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KSP2 Release Notes
Everything posted by Starwhip
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A Joke Thread - Funny, Not So Funny, Just Jokes!
Starwhip replied to MightyDarkStar's topic in Forum Games!
Isn't there already a thread for this in the Space Lounge? -
*Gets repped for showing how to get repped* Hey, it's working!
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[11/26/15 Update] Say Hello to the Light-Green Group!
Starwhip replied to Endersmens's topic in Kerbal Network
Colorful usernames? Larger avatar size? (PLZ!?!?) Perks, indeed. -
The little star emblem near the bottom of the post lets you give rep. (Left hand side)
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Oh noes, not the rep! What's the plus side to the change?
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NUPE. Zekes.
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No mention of being painful when tread upon, so I'd doubt it... XD "Living Spires"... Hmm. I'll get it soon enough. EDIT: WAIT, "living spires" = Trees, I think... (not an answer, but I'm getting closer)
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No. 'Floater.
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No. No you won't. (IMAX for the win! )
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:facepalm: He said 100% Stock for a reason...
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Bah, physics is for the weak, this thing is just POWER!!! and a tiny bit of Kraken Bait.
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You don't need an atmospheric model when there's about to be no air left in the planet....
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I'm going to suck up the entire atmosphere of Kerbin trying to get to Laythe... and then eat all of Laythe's to get back...
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Emotions? That one's hard....
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I'm red, is that close enough? Worrir4
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*COUGH* MKIII Parts *COUGH* I haven't played Career mode in a while. The one save I had was corrupted, and now Sandbox is where I do everything. So join the HYPETRAIN!
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What would you want in the next update (0.90)?
Starwhip replied to EvilotionCR2's topic in KSP1 Discussion
Couldn't you? PART { name = nuclearEngine module = Part author = NovaSilisko mesh = model.mu scale = 1 rescaleFactor = 1 node_stack_top = 0.0, 1.40383, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -1.731957, 0.0, 0.0, 1.0, 0.0 // ThermalAnim = overheat fx_exhaustFlame_blue = 0.0, -1.6, 0.0, 0.0, 1.0, 0.0, running fx_exhaustLight_blue = 0.0, -1.6, 0.0, 0.0, 0.0, 1.0, running fx_smokeTrail_light = 0.0, -1.6, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = nuclearPropulsion entryCost = 22600 cost = 8700 category = Propulsion subcategory = 0 title = LV-N Atomic Rocket Motor manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co. description = Despite the big scary trefoil painted onto the side of this engine, its radioactive exhaust, and tendency to overheat, the LV-N Atomic Rocket Motor is harmless. Mostly. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,0,0 mass = 2.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 12 maxTemp = 4000 // Yes, I know this is wrong. NTRs don't actually burn fuel and oxidizer, but we don't want to jump into making separate tanks for the two yet. MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 60 heatProduction = 600 fxOffset = 0, 0, 1.6 PROPELLANT { name = LiquidFuel ratio = 1 DrawGauge = True } atmosphereCurve { key = 0 800 key = 1 220 } } MODULE { name = ModuleJettison jettisonName = fairingL bottomNodeName = bottom isFairing = False jettisonedObjectMass = 0.1 jettisonForce = 1 jettisonDirection = 1 0 0 } MODULE { name = ModuleJettison jettisonName = fairingR bottomNodeName = bottom isFairing = False jettisonedObjectMass = 0.1 jettisonForce = 1 jettisonDirection = -1 0 0 } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 1 } MODULE { name = ModuleAnimateHeat ThermalAnim = overheat } MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 5.0 } } RESOURCE { name = ElectricCharge amount = 0 maxAmount = 0 isTweakable = false hideFlow = true } MODULE { name = ModuleTestSubject // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 environments = 8 useStaging = False useEvent = True } } There, I did it for you. EDIT: Hey, look! "Yes, I know this is wrong. NTRs don't actually burn fuel and oxidizer, but we don't want to jump into making separate tanks for the two yet." THIS IS IN THE FILE. So they are thinking of fixing it. -
No! If you think we're epic, we pale in comparison to the guys out there in Mexico City providing this game for us. Go SQUAD!!!
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He said "caik". ... What's a "caik"?
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As per OP: And the HypeTrain has been updated too! No longer is it a mixed-traffic Black-Five MT, it's now a beautiful Gresley A3, rebuilt at HypeCrewe workshops at Derpcaster. She's been almost completely reassembled! Also, she's now alive. We installed an A.I. module in the smokebox, so she is like a Railway Series character, (except without a face, the animatronics were too expensive). She's now a full-blown passenger engine, as the freight service is now being fullfilled by a new engine bought from America. (It was a Big Boy, what else?) Isn't the train a sentient being now, or was that more of Kasper poking around?
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"3.3 I am the staff As staff are not allowed. It is also, how it looks, word-parody, a nickname that you use defamation through the use and / or reuse imitate or other deformation of the perception of the avatar image recording or it applies to the use." Laughing so hard right now... XD
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*salute*Moar boosterz? Eh, if they're free, I guess I'll have them. Dragons don't like hugs... or cookies. I'll pass there. We are a great community. Is it a generation thing, or just the deviation in genre?