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Commander Jebidiah

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Everything posted by Commander Jebidiah

  1. http://m.ebay.co.uk/itm/141369037102 There's the link for it. Tell me what you think. But don't tell me how good it is for KSP but gaming in general. If I were to buy it I would start by upgrading RAM and Processor. And HDD' s arnt that expensive Please explain you vote below especially if you say it's useless cause I want to know why you think it's useless.
  2. On the first test flight of the C-06 Shooting Star SSTO it suffered a major dissaster. Crew; Camzen Kerman - Engineer - Chief SSTO Engineer Emilly Kerman - Scientist - First Lady of Kerbin and head of science DC-001-AI - Pilot/Ship AI - Experimental All went well. Take-off - Acheived at 100m/s, Perfect lift, No trouble Acent - No problem, minor stalling at low Air Intake Orbit - Perfectly Balenced, Other than that uneventful Orbit RV - Perfect Docking - Minor trouble, Camzen disabled DC-001-AI and let Emilly dock, Jeb greeted him on the station with a slap accross the face. De-Orbit - Over did the burn. Re-Entry - all went fine till a large Boom Rattled the ship Landing - fine then BOOM followed by 8 more and then one larger BOOM!!! as a Ground fuel depot exploded. Album; If youve had any experiences with this bug show them here. Message to Moderators - This thread is similar to the 'What did you do in KSP today' thread but specifically for experiences with this bug. Message to Everyone - Don't expect support in this thread, this is for sharing your experience.
  3. Maybe next time post some pics with your main page rather than giving us an empty page telling us youll show us pics.
  4. As far as I can tell it's not impossible you should be able to take a scan it will tell you its not possible but you should be able to get the contract completed
  5. Sorry for the misunderstanding saw the word resource gathering and didn't read the point. I also wouldn't be so sure about the mods some of them can be unreasonable.
  6. Hi ever science the feature to transfer crew was implemented I've never been able to do it. I left-click on the Mk1-2 Command Pod crew hatch select transfer then click on the hitchhiker storage container but no crew transferred and the command pod still has its orange glow and the container blue. This happens on both modded and unmodded games. I've tried reinstalling but it still doesn't work. Please help! If you need the log you'll have to wait a few hours as I'm on my tablet not my laptop.
  7. The resources point is in the what not to suggest list and chances are just for that one point this thread will probably be banned. But other than that good points
  8. Dad asked if I wanted a space game I said yes and he pirated it played it then forced him to buy it
  9. Thanks but how would i get them on specific kerbals. e.g. Jeb - Pilot - Red suit Bill - Engineer - Yellow Suit Bob - Scientist - Blue suit
  10. Hi does anyone know if it is possible to make Eva suits go on to kerbals of every role. Here's what I mean - Red suit - Pilot Yellow suit - Engineer Blue suit - Scientist If anyone knows how to do please tell me.
  11. Mageledon Wow!! That's some smart lookin ships but where did you get that sky box?
  12. just thought I'd let everyone know this is a space craft not a submarine
  13. Hi, As of 0.90.0 The Kerbals have roles, but these roles are random and can be a pain from older games. Now I know that you can change their roles by adding extra characters to there names but this can be a pain. So I think it would be great if someone could make a mod to add this ability. But seriously Squad please give the ability to train Kerbals in one of the three fields in 0.91.0 Thanks.
  14. This wasn't really a mod request but more of a question on how to change what kerbals roles are. But really Jeb, Bill and Bob should have a boost in all skills, seeing as they are celebrities.
  15. Hello I'm sure everyone knows about kerbal roles; Pilots - Control Ship attitude Engineers - repair wheels, landing legs and repack parachutes Scientists - have a scientist return bonus My question is how would I go about making my own role. Here's what it would look like; Civilian - offers basic attitude control; programs, retrograde, point at meuneuver, point at target and stability assist. Has a 75% Science return boost Can repack parachutes. Also in Sandbox can all kerbals pilot vessels and restock parachutes, etc.? Also one last question, how would I edit an existing kerbals role? Thanks in advance and have a good Christmas!
  16. I don't know how to make it happen on steam because I bought it through the KSP website. Sorry I can't be of more help.
  17. Well you've done more than me and I've been playing since .20.2 and welcome to the forums
  18. This was said over a year ago but does this not mean that all ships in KSP have warp drive considering that the theory of warp drive is that it moves space and you remain stationary.
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