FanaticalFighter
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Everything posted by FanaticalFighter
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I recently read (well, listened to) a quite good book by Stephen Moss. It originally caught my eye because the narrator was RC Bray, the guy who did the excellent narration of The Martian. Its is a hard science fiction novel about aliens invading Earth (I know how weird that sounds. Moss makes it work). I recommend listening to the audiobook, because RC Bray is as excellent here as he was in the Martian.
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KScale64 v1.2.2 16th April 2017
FanaticalFighter replied to Paul Kingtiger's topic in KSP1 Mod Releases
Didn't work. I initially installed via CKAN, later, deleted the mod and installed it from Kerbal Stuff. Neither worked. I'm running 1.0.4 currently -
KScale64 v1.2.2 16th April 2017
FanaticalFighter replied to Paul Kingtiger's topic in KSP1 Mod Releases
I'm just getting a small dot in my screen when I open up 64K, no KSC (see image). Any ideas? http://imgur.com/eXlDwA9 -
[1.1.2] Realism Overhaul v11.0.0 May 8
FanaticalFighter replied to Felger's topic in KSP1 Mod Releases
guitarxe: It seems that RO doesn't install RSS with CKAN, I set up my RO install today and had the same issue. I seem to be having a lot of stuttering with the new release. Every second or so the game pauses for a split second and then resumes. This is with the two part craft I was testing my install with. -
Looks like you may need a bit of help getting the Stock configs. I have tons of free time at the moment seeing as I just got out of school, and I play Stock as well as RO, so I have some experience in both environments. If you could point me to some documentation of the config, I could whip up a stock config and push it to the git.
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The Number War: Count to 100 or -100
FanaticalFighter replied to RainDreamer's topic in Forum Games!
-15 Join the dark side -
I have some leftovers from past Humble Bundles as well. I guess I'll do a giveaway soon. (ME2, some Company of Heroes game, Sims 3, etc)
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What Are Things You've Heard That Made You Facepalm?
FanaticalFighter replied to michaelsteele3's topic in The Lounge
OK, this happened a minute ago on Steam chat- Me: BTW, at 6:30 today, there'll be a pad abort test for the SpaceX Dragon 2 capsule Friend: ???means Me: wat Me: its a test to see how aborting works Me: on the launch pad Me: hence, pad abort test Friend: is it like free game? -
Can you add options to disable the map warnings and the audio warnings?
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I'm in! Let's hope I can win. Good luck everyone!
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Ask a stupid question, Get a stupid answer back.
FanaticalFighter replied to ThatKerbal's topic in Forum Games!
Silence. What is magic, and how do I use it? -
The Number War: Count to 100 or -100
FanaticalFighter replied to RainDreamer's topic in Forum Games!
I shall protect future members of the negative team by taking that burden upon myself: 28 -
So, new update. I have had to take over the creation of the launch vehicle, because the guy who was doing it has kind of disappeared. Anyway, so I managed to write a script that launches rockets into a 100km circular orbit. I've tested it with a couple of rockets in NEAR, check it out, will you? Its on the git.
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The Number War: Count to 100 or -100
FanaticalFighter replied to RainDreamer's topic in Forum Games!
I'll join the dark side. 28 -
The last invention we'll ever make.
FanaticalFighter replied to Streetwind's topic in Science & Spaceflight
Oooh, more people actually read waitbutwhy. I'm not alone, then yay! I'm one of those people who side more on the optimistic side than the pessimistic side when it comes to the AI revolution, mostly because when we actually get the AGI, we can use said AGI for research of all kinds, and using technology to research more technology on its own is the kind of technology-ception that can take us to the next revolution (similiar to the difference made in our lives by computers, at the very least, but on a much shorter timescale.) Of course, AGI's which can research stuff on their own can also research ASI's, and I have no way of knowing what'll happen then, but I hope that this ASI will also be helpful. -
@JAD_Interplanetary: You don't need to know kOS to contribute. We also need crafts, mission plans and ideas. Anyway, I figure this is time for an update. I'm currently working on the satellite for our low kerbin communications network, while another guy is working on a launch vehicle for said satellites. Of course, before the satellite launch we'll be testing the launch vehicle with smaller missions.
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[1.3] kOS Scriptable Autopilot System v1.1.3.0
FanaticalFighter replied to erendrake's topic in KSP1 Mod Releases
Hey guys! I've started a new collaborative project called Open Source Space Program, to which anyone can contribute code/craft/plans/ideas. Is anyone interested in joining? See link in my signature, or go to the github page here: https://github.com/FanaticalFighter/KSP-OSSP -
Why would they do that? Wasn't crashing it safer, easier, and also more explosion-tastic?