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lajoswinkler

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Everything posted by lajoswinkler

  1. Told you so. He was awake earlier, but Rosetta wasn't anywhere on the sky. Poor guy was beeping into the void.
  2. My heatshield regularly ends up almost depleted (120%, DRE) and I use proper approach. You are not alone in your love towards proper reentry. Try to install HeatControl. It might do something.
  3. The limit you've encountered was there basically ever since Kerbol became an actual body. It's like Jool's "surface" at some -250 m. Maybe I'm having enormous problems because: 1) 120% heating settings 2) DRE 3) HeatControl 4) timewarping I'm still waiting for the proof there's actual atmosphere (i.e. drag, pressure, plasma forming on vessel) around Kerbol.
  4. That is perfectly enough and for most intents and purposes it can be considered real. I don't know why most people here think I know nothing about how those photos were made. FFS, I already mentioned I was synthesizing color photos from monochromatic ones taken through various filters. I know how it's done. I was pointing out to Kryten's claim that nothing of this sort will be possible. New Horizons has enough filters. It doesn't have as much as Dawn, which has at least six of them IIRC (if "it's not neccessary because of reasons", explain that, folks), but it has enough for the people working on it to produce a very decent approximation.
  5. SkyRender, I've came way closer with my probe, but it still isn't close enough for me.
  6. alt+F12, then go to physics/thermal and check the appropriate option. Yes, surprising - the shield gives way and then the probe core and some other parts survive for a while.
  7. It seems to be perfectly capable of capturing enough channels for the mission control to synthetize real color images. It would be retarded to send a probe to a such place without such capability. https://en.wikipedia.org/?title=New_Horizons#Science_payload
  8. You might want to install this because temperature gauges are causing a memory leak. http://forum.kerbalspaceprogram.com/threads/120731-1-0-2-DMagic-s-Modlets-Latest-Update-Portrait-Stats-v3-0-6-10-2015
  9. What is that ionizing radiation thingy you have there?
  10. The ship is repaired and refueling has continued. Jebediah and Valentina don't remember any accident has ever happened, although there are rumors some smooching was what caused the accident. This rocket's whole upper white part is pure liquid fuel. Three more launches at most, and the ship will be filled up and ready to go. (Check out the shadow on the VAB.)
  11. Seems that NFE radiators "see" Kerbol only, nothing else. Heat shield does loose its ablating layer. I haven't experienced any reentry even at 400 km. The problem is that the heat shield itself is radiating heat so no matter how good the insulator cap is, components will eventually heat up and explode. A sungrazing vessel actually requires a solar reflector part, and as far as I know, such mod does not exist. Can you imagine all the new field of KSP exploration on sungrazing planet(s)? Remember that sweet awesome planet called Ablate from Kragathea's Planet Factory? I wish if I knew how to make mods. I have tons of ideas, but can't turn them into anything useful.
  12. Some of the problems Kerbol causes, check them out here. http://forum.kerbalspaceprogram.com/threads/125220-Exploration-of-Kerbol-and-heat-management-near-it We'd basically need a solar reflector. Ideally, a procedurally sized shield-like one, but a set of other shapes would come in handy, too. Imagine a body close to Kerbol as Ablate is. You'd need a decent solar protection to survive. This opens whole new possibilities for KSP. Solar shield EVA suits for couple of minutes of walking around would also be a nice addon.
  13. Yeah, I use Heat Control and NFE. I want to know how to disable those heat indicators so that they never pop up. It annoys me having to do it all the time at the launch. - - - Updated - - - I'll try this next time. Streetwind, Kerbol used to allow some 1.5 km. I don't suppose that will be possible now, but I want to come as close as possible.
  14. So I've sent a shielded probe down to Kerbol. 1.8 km apoapsis. As it was approaching, some things overheated and exploded. The game crashes somewhere around 2 million kilometres, but that's probably because I use some mods. Maybe not, though. It behaves as if I lost free RAM even if I lower the textures significantly. The question is - how to manage all the heat Kerbol is pounding the probe with? I've requested this mod recently, but nobody replied. My approach so far is to use a large shield and NFE radiators looking towards the space behind. (In addition to this topic - I've heard some people managed to perform (partial? total?) aerobraking above (how much?) this star. How is that even possible with such enormous radiative heat coming out? It's not even realistic if it's in the corona because corona is a tiny fragment of one pascal. Couple billion of particles per cubic centimeter. That's a very strong vacuum. The only aerobraking I could expect is in the lower chromosphere. There is no benefit from unrealistic solar atmosphere in KSP.) I'm all for Kerbol being a monster you can not approach, FYI.
  15. I cringe when people say "the Mun" and pronounce it as "the Moon". That gray ball is called Mun and it's pronounced short. Also, Kerbin is Kerbin and not the Kerbin. I don't care what some think and when they point at the error in the game. It's Mun. Also, massive cringe when people refer to the game as "Kerbal". "Hey, I've played Kerbal." No, you were not. You were playing KSP.
  16. Last night I almost pissed myself.
  17. It is possible Philae is awake when Rosetta is on the other side, so they can't contact. Before it starts communicating, it first needs to heat its batteries. We're looking at possible situation where they just fail to hear one another because Rosetta is in the wrong place at the wrong time.
  18. Could someone make this? Granted, there should be a comma after "scared".
  19. For changing orbital parameters, you can go with TWR of 0.1, there really isn't need for more. Plan the maneuver and let it burn. Kerbal Engineer Redux - try it. It should be stock.
  20. I've passed the 13th level and now I'm baffled by the 14th. :3
  21. Verterion spatial conductulators are working at 120% nominal power just to make things go smooth. Indeed, this was a KAS bug. Vessel command pods were touching and it's possible Kron 4 struts were passing through the refueling vessel. Upon severing the pipeline, something glitched and kaboom. Yup, I've shared a similar thought. The explosion was spectacular, with tiny bits flying and tumbling everywhere. I use this site.
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