

TwoHedWlf
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Everything posted by TwoHedWlf
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Trying to recreate this?
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The only real option is...
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Or simply if you have enough power and thrust you can completely disregard gravity. At some point it makes as much sense as a 747 trying to take advantage of thermals coming off a field below it...
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Physics warp in space
TwoHedWlf replied to horndgmium's topic in KSP1 Suggestions & Development Discussion
Yup, alt and > is how you activate physics warp. In an atmosphere just > does it, but that's just a feature put in because you can't use rails timewarp in an atmosphere rather than being the correct keybinding. -
Babylon 5 was better than all of them.
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You Will Not Go To Space Today - Post your fails here!
TwoHedWlf replied to Mastodon's topic in KSP1 Discussion
My favorite, of mine, was a massive ship with somewhere in the region of 50 of jumbo tanks and 20+ mainsails, a few dozen boosters etc... I hit the launch button and *Pop* The decoupler at the very top fires leaving the capsule sitting there completely useless. What a let down. -
My kerbals all live to die in a horrible fiery death in deep space. It's their only desire in life, who am I to keep them from that?
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SpaceX will launch it's first geo satellite Tue 3rd Dec
TwoHedWlf replied to Albert VDS's topic in Science & Spaceflight
I have to agree with everyone that says they're doing it the right way. Being overcautious can be annoying, but a handful of aborts followed by successful launches is embarrassing and a bit expensive. A handful of quick successful launches followed by an explosion would be disastrous. -
SpaceX will launch it's first geo satellite Tue 3rd Dec
TwoHedWlf replied to Albert VDS's topic in Science & Spaceflight
That doesn't look like it went according to plan. -
I wouldn't bother with anything less than about 2 TB. What I'd probably buy is a WD Green 3TB, inexpensive. Here it's only $190.
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Why wouldn't he keep the same sonic screwdriver? No reason to replace it unless he breaks or loses it.
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I'm watching it here noon tomorrow:
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There isn't really. Used to be the case, but hasn't been true for the last 5-6 years. A few exceptions maybe, but you have to go looking for them.
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It's really the best option, imo. I'm pretty suspicious of 8 but most of the people I know that have used it for long enough to get used to it don't think it's as horrible as it seems at first. And of course, 64bit, there is no reason to go with 32 bit.
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Hah, just watched it a couple days ago. Another thing in addition to how fragile they would be in reality, and ignoring how catastrophic it would be if they simply fell over... They move WAY too fast. Just the way they walk they'd have to be forcing their feet downwards rather than just accelerating under gravity, and forcing their foot down at that rate would lift the rest of the Jaeger into the air. It would just look weird, and then it would probably fall over. It's tech magic, you don't nitpick how magic spells work in a fantasy movie, it's the same kind of thing. It's bigass robots beating up giant monsters, it's not meant to be shakespeare... Although... Romeo, romeo, wherefore art though battlemech?
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Electrodeless Plasma Thruster
TwoHedWlf replied to coolitic's topic in KSP1 Suggestions & Development Discussion
I still disagree that they're useless. A simple probe comparing weights and DV. Ion+2 giant panels 1.14t 2611 m/s Ant+4 Oscar Bs .41t 2707 m/s Damn, you're right... -
Yes, it's good. But wait until the retail version is out, it's going to be better, smaller, lighter and better.
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Electrodeless Plasma Thruster
TwoHedWlf replied to coolitic's topic in KSP1 Suggestions & Development Discussion
While I agree you can do anything with nuclear or chemical, I think Ion drives are far better for probes. Usually what I do is I have a single big ship, is slap a few probes with, ionengine+tank and a few sensors onto it. That's enough to get a few probes pretty much anywhere in any system, and with significantly less weight. They're also light enough that the low thrust isn't overly tedious. -
Reentry without a heatshield possible on Earth?
TwoHedWlf replied to BrickedKeyboard's topic in Science & Spaceflight
I'd imagine one possible way would be with something along the lines of a glider. Large enough wings and low enough wing loading that it can skim along where the air is thin enough to minimize heating and structural forces but thick enough to create enough lift to maintain altitude. Then you just slowly descend as you scrub off speed. -
You are 12. Heh.
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Hah, here and in the US it's almost the reverse. Autos unavailable or very rare in cheap cars, and manuals only becoming more common(But still rarer than autos) in more expensive and sportier models. My old car, a Nissan Silvia, which is a fairly sporty car even 12 years ago 90% sold were automatics according to stats I saw once.
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Ability to repair solar panels
TwoHedWlf replied to X_223's topic in KSP1 Suggestions & Development Discussion
I dunno, as it is they seem to be held on with magnets or velcro rather than bolts. So should just be a matter of finding the popped off panel, sticking it back on and plugging in the power connector. -
Yeah, I agree, from what's been told it sounds like he's the doctor that ended the time war. The doctor has tried to suppress memories of him, like he's traumatized and guilty about what he did. But we do know he has those feelings about ending the time war.
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Exactly the same as a fuel powered jet engine. Suck, squeeze, bang blow. Except the heating in the combustion chamber by burning jet fuel would be replaced with glowing hot fuel rods.
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PULSAR: Lost Colony. Why have we not funded this yet?
TwoHedWlf replied to tom1499's topic in The Lounge
Anyone who is interested, 20 days remaining, it's 110% funded.