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Everything posted by Deathsoul097
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[WIP] Apollo-like crew module (Updated download 17.2.2014)
Deathsoul097 replied to Ledenko's topic in KSP1 Mod Development
FASA uses DennyTX's OLLD parts for the Apollo CM and LEM. -
[WIP] Apollo-like crew module (Updated download 17.2.2014)
Deathsoul097 replied to Ledenko's topic in KSP1 Mod Development
Awesome Ledenko. As for other CMs, no really good Apollo pods are in the works and released, other than DennyTX's Apollo CM, which has a really heavy part count in comparison to yours. (Triple at least, AFAIK.) -
Floor 737: You notice this floor looks suspiciously like the inside of a Boeing aircraft.
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Populated KSC
Deathsoul097 replied to iStickyDuck's topic in KSP1 Suggestions & Development Discussion
I would guess that they would be toggleable. Could you not set them up on rails, but have them detect collisions and activate physics in response? (Non coder here, so I have no idea how feasible this is.) -
[0.90] Kerbin Shuttle Orbiter System v4.13
Deathsoul097 replied to helldiver's topic in KSP1 Mod Releases
Hmm. I can see both sides of that argument. One will say, just delete what you don't need, and the other will say, we don't know what we need. I personally think that the S25 should be released separately, as it has no actual dependencies, in size or shape to the rest of the pack, while the parts for the normal KSO and the KSSP are interlinked, and have a certain size factor to them that is not commonly used. -
Nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nopenope nope nope nope nope nope
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Do the planets rotate? Or are they perfectly static?
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That's sooooo AWESOME!
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@Astropapi Multiresolution modifiers, sculpt mode and symmetry are your friend, and edit mode can help to adjust things.
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Well, that escalated quickly.... As for myself, a good amount of Rise Against, Three Days Grace, Area 11, Muse and The Offspring, with the only good song that BVB has ever produced, In the End. EDIT: And Greenday. EDIT EDIT: https://www.youtube.com/watch?v=_DboMAghWcA
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Ohooo! Nice! EDIT: In fact, it was so impressive, I whipped up a creature of my own inspired by it: I was going for something along the lines of, a floater, crossed with a manta ray, crossed with a jelly fish, crossed with a basking shark. It's not as good as yours, me thinks, but it's a good start for one who want's to be in your line of work, at least, I hope so.
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Um, actually, I was using some 45 degree thrusters from KOSMOS, and that was the most efficient, and lowest partcount option I had. Ah well, it's there, and unless I install KAS with the ability to grab those, I will leave them. (Might actually be a good thing to do, that. The earlier, and even some of the later modules have RCS blocks on them. While it wont count toward much, it will at least give me a bit of leeway. The offending part: The station now:
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[WIP] Apollo-like crew module (Updated download 17.2.2014)
Deathsoul097 replied to Ledenko's topic in KSP1 Mod Development
Trust me, there is interest. EDIT: Dayum son, gon and got maself ninja'd. -
Lol, that's a TKS RCS block from KOSMOS. Part count is pretty hard-hitting on my machine, so I have to use as few parts as possible, which occasionally mean placing RCS is less than optimal places for aesthetics. (Such as on top of the port hole, on this occasion.) Speaking of that station, it has some more stuff on it now. I'll see about posting another pic in an hour or so, when I get the chance to play.
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No no, I mean a new part, like the KOSMOS Balka. It is a 1.25m section that allows the panels to rotate freely around both axis of rotation, so that it always has the most efficient angle on light. Think of a small fuselage or truss section with panels probably bigger than the Gigantor on the side, which allows the panels to extend and rotate as per normal, but with the added bonus of being able to rotate around the stack it was a part of. As for the panels on the ISS, I know they aren't inline, I was only bringing them up as a suggestion for art style. This kind of shows what I mean, though it may be misinterpreted again.
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Well sumghai, your parts are brilliant. (And I'm loving SippyFrog's texture pack, so much so that I overwrote the standard textures with it. No offence to you of course, I'm all praise, but those textures are just so good!) I thought I grabbed more pics, but apparently not, so just enjoy this beauty shot of the SoyJuice docked to the Kerbonational Space Station. (I made it a bit difficult for myself too, 28 degree inclination on the orbit, 250Km altitude, and I want to use a plugin to move my KSC to a -18 degree of inclination from the equator.) I plan on adding a LOT more to the station, and I think it will kill my dear laptop, but it will be worth it. I can't wait for the IVA's. They look awesome already. This is the first crewed launch to the station, which is in the early stages of construction. Frankly, all that's up there is a utility module, a cupola, a hab, and many an ICBM.
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Dude. Talk about epic. These parts are awesome, and I made my own "Kerbalized" R7/Soyuz launcher for it, mostly using parts from this pack too. I thought I grabbed more pics, but apparently not, so just enjoy this beauty shot of the SoyJuice docked to the Kerbonational Space Station. (I made it difficult for myself too, 28 degree inclination on the orbit, 250Km altitude, and I want to use a plugin to move my KSC to a -18 degree of inclination from the equator.) This is the first crewed launch to the station, which is in the early stages of construction. Frankly, all that's up there is a utility module, a cupola, a hab, and many an ICBM.
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Wow. Again with the rudeness. Let me fix that for you: "Orion, I don't think the G90 is powerful enough for a good launch vehicle first stage. Could you make a small cluster similar to the r-7/Soyuz engines, please?" Seriously, it's really disheartening as a modder and a community member so see this kind of thing. EDIT: Orion. These parts are beautiful. I will pot screenshots of my creations with your parts when I get the chance, but it might not happen until after the forums upgrade to Vbulletin 5.1
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[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
Deathsoul097 replied to PolecatEZ's topic in KSP1 Mod Development
It's for RP, fun, and just messing around. Just look at EnterElysium's WorldWar K series on youtube! It's epic! -
No, it's not just you. As far as I can tell, Roll control is reversed, and the overview is upside down. (Also nice to see your still dropping in the odd easter egg.) Like the eye of sauron looking pencil tower on the tiny moho like planet close to the sun.