Jump to content

Commander Zoom

Members
  • Posts

    1,452
  • Joined

  • Last visited

Everything posted by Commander Zoom

  1. Driving around Duna. I've already covered enough distance to count, including trips to both poles, but now I'm doing it "for real."
  2. Well done! Possibly not my first landing, but a very early one (November 2011): And here's the rocket that put it there: (mostly SundayPunch parts, back before they got folded into NovaPunch, let alone having stock parts that size and even larger)
  3. Yeah, I agree, that's kinda dumb (IMO). On a possibly related subject, the last time I tried doing anything with (space)planes and gave up - a year or more back, mind you - what defeated me wasn't a bad aerodynamic model so much as stock KSP/Unity being absolute pants at reading joystick or gamepad input, and me being equally terrible at flying by keyboard. I gather this has finally improved somewhat?
  4. Nice station, and that's an interesting alt-texture for what I presume are monoprop tanks; where'd you get it? Is the long tank made up of many of them, or is it one welded/custom part?
  5. I have hacked gravity to get a rover back on its wheels, rather than reloading so it doesn't crash in the first place.
  6. OP: No. Traches: That is NOT what he said and you know it. Stop acting like a silly goose.
  7. Yes, absolutely. And I say this as someone who doesn't use FAR, has barely done anything with planes, and is currently still running a two-year-old save (in its own directory, under .24.2). Take this chance, do it now, and do it right.
  8. Slam_Jones: Nice jetpack! Necrobones: In my case, I'm not concerned about re-entry heating but mechanical stress, which is going to be brutal on those right-angle joints. You want your loading vector in a straight line through the part (and up into the rocket) if at all possible. If it were me, I'd design those to swing out at a 60 degree angle or so: / \
  9. I confess it's not entirely clear what you DID use in place of the claw - could we get a close-up in good light, and/or an explanation for those of us without the mod?
  10. Tre Kerman and I have driven this rover to both poles of Duna and various other points of interest, including the Face. Right now I'm in the middle of a proper, roughly equatorial circumnaviation, west to east (most of my roving so far has either been west, north, or south of the landing site, so the east is terra incognita).
  11. So SelectRoot's functionality has finally been added to stock? Nice!
  12. For you, (clearly) not for everyone. To the OP: Tidus Klein's suggestion of an upside-down fairing is one good idea. Some people without that mod use structural panels in a ring instead, but you probably don't want to go that route unless you insist on remaining "stock."
  13. And that's why I like to have at least one, if not all, of my panels to be the single-pane non-deploying sort.
  14. Looking good, but a Jumbo tank's a little much for an upper/tug stage, innit? How much fuel do you have left in that thing when it docks?
  15. Moho used to have an atmosphere. It was hot. I don't recall if it actually added heat if you just sat in it, but it would cause any active engines to overheat and explode very quickly. They took it out, obviously.
  16. You are a madman and an inspiration. I love your designs, right down to the little details.
  17. In my current/ongoing save, I took a page from Clarke and got away from those overused Greco-Roman deities... The first one-kerbal capsule, and mission series, was Krishna, atop the "Orbiter" booster. Next came the three-kerbal Rama capsule and missions, including the Mun landings. (The Ramans, as you may recall, do everything in threes.) The Rama X, a version optimized for orbital operations, is still used as a crew transfer vehicle within the Kerbin "system." Then there were the Ganesh tankers, built around Rockomax's classic orange Jumbo tank. Ganesh D, Ganesh X (the interplanetary version, with a single nuclear engine), and most recently the Ganesh Super that uses the NASA parts to essentially double the fuel delivered per launch. The Sita landers were named for Rama's consort, and also a pun: there's a one-seata', a two-seata', and now a three-seata' for landing on Laythe. My interplanetary vessels are the Vedas. A Veda stack is composed of the Brahma command and hab module, the Vishnu service module (fuel, power, docking ports, etc), and the Shiva engine module. The Lakshmi fuel tenders were designed to accompany the Jool expedition, to extend the range of the expedition's landers by accompanying them to their targets and refueling them in orbit. Changing up the theme a bit are the Bugs, my all-purpose tugs, for moving stuff around and/or ferrying it down to the surface of various moons: Mun Bug, Dune Bug, Jool Bug, etc. Each has an additional, personal name: "Roustabout", "Discovery", "Hanuman", etc. The very similar Roc series of asteroid tugs were each named for birds of legend: "Garuda", "Simurgh", and "Phoenix". Then there's the probes. My first interplanetary probes were the Janets, launched on the "Comet" booster. I've since launched several pairs of Yama - Yami probes, because ScanSAT instruments prefer different altitudes. Before I wrap up this save, I plan on sending a probe named Surya to get a good look at the Sun. (My space stations etc get boring, practical names: Kerbin Station 1, Mun Base, Minmus Station, and so on.)
  18. Yellow Dart: The flipside of that is, what if you don't like the name the (stock) game gives a feature? Better to keep things as general as possible, IMO.
  19. Just because something is there doesn't mean you should feel compelled to chase it. I captured a few asteroids, and when that stopped being fun and became a chore that was keeping me from moving ahead with my other missions, I stopped looking at/tracking new objects.
×
×
  • Create New...