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Everything posted by Nertea
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[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
There's a fairly final parts list a few pages back in the thread. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Indeed, that 2.7.4 MM will probably break a lot of things. CKAN sucks. That's not the case, none of the engines are nuclear. They should be in the Electric Propulsion branch... have you looked there? -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
Which part of the above posted changelog are you not seeing? -
KSP 1.12.x Near Future Props [0.7.2] Last Updated August 13, 2024 This is something rather different than my other "products". It's a set of props designed for use in creating IVAs and is really of no use for your average user. That's why it's in Addon Development. Unlike say, ASET props, this set is more designed to extend stock props and be used for decorations rather than interactive functionality. I hope it will be helpful in increasing people's IVA work velocity and removing some pain. Currently most of the props are station-focused, but there are enough bits that they can be used in many other situations. What's in the box? Hatches: A number of prop hatches Seats: several seat types, from pilot seats to fold-up wall seats Science: lab equipment, including beakers, microscopes, lasers, etc Cameras: various handheld cameras Habitation: A number of hab-focused props like beds, tables, whiteboards, lockers, fans, radios... Cargo: Some general cargo props including re-exported versions of the stock cargo bags Payload Racks: A bunch of props vaguely based on the ISS payload rack concept. Some frames, plus many things to go in said frames Lighting: A few different models of light Food: Really should be called "Coffee" Rails and Ladders: Handholds and ladder components Console pieces: Some props that can be used to create flight consoles Computers: A few actual computer bits, like laptops, screens, keyboards and the like Static Screens: Flat screen planes with a number of designs, like engineering readouts and orbital displays. And SimFarm. Paper: A bunch of various paper labels and props, like clipboards, notebooks and manuals RPM Assets: Some props have RPM versions, specifically the MFD screens. This support will only be enabled with RPM installed though. The full current list is here. You can check out the following screenshot gallery for a general glimpse at the props, though it is by no means complete. Screenshot Gallery Frequently Asked Questions Q: Do you have RPM support? A: Some props have support. Not all of them. Q: Add xxxx please! A: No. Licensing All assets are distributed under a CC-NC-SA-4.0 License Artwork for the Posters prop set is courtesy of @DiscoSlelge Download Locations Primary (GitHub) Issue Tracking and Source
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
So finally! I bet there's bugs to be honest. I haven't been able to test this as well as I would like. Mark IV System 2.4.0 KSP 1.3.1 Updated MM to 2.8.1 Updated B9PartSwitch to 1.10.0 Updated CRP to 0.8.0 Updated MiniAVC to 1.0.3.3 Converted all strings to KSP 1.3 localization methods Updated CryoTanks patch with new mass ratios: LH2 and LH2O tanks are 1.15x as heavy as their rocket variants (as with stock) Deprecated Firespitter Core in favour of KerbalActuators for all propeller-type engines: Better handling of forward/reverse thrust for various turboprops Better performance More predictable behaviour Updated NearFutureProps to 0.2.0 Better in every way -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
Ok gents. Last update for SSPX Legacy. I'll fix major bugs but won't fix minor bugs, update it to KSP 1.4 or add new content. SSPX 0.5.2 KSP 1.3.1 Final update Updated NFProps to 0.2.0 Better in every way -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Last one! Near Future Spacecraft 0.7.4 KSP 1.3.1 Dependency update Updated NFProps to 0.2.0 Better in every way -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
Yeah there are three things that need to get added to the plugin: support for using resources to expand, support for one-shot deployment and support for auto-disabling/enabling typical life support components (almost all based off BaseConverter, so easy). I'd rather keep the graphical fidelity of my plugin and just upgrade it with similar functionality. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Check this post near the end: Also, a couple of minor bugfix updates to NFLV. NFLV 1.1.3 Fixed CryoTanks patch making nosecone negative mass happen Fixed fuel capacity of short 3.75m adapter Improved MFT patch courtesy of John Latour(ISE) -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Urgle I was going to release a fix for this today, but I forgot to test it! Tomorrow... -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
Let's preview the 1.25m centrifuges! First, the "compact" model. It's cramped with a tube diameter only slightly higher than a Kerbal, with a ring diameter of 5m when spinning. I've tuned the spin rate for a minimal 0.1g at a reasonable RPM. However, when contracted, it has a footprint of less than 3.75m, and should fit in a shuttle cargo bay, which is handy. The larger 1.25m model has been shown before, however it has been improved since then. It's 8m when expanded with a larger tube width for more comfort and fixtures. Tuned for 0.25g at a sane RPM. When compacted, its size is something like 4.5m, so it could fit in an expanded 3.75m fairing, or is a great use case for NFLV ;). I do believe that wraps up the 1.25m parts. Tune in next week for some 2.5m part previews...- 441 replies
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[1.12.x] USI Core (Reactors and Kontainers)
Nertea replied to RoverDude's topic in KSP1 Mod Releases
Some long time ago, probably because of RSS/RF guys, gasses were defined in CRP as STP densities. Gasses *only*, anything with a *Gas name applies, so it doesn't apply to things with a Lqd prefix. This was a decent concession to make to RF people, I think because they wanted to be able to have different pressurizations easily. I don't necessarily agree... but compromises. The "Volume" item in the CRP definitions is almost as ambiguous as anything. -
[1.12.x] USI Core (Reactors and Kontainers)
Nertea replied to RoverDude's topic in KSP1 Mod Releases
So the CRP gas definitions are supposed to be at STP. In order to define the approximate pressurization, I chose to make it so a similar volume of tanks would give a similar amount of reaction mass to Xenon... that is, if a 2.5m Xe tank stores ~25t of fuel, a 2.5m Ar tank stores a similar number. That number is 320x. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Yes, I placed it there because the 2.5m service bay is in Command Modules. -
[WIP] Nert's Dev Thread - Current: various updates
Nertea replied to Nertea's topic in KSP1 Mod Development
@T-10a summarized my thoughts on the subject very well. -
[1.12.x] Near Future Technologies (September 6)
Nertea replied to Nertea's topic in KSP1 Mod Releases
I had this part soft deprecated for a few versions before I fully removed it. Iirc that time period was a couple months which I felt was adequate time for people to adapt. -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
I was joking :P. It's obviously not intended... -
[WIP] Nert's Dev Thread - Current: various updates
Nertea replied to Nertea's topic in KSP1 Mod Development
No. No. I'd have to support it then, which I am not ready to. -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
Motivation to not use the LF mode! -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
And that textures isn't even done yet :P. SSPX IS CANONICAL. SSPE IS HERESY. -
[1.3+] Stockalike Station Parts Expansion [retired]
Nertea replied to Nertea's topic in KSP1 Mod Releases
As a rule I do not support older versions. -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Nertea replied to Nertea's topic in KSP1 Mod Releases
This will be updated after SSPX and NFSpacecraft but before FFT and SSPXr. Use that to constrain your lives.