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Stavell

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Everything posted by Stavell

  1. you have to change: to point to your install of kerbal space program ( under program references) <ItemGroup> <Reference Include="Assembly-CSharp"> <HintPath>E:\Steam\SteamApps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll</HintPath> </Reference> <Reference Include="Assembly-CSharp-firstpass"> <HintPath>E:\Steam\SteamApps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> </Reference>
  2. You'll have to edit the directory names in the server code and recompile it. as i hardcoded the directorys to fit my server and the direct write to the image galley on the web sites folders. also you'll have to open port 8080 and 1025 to be able to connect. and If you using linux I don't know it the server as written will run even if compiled on liunx.
  3. I'll look at the code Kerbals should not die under 12km .... wierd It could be the command seat messing with the code.
  4. Could have been me working on MySQL and doing some dumps of eve-survival.org Database. Speaking of servers Sept is my Donation drive month for my server (Normally all EVE-ONLINE players )) So if you can spare a couple dollars for server cost drop me a donation at wwds@eve-survival.org or you can use the button on the eve-survival.org front page. Thanks for the support. Stavell
  5. that is in the KSP Settings file and is for the KSP screenshot feature not the Livefeed one.
  6. Thanks it was pointed out on GitHub and has now been fixed in newest version released today. Version 2.8 is now available and links updated in main post
  7. Version 0.9.3 Released. Fixed Chat and Viewer keys so they can be rebinded under options.
  8. Thanks I added to the list, to add ability to reassign key - or should I say fix the feature that is there but not working.
  9. Make sure you don't have port 2075 blocked in your firewall. That reminds me I need to handle that exception better. Added to bug list
  10. Server Source code has been added to GitHub repository. Working on Adding customized chat window sizing to settings menu and saving KLF settings on a per save game basis.
  11. I changed the amount in the Radial tank to 10 from 30, I think 30 was a little over kill. This change will be in next release.
  12. Version 9.2 Released updated links in main post. KLF Server is back online at ksp.gaterunner.com and status page at ksp.gaterunner.com:8080 and Screenshot galley are all back operational.
  13. I just got my Blade server restored to full function. I have 2 more websites to bring online. And had a bug to squash in my Life Support mod. I will be bringing the KLF server back online no later than 7-14-2015. Thank you for your patience. I can distribute the server code files to who ever wants them but you have to be able to compile them yourself as I hard coded the directory structure for my blade and compiled mine as a service instead of a console app which will only run on a windows 2008 server.
  14. Download link has been updated to VERSION 2.70release. 07-05-2015 : Release VER 2.70- Changes: 2.70 - Fixed Bug where kerbal rescue missions had no life support. resized radial tank to fit inside small service bay.
  15. Well still not working,seems every cycle KSP is draining any resources from the POD to keep them at 0...... grrrrr .. and if I set it up to fill every 0 lvl Lifesupport then the Rescue mission kerbals stay alive, but also every other ship gets free life support at 0. Only way I'm going to get it to work is to rewrite the code for lifesupport tracking and create my own list to track every ship in the game...
  16. Thanks, I think I have the rescue missions fixed testing today, if all goes as planned I can make a update release today.
  17. Seems the Switch in the rack has 2 bad ports, and should be fixed in the next 5 days. At least that is what Tech support is telling me, My network bandwidth is about 10% of what it's suppose to be
  18. I'm still trying to fix the problem. I hope to have a update by Fri Jun 12. Sorry for delay went on vacation before fixing.... bad Stavell - - - Updated - - - I have reduced the size of the radial tank so it fits inside the new service bay and will be in next release.
  19. Actually KSP is emptying pods of all resources when it spawns the POD, Have to find a work around. My first attempt gave all pods full LS once it hit 0,
  20. I have a 1.0 compatible release ready, I'm having major server issues - and to help give the websites the most possible bandwidth I holding off release until the problems are corrected and I bring the KLF Server back online. Thanks for your Understanding ( I estimate last week of May for KLF Restore to service)
  21. Version 2.60 Released : 05-01-2015 Links updated in main post. Bug Fix: Fixed no LS for Female Kerbal on eva
  22. Ah ok I forgot to look at the new tech tree to see where the new LS tanks unlock. ( I'll check it out and see if they need tweaked) - - - Updated - - - Dang it the female kerbals must have thier own eva part (working on a fix)
  23. Working on KSP 1.0 Compatible Release and bringing server back online. Stay Tuned
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