available for download, with minor changes and new achievements as usual. Update note: When updating the plugin, make sure to keep the achievements.dat file in the plugin's folder. If you delete it, all your earned achievements are lost.
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