Sokar408
Members-
Posts
520 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Sokar408
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Sokar408 replied to Galileo's topic in KSP1 Mod Releases
Output file: https://www.dropbox.com/s/82bpcwwamxfzl4c/output_log.txt?dl=0 -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Sokar408 replied to Galileo's topic in KSP1 Mod Releases
Yes. Particularly Duna looks completely off, with what appears to be clouds being way to close to the ground, and Kerbin looking no matter then default EVE. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Sokar408 replied to Galileo's topic in KSP1 Mod Releases
Falling the install introductions basically yields what an early version of EVE would have, with clouds being weird on pretty much all planets. Something isn't right -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Sokar408 replied to Nertea's topic in KSP1 Mod Releases
Is this going on CKAN? -
I know you didn't ask for this comment... But you should probably focus on fixing the problem, rather then look for the crutch As for your question. I haven't see any mod for this, however I can't imagine it being too hard to make happen with a MM file. Realism Overhaul (if my memory serves) converts everything into metric. Then all you'd have to do it, is make a MM file and convert the sized and usage to be the correct proportions to the imperial system. However I don't know much about the imperial system, so if it has weird sizes, it might not be as easy as I imagine atm.
- 20 replies
-
- 1
-
Indeed! Even if the mod only does something simple, the result of it is game breaking. At the very least it should be acknowledged on the frontpage, in huge letters because for the exact for mentioned reason, I at first thought it silly to think this mod was even responsible. If the mod maker can't or won't fix the problem, thats totally fine, just let people know this WILL happened, and without cheating you won't be able to do rescues with this mod. But to shrug it off seems unconscionable to me.
-
Well as long as its on the fix list, thats something
-
I haven't played for a long time, but on this playthrough I have noticed that friction seems strangely absent. Like anything on any planet thats even slightly tilted, when just slowly glide down. I can't be the only one who has noticed this, but has the devs said anything about?
-
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
Sokar408 replied to RoverDude's topic in KSP1 Mod Releases
Wasn't there once a gray texture? I look in the legacy versions and there do seem to be one, whoever it doesn't look like I can swap it in. Why did you discontinue it, or is it still there and I just can't find it? Love your mods btw! -
Sorry for the double post, but I want to make sure this guy sees this (He'll get a notification) Here is what I did. I uninstalled the mod, got my rescue ship close enough to get within physics range. Quicksaved, exited, reinstalled the mod, and loaded the quicksave. Now the Kerbal is in the seat and you can gap him. After rescuing, i suggest uninstalling the mod, until the bug is sorted
-
Roger that, I'll add it myself then
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Ahhh I haven't used this mod in a while, and back then (at least to my knowledge) there wasn't an in-game settings menu. Thanks for the clarification. Now just to be completely sure here. Are all the command pods suppose to be without supplies?
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
I have MKS. Am I then to understand that MKS's settings file will overwrite the one in the LS folder?
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Which settings file is used? I have most of your mods installed, and I noticed that the "settings" file which comes with this mod, has a file that is almost identical in the UKS folder called "USI-LS". Which do I make changes in to effect my game? Also are there suppose to be innate mulch and supplies in the stock command pods? Because there isn't in mine which creates a few problems EDIT: And what is the "NoHome"? I can't find anything on it on your wiki Found it. However this still seems to suggest, at least to me, that a Kerbal will get homesick immediately when inside, say, a pod. What am i missing here? Again found it. In settings file it says 1 crew capacity = 1 month of hab time, in case anyone else wonders at some point
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
[old thread] Trajectories : atmospheric predictions
Sokar408 replied to Youen's topic in KSP1 Mod Releases
If it happens again I'll let you know. Also yes removing it fixed it -
[old thread] Trajectories : atmospheric predictions
Sokar408 replied to Youen's topic in KSP1 Mod Releases
https://www.dropbox.com/s/ss5vuv2ko2px142/config.xml?dl=0 Here you go. I'll tell you if removing it worked -
[old thread] Trajectories : atmospheric predictions
Sokar408 replied to Youen's topic in KSP1 Mod Releases
How do I reset this mod? I pressed something in the menu, which made the menu go completely crash. After reloading it simply wouldn't open the menu anymore. Please help, Jebs life is at stake -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Sokar408 replied to tomek.piotrowski's topic in KSP1 Mod Releases
How come it no longer possible to change a dish target without taking direct control of the craft? EDIT: It seems others have noticed as well. Has a solution been found that I haven't noticed? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Sokar408 replied to rbray89's topic in KSP1 Mod Releases
A classic question: How do I open the EVE menu. -
Installing this exactly as told in the wiki, leads to nothing like the pictures shown. There is no atmospheric glow, and I have green, static auroras on both Duna, Eve, Kerbin and Laythe (and Jool ofc). I'm using the ultra pack btw. Any idea what I could be doing wrong?
-
3rd. I literally cannot play this game without this AddOn. Stay awesome bruhs