

whaaw
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Everything posted by whaaw
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i want this sequence to roll my ship 90 degrees but it did not execute the roll command: i tryd everything 90, -90, 45, 0 nothing works. other question how can i delete a node?^^ btw: This mod is just awesome and easy to use thx alot! Edit: would be cool to have a node to set a Manuever node, and a node to execute the Manuever node^^ Edit2: also select and move multiple nodes would be nice mfg whaaw
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its german: http://www.20min.ch/wissen/news/story/Ungluecks-Raumfrachter-wurde-gesprengt-13971126
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The rocket was blasted 6 sec. after lunch from missioncontrol they blasted it by them selfs because of a first explosion in one fueltank its a statement from Frank Culbertson Vice president Orbital Sciences
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R.I.P Arkyd 3
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True -force-opengl as präfix is more than enough ^^ ATM is saving ram
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Nice!! thx sarbian
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
whaaw replied to rbray89's topic in KSP1 Mod Releases
Hi, i installed the patch a few sites ago some one postet it cant find the post right now. I never had problems with 0.25 x86 everything works fine also city lights are working and the clouds update error spam is also gone Im searching the post after work -
[1.3.0] Ambient Light Adjustment 2.6.3.8 [09/06/2017] continued)
whaaw replied to timmers_uk's topic in KSP1 Mod Releases
btw works with 0.25 32bit -
Works with 0.25 (32bit) no errors
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.24.5 Stock Parts Discussion/Poll
whaaw replied to VR_Dev's topic in KSP1 Suggestions & Development Discussion
edit (nonsens from me) -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
whaaw replied to erendrake's topic in KSP1 Mod Releases
Hi, im still looking for a good solution for Kerbin KSC landing from a stable orbit. i searched alot but its hard to find somthing. -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
whaaw replied to erendrake's topic in KSP1 Mod Releases
thx for your reply it helps me alot. i still have some wired behavior with lock steering with the small kos machine roll axis go crazy with the big kos maschine lock steering works but i cant unlock the steering im using 32bit EDIT: ok it works now the bug is gone so far. Its scary because i cant reproduce it and i changed nothing. clearscreen. set nd to nextnode. set deactivateFlag to 0. on AG1 set deactivateFlag to 1. lock np to nd:deltav:direction. lock steering to np. until deactivateFlag=1 { set tpitch to abs(np:pitch - facing:pitch). set tyaw to abs(np:yaw - facing:yaw). print tpitch at (0,10). print tyaw at (0,20). } unlock steering. print "stop". //wait until abs(np:pitch - facing:pitch) < 0.1 and abs(np:yaw - facing:yaw) < 0.1. -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
whaaw replied to erendrake's topic in KSP1 Mod Releases
i have an old script that im trying to get running. error is: and gives a syntax error here: edit: lock steering to nextnode turns the ship to the node but the ship rotates crazy in the roll axis. -
Pro Tip: http://www.elitetradingtool.co.uk/