whaaw
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KSP2 Release Notes
Everything posted by whaaw
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hmm i cant help you;-) we have to wait for the first fixes. im rising the playercap up to 20 maybe this was the problem.
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eu swiss server : http://forum.kerbalspaceprogram.com/threads/56005-KMP-Public-Server-Collection?p=743642&viewfull=1#post743642
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Maneuver Node Plugin? I know there has to be one.
whaaw replied to Fenris's topic in KSP1 Mods Discussions
http://forum.kerbalspaceprogram.com/threads/47863-0-22-PreciseNode-0-5-Interplanetary-Maneuver-Node-Assistant -
Hi guys my server is 24/7 i update server version asap if new one is out! kerbalspaceprogram.ch no mods until its stable! Server Connection: All Screens from Kerbalspaceprogram.ch are now aviable on this URL: http://www.kerbalspaceprogram.ch/KMPScreenshots.rar pasword: whaaw Update every day 20:00 MEZ
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is there a place to post server error messages? dont want to spam your inbox ;-)
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other members on my server didnt have this issue only me
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yep playd the hole night no issues now i losing udp all the time
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Server Kerbalspaceprogram.ch is now up to 50 clients for testing! have fun
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enter Kerbalspaceprogram.ch port 2076 and your username! have fun!
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kerbalspaceprogram.ch is now open 24/7
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
whaaw replied to ferram4's topic in KSP1 Mod Releases
Why is Ferram not working for Squad? You are genius thx.- 2,647 replies
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- kerbal joint reinforcement
- kjr
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(and 1 more)
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any news for the new version? mfg
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thank you for your hard work. cant wait to use it again.
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its time for squad to get this plugin into the core system.... we need this so bad:-)
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and here. whaaw
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Hello, i put this code together for my VTOL thrust controll and it works perfect for me. is it possibel to lock steering but override it when i maually input controls? like SAS behavieor just with more lock force? set currentbody to body. clearscreen. print "Aktiver Planet: " + currentbody. print "Hovering..". if currentbody = "Kerbin" { set radiusplanet to 600000. set gplanet to 9.81. }. if currentbody = "Mun" { set radiusplanet to 200000. set gplanet to 1.63. }. if currentbody = "Minmus" { set radiusplanet to 60000. set gplanet to 0.491. }. if currentbody = "Eve" { set radiusplanet to 700000. set gplanet to 16.7. }. if currentbody = "Gilly" { set radiusplanet to 13000. set gplanet to 0.049. }. if currentbody = "Moho" { set radiusplanet to 250000. set gplanet to 2.70. }. if currentbody = "Duna" { set radiusplanet to 320000. set gplanet to 2.94. }. if currentbody = "Ike" { set radiusplanet to 130000. set gplanet to 1.10. }. if currentbody = "Dres" { set radiusplanet to 138000. set gplanet to 1.13. }. if currentbody = "Laythe" { set radiusplanet to 500000. set gplanet to 7.85. }. if currentbody = "Vall" { set radiusplanet to 300000. set gplanet to 2.31. }. if currentbody = "Tylo" { set radiusplanet to 600000. set gplanet to 7.85. }. if currentbody = "Bop" { set radiusplanet to 65000. set gplanet to 0.589. }. if currentbody = "Pol" { set radiusplanet to 44000. set gplanet to 0.373. }. if currentbody = "Eeloo" { set radiusplanet to 210000. set gplanet to 1.69. }. set radius to radiusplanet. set g to gplanet. set TargetH to (ALT:RADAR)+12. set I to 0. set deactivateFlag to 0. on AG7 set deactivateFlag to 1. sas on. until deactivateFlag=1 { on AG4 set TargetH to (ALT:RADAR)+d. on AG5 set TargetH to (ALT:RADAR)+20. set WTR to (mass*g*((radius/(radius+altitude))^2)/maxthrust). set E to (TargetH - ALT:RADAR) - (verticalspeed*2). set P to (0.1*(E))*WTR. set I to (0.03*(E + I))*WTR. lock throttle to P+I. if verticalspeed < (((TargetH - alt:radar)/10)-20) { lock throttle to 1. }. if verticalspeed > (((TargetH - alt:radar)/10)+25) { lock throttle to 0. }. print "------------------------" at (10,4). print "Alt: " + alt:radar at (10,6). print "Hover auf: " + TargetH at (10,9). if alt:radar < 20 and currentbody = "Kerbin" { gear on. set d to 5. }. if alt:radar > 20 and currentbody = "Kerbin" { gear off. set d to 0. }. if alt:radar < 12 and currentbody = "Kerbin" { set d to 5.6. }. if alt:radar < 1.7 and currentbody = "Kerbin" { set deactivateFlag to 1. lock throttle to 0. }. if alt:radar < 20 and currentbody = "Mun" { gear on. set d to -0.5. }. if alt:radar > 20 and currentbody = "Mun" { gear on. set d to -5. } if alt:radar > 3 and currentbody = "Mun" { gear on. set d to -0. } if alt:radar < 1.7 and currentbody = "Mun" { set deactivateFlag to 1. lock throttle to 0. }. }. print "Exiting..".
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[WIN] the kOS IDE - Current version 0.33
whaaw replied to SolarLiner's topic in KSP1 Mod Development
what did i have to do with the file kOS IDE v0.3 -
i was testing how Low an mun orbit can be after a few lowering burns i reached a stable orbit at about 9km. it wacht a few cycles was just awesome.
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i was testing how Low an mun orbit can be after a few lowering burns i reached a stable orbit at about 9km. it wacht a few cycles was just awesome.
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no. I have only kethane mechjeb and kas installed and everything is buggy. mechjeb dont start thrust at right time. KAS has the exactly bug like your KAS, and the Kethane grid is somwhere but not there it should be. i suggested to make fueltransfer enabled in undocked mode in the KAS Thread but they wont do that we have to wait for versions without bugs