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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Ricardo.b replied to stupid_chris's topic in KSP1 Mod Releases
I looking for the same thing. change log says it is possible since v0.3.2 but I dont know how delete it on the gamedata folder -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Ricardo.b replied to tomek.piotrowski's topic in KSP1 Mod Releases
It doesn't work, I use the last version for 1.2.2, but also did a test on 1.3 with latest RT. Thank you for find an error, I will work on this -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Ricardo.b replied to tomek.piotrowski's topic in KSP1 Mod Releases
odd problem where remote tech suddenly stop working in my linux install. cant enable/disable and range multipliers do not take effect. even in a fresh 1.3 install with only the latest RT version installed, it doesn't work. anybody has a clue on this? EDIT: my log file -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Ricardo.b replied to tomek.piotrowski's topic in KSP1 Mod Releases
I'm having crashes on load again using KSP 1.2.2 this is one of the mods for 1.3 that wont work for 1.2.2; that update has been terrible for mod fans: cant use older mods on 1.3, cant use updated mods on 1.2!!! is there any way to fix the crashing on load and keep using updated RT? maybe replace a file or something? -
downgraded kopernicus and it worked, thank you!
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I just cant make it work on 1.2.2; I'm on linux with a fresh install, only a couple of part pack mods and FAR I tried different scales and update kopernicus... nothing maybe I'm doing something wrong?
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this mod is crashing on loading. I'm on Linux. fresh game with only FAR installed. where can I find older versions to test on my game? EDIT: nevermind, found version 15 on curse. it's working fine
- 4,361 replies
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- helicopter
- parts
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@ILikeIke nope. I made a controller that traces a reference signal based on 5 parameters: //set trajectory parameters: SET alpha to 0.009. SET R TO 100. //end altitudde of the gravity turn [km] SET Delta TO 5. //start of gravity turn [km] SET turnStart TO 30. //turn start interpolation SET endAngle TO 5. //final angle of the gravity turn [deg] SET tgtApoapsis TO 200000. //[m] SET tgtPeriapsis TO 200000. //[m] also the script returns some data (I want to implement more) to see how different rockets behave with same parameters, then I can change as I want. when I make it t, I plan to write an iterative plot where I can compare several data graphics I forgot to mention that i'm in 6.4x Kerbin Scale
- 4 replies
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- data
- trajectory
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the context is data visualization
- 4 replies
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- data
- trajectory
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I took some data from ksp using KOS and came up with a trajectory plot in MATLAB. here is the result: I'm flattening my trajectory at 150km for the moment because the script parameters for trajectory. this is my first plot to work these parameters, next weekend goal: optimize it!
- 4 replies
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- data
- trajectory
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it is only rescaling when I have sigma installed, is it right? I cant remember why did I install sigma dimensions for the first time
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Module Manager Help - ignore parts on loading
Ricardo.b replied to Ricardo.b's topic in KSP1 Mod Development
yes, I've been deleting and taking note for what I deleted for a while. but I want to be more efficient on that. especially when upgrading mods- 4 replies
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- module manager
- skip parts
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hi guys, some time without KSP and now I came with a lot of updates ahead. so, to my savegame work I need some parts of some mods, but I don't want the entire mods anymore. Is there a way to make a module manager file and make it ignore some parts on loading? can you make an example code please, I'm not very good on scripts. also, is there a way to, for example: "ignore all B9 parts except S2 cockpit" thanks
- 4 replies
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- module manager
- skip parts
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The Linux Thread!
Ricardo.b replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
LC_ALL=C is not working for me. the game is in a different HD, but the terminal gives: Permission Denied what do I do?