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Fr3Runn3r

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Everything posted by Fr3Runn3r

  1. The better way of thinking about this (or rather the proper way) is in terms of energy. Energy in a (closed) system is always conserved, this is a universal rule. So your rocket in an elliptical orbit has two types of energy at all times, Kinetic energy and Gravitational Potential energy. At the high end of the elliptical orbit the craft has a lot of gravitational energy and therefor cannot have much kinetic. Conversely at the low points the craft has the opposite, high kinetic and low gravitational. (The formulas for these being 0.5mV^2 and mgh if you're interested)
  2. Are you running in windowed mode, I know that has caused problems for others because the GUI doesn't seem to scale properly sometimes leaving the button offscreen
  3. I've had this problem too, no idea what causes it. The best solution I have is to just redesign your craft around the fact that this happens. Alternatively (just thought of this) disable the fuel flow from tanks you don't want drained until those engines are done
  4. It's not actually possible to get a better "sample". Say you are taking a soil sample from the shoreline near the KSC no matter where in that area you do it you will always get the same result until you have claimed the science points for it. Basically each experiment (each thing you can do to get science) will give you a specific value and that value will decrease as you do it more. Hope this helps
  5. Basically people need to stop thinking of the transmitters as being better/worse. There are trade-offs. The small transmitter is slow, but efficient (exactly what you need in the early game) and the large transmitter is fast but costly (designed for when you have electricity to spare). Personally I tend to use multiple small antennas for parallel transmissions (quite often 6 or 8)
  6. Actually you get the same amount of total science whether you transmit or not. It just takes more transmissions than recoveries. In other words if you have the electricity to support it, it is always good to do transmissions.
  7. Wait do you mean it only transmitted 10% because that's not what FITorion was talking about. I'm not actually sure what governs that value, however if you do it multiple times you will get all of the science you would otherwise have had.
  8. I have no idea what it is, but yes there is a definitely a cap aas if you do each experiment enough times it just starts giving 0 science
  9. My advice would be to get creative with the parts you have, try and squeeze as much delta-v on your craft as possible. Also don't forget you can EVA on Kerbin for free science (get your kerbal to do soil samples and EVA reports from the launchpad) EDIT: Also the sea which is within easy reach
  10. I'll be willing to trade you some of mine, I think I have at least one repeat. I'll check as soon as I get home (then I'll edit this with the result) EDIT: I've got Bob and Ground Crew for trade
  11. I'd love to see one side try and make some mun cannons (look to danny2462, return cannon if you want to see the sort of thing I mean)
  12. Damn it, I wish I could change my vote... The forum title really should be the same as the poll question! Obviously the landing wasn't staged, we have physical proof in the form of the reflectors the astronauts left there
  13. Awesome vid, I'm been worried about how to make a SSTO for a while now and since it's the only thing I haven't really done on kerbin it was about time! Thanks again for such a good vid
  14. Hey I'm up for trading with anyone (with any cards not just KSP) contact me
  15. I've got a spare ground control if anyone wants to trade (also got a load of other cards I'll happily trade)
  16. Love the idea, I've been thinking about doing something similar for ages but I've never really kept to the rules so I think I'm going to try it one last time using your rules. Maybe keep it so all parts have to remain intact (like parachutes on boosters) for proper launches
  17. Take out the words centrifugal force and it's not wrong. However the name of this tread is suggesting that the value of the gravitation force is changing "Possible gravity reduction due to..." I therefor stand by what I have said as I'm simply applying A-level physics/maths. PS. Thanks for defending me lazarus1024
  18. Gravity is completely unaffected by horizontal motion. F=GMm/(r^2) this is the formula for the force due to gravity and as you can see it depends only on the masses of the two objects and the distance between them (G is the gravitational contant). The confusion here is being caused by the lift. If we take the plane as our reference point and look at the forces acting on it we will see gravity acting downwards and lift acting upwards (and drag acting against the motion, but we can ignore that for this argument). No matter what the horizontal speed of the plane gravity will remain the same, the only force that will change is the lift. Now the acceleration is calculated by F=ma where F is the SUM of the forces acting on the object, so since gravity and lift are acting in opposite directions when they are summed the result is less than what we would have with gravity alone. Therefor the acceleration is less. However I will stress this again the gravity is not changing, nor is the acceleration due to gravity. The only thing that changes is the total force and the total acceleration. Also can people in this thread please stop talking about centrifugal force, it does not exist. Hope this helps.
  19. Hi I've been playing KSP for a while now on and off, but I've never actually introduced myself on these forums! I've never managed to do anything great, but I dream
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