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JewelShisen

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Everything posted by JewelShisen

  1. I have a request if possible! Can you alter the telescope to allow us to send multiple reports back? Right now it just sends one back and then you get nothing more from it. I'd like if it could send back one for each biome it passes over/can see.
  2. Ok this is really pretty neat actually.
  3. Yes however if you read closer it says "All addons, plugins and similar works (such as code, textures or models) posted on the services as meant in 1.1 must be accompanied by the source code (if applicable)" Since this has no coding then there is no source code to start with just like Codey737 said.
  4. I would like to say thank you for such an awesome mod! I have scanned about 80% of kerbin and 100% of the mun (now to go and actually GET that science!) And i am fully enjoying it.
  5. sirkut: Did you ever find out why the SPH has parts flipped when placing them with symmetry?
  6. Glad to see that you approve~ I'm going to start working on some new parts including adding some expansions to the current SQUID line via MM cfg files for B9, LLL, and Firespitter (with their ok of course)
  7. I have updated the main post with information and new link.
  8. In the VAB they all get placed facing the same way. Of course I can tell you it is likely a holdover from the old DR code. It had the same problem in the SPH with hinges being flipped if you place them with symmetry
  9. I tried that and it did not rotate it along the correct axis. It rotates it along the craft's up/down axis when I need the left/right axis.
  10. I have a feature request! Something that has been bugging me for a while. Can you fix the door hinge part so that when you place it in the SPH in pairs the second one isn't flipped?
  11. Exactly. I may look into it soon for a new part to add. Perhaps I could give it JUST enough lift to be able to cancel it's own mass
  12. Nice... Maybe even make it a special heatshield part for use with DR?
  13. That is a possible idea but I would need to see how that exact type deploys before I could try to model it.
  14. Exactly. Even if I replaced every part in here with my own models and textures I would keep his logo on them in some way as tribute and respect for the work he put into the plugin and for making the mod originally.
  15. Currently no. As for removing it completely? That won't happen for one reason: It is my show of respect to Hooligan Labs as the maker of these amazing mods. However if I can I plan to reduce the logo in size and perhaps move it so that it is not quite so breaking.
  16. People have brought this up before. So allow me to counter with some science as well. 1. The entire solar system of Kerbol is 1/11th of the scale for real life yet Kerbal has a gravity well equal to earth. 2. You are running a space program that at best is held together by Duct Tape and a lot of luck 3. All your pilots are little green men Now with that said if it bothers you THAT much then go and look at the Realistic Fuels mod as I believe they have a patch that will "correct" what you seem to see as such a crippling issue
  17. You don't need the air intakes. Kethane Jet Engines have their own built into them.
  18. So... Was testing the SQUID gear and getting some new shots for the CurseForge listings and made this... Don't ask me why.
  19. Wow... Just one day and over 120 downloads between the three HL mods..
  20. I have my donation button on curse. The adfly idea is just an idea for now as I have never looked at their terms.
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