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Old_Gaming_Geezer

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Everything posted by Old_Gaming_Geezer

  1. Hi techno and enceos, I'm glad you liked the video. I will upload the craft files to my Dropbox. Meanwhile, here's part 2. Part 3
  2. That was excellent, great work!
  3. Hi guys, I just put together a short video in what is probably going to be the first in a short series exploring some of the shuttle designs that never made off the drawing board. The first part is online now where I look at the proposed Lockeed Starclipper from the late 1960s. The Shuttles that Never Flew, Part 1
  4. Hi all, Just to point out that A Wing and a Prayer is complete at 10 parts. Check it out, watch me fail, watch me flounder, watch me explode, and watch my ultimate victory. Check out the link to the Youtube playlist above.
  5. What do you mean "Just point straight up and light the rocket"? That's crazy talk. A Wing and a Prayer is a KSP career mode video series using only the SPH to build craft, and only the runway to launch. It's really an experiment to see if it actually can be done. The rules are simple, build an airplane, take off from the runway, get into orbit., staging is totally fine, not recovering most of the craft is fine. Explosions are a par or the course. I know that it has been done in older version of KSP but I started this in V1.2 and I will continue at least until I make it to the Mun and back.
  6. I'm not familiar with the software you are using to create the flag, but if you collapse the layers into one layer, then save it as a .png file it should work fine, assuming of course your image file is the same resolution as the standard flag files.
  7. Sorry KerikBalm, I misread the question. What I mean by planes is all vehicles must launch horizontally from the runway. Last night I managed to get a successful sub-orbital flight using a rocket with jet engines and wings strapped to the sides using radial decouplers, in order to get airbourne. I then tilted up, staged away the wings and jet engines and engages the rocket engine. This took many attempts to get right. - - - Updated - - - I really want to do it with stock parts, stock tech tree, to see if it can actually be done. I know that I could do it very easily if I have a modded tech tree, but that is not what I am trying to do at this time. Don't get me wrong, I love mods, use them all the time. But in this case I am only using things like KER and Science Alert for convenience.
  8. I did the KSC science and managed to get a couple of sub orbital flights. Thank you everyone. Let the experiment continue.
  9. Gentlemen, thanks for all the information. Hopefully over the next few days I'll get a chance to get back to my game (DAMN YOU REAL LIFE!!!) and I will look at the science in the KSC, try some rocket plane designs. My next major goal is to get sub-orbital, which I think I can do with what I have but I will be sucking the KSC dry of all science before I do that. To answer KerikBalm's specific questions: What do you mean planes only? - In general, yes. They have to be horizontally launched? - That's a rule I will try to stick to yes. They have to land horizontally. - Not a deal breaker if I have to parachute a capsule back to kerbin. Would something like the space shuttle oribter count? - I have done this before and this time I want to go different, so no. Do you need everything to be recoverable? - No Do you need everything to be recoverable at KSC for 100% refunds? - No, but I will try to get as close as I can.
  10. Hi all, I guess this is more of a request for discussion, but I'm also looking for advice. I am currently attempting to do a career mode using the SPH and the Runway only, to build and launch. I'm using normal difficulty level and I'm having some problems. I have sort of hit a wall and I am unsure how to proceed. I have only unlocked the basic jet engines and I am currently trying to get science from around Kerbin, materials, goo, EVA and crew reports. The basic jet engines are not really good enough to power a space plane to a high enough speed/altitude to get a space plane into orbit so I'm not able to get orbit science nor complete the Get Vehicle into Space contract. What I really want to know is, am I wasting my tiime? is there enough science on Kerbin to unlock the tech I need to launch space planes? Can anybody give me any advice with this? What are your thoughts? I am not trying to plug my youtube channel here, but below is a video I made last week of the beginning of my attempt. I have not proceeded much further than this, only flew a couple of science gathering plane missions since this was made. https://youtu.be/QuYNibJ0O3g
  11. Well, there's me, see below, but KurtJMac and Scott Manley got me into the game. I like ThatTinyDude, Tyler Riaz, fragmentedPoe and a few others.
  12. KSP The Indeterminate Stuff Part 17 Gettin' Juiced - - - Updated - - - KSP The Indeterminate Stuff Part 18 Rocket Envy - - - Updated - - - KSP The Indeterminate Stuff Part 19 The Long Hard Burn - - - Updated - - - KSP The Indeterminate Stuff Part 20 Return of the space cowboys
  13. The Indeterminate Stuff Part 15. The Loneliness of the Long Distance Astronaut
  14. The Indeterminate Stuff, Part 14. THE RED PLANET Bill Bob and Jeb head off to Duna, but who'd going to man the lander?
  15. Please excuse the singing at the start. The Indeterminate Stuff Part 12, the Wild Rover
  16. The Indeterminate Stuff Part 11 Interplanetary Aeroroaming Minty Goodness
  17. Hey guys, I haven't updated this thread in a while, but the Indeterminate Stuff is proceeding well. sort of. The Indeterminate Stuff Part 6 A Leaf on the Wind The Indeterminate Stuff Part 7 Impending Budget Cuts The Indeterminate Stuff Part 8 Hey Man, You got some Cash? The Indeterminate Stuff Part 9, Going for Broke
  18. Hi Nereid, great job on this mod. I LOVE it. I've been using it in my Series (Shameless self plug:cool:). The only issue I had was updating to 0.24.2 from 0.23.5. What I'm getting is new Kerbals are getting the First time doing X ribbons that other kerbals previously got in 0.23.5, and still have as I copied over my save file.This is not game breaking for me, because I'm pretty sure it's to do with the upgraded KSP and the upgraded FF mod.
  19. I watch a lot of KSP Videos, but the ones I look forward to the most are Scott Manley. His videos are informative and entertaining. I also like to watch KurtJMac, because the sound of his voice is so relaxing, and he's an interesting guy. Of course, there's also me
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