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Legendary Emu

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Everything posted by Legendary Emu

  1. "Okay, we have to deorbit the orbital insertion stage because it has a probe core" *switch* "Dang fairings" *switch* *switch* *switch* *switch* "COME ON!!!" *switch* "I hate this" A fun filled day of tapping ] later... "The orbital stage is deorbited!" Basically my KSP experience.
  2. Weird. The interplanetary I'm working on right now has a deadly orbital stage floating around in the same orbit. I have no idea why it didn't delete when it hit the atmosphere but it surely is deadly when you switch to it accidentally. It makes it so I can't go to space center or anything. It's just like that danny glitch.
  3. The first Asteroid I got (It's actually the scenario thing) I named it Potato.
  4. Sticking maneuver nodes on the orbital path at another bodies SOI allows you to see further thus allowing you to see what planet you're about to fling yourself at.
  5. I, for one, fill up the station after assembly. But I hate it when I want to send up a specific crew, mess up the launch, revert to VAB to add more struts, and there's the stupidest and uncourageousest Kerbals in the space program stuck in mah ship.
  6. The first time I looked at this it looked just like Flexrack. I love the textures and stuff but I'm gonna wait until TAC edition is released.
  7. It's time to complain about my internet again because the download is quite slow. In other news, I am really lovin' all the asteroid bases people are building with these parts. I need to make a Polis Massa now.
  8. I realize that. But what do you think of the days and years? Do you think it adds immersion or just adds a lot of confusion? "My base that has been running for a day went to running for 4 days."
  9. How about Bits? And then once it's in the thousand range it turns into Bobs. Therefore a orbital rocket would cost a lot of Bits and Bobs.
  10. I personally really enjoy Kerbal Time Standard because it kind of gives more immersion to everything. I don't really like it when a Mun trip takes about 3 hours in game time. What do you think about Kerbal Time?
  11. Can someone make the Kerbal Space Program Academy there? Kind of like the Starfleet academy from star trek (I think) like a big college campus area.
  12. I really want to make an alternate structural panel texture (colour it white) and I don't know how. I use GIMP because I'm cheap. Any help?
  13. Aha! It worked a bit. I had to do some ceremonial having fun. http://imgur.com/a/dcVM7#0
  14. Disregard Efficiency; Acquire Part = my process right now. In other news, I love this pack.
  15. I made a horrible UV map (Candy Coloured Command Capsule, anyone?) and now I'm gonna slap that and the model together to make a caveman of a part so that I can fix up some kind of stock CFG for it and possibly crash the game. It's kind of a race to see if I can get a working thing in KSP. Also I'd like to mention I'm happy that people like this idea I hope I can get something that won't crash computers before too long.
  16. Everyone seems to be making 1 meter pods now This one is pretty cool.
  17. I got some basic UV mapping down. I'll figure out how to get this and the texture into unity and test it out to see if I can do anything with it.
  18. It looks kind of awkward on the Kerbals. Like someone is carrying a little stove on their back. But that's just my opinion.
  19. Probably would be much more complicated to change the lens colour. I think it's an animation or something (I have no idea what I'm talking about)
  20. Awesome models, awesome textures, awesome descriptions. The descriptions are just sketchy enough to fit in KSP.
  21. Can you make a stock-a-like Firespitter Huey cockpit? To be honest the Firespitter stuff doesn't have great textures.
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