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alpha tech

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Everything posted by alpha tech

  1. Get into orbit with out using map mode. By doing a test run on map mode first getting specific data for this. Then try it with no map mode.
  2. I recently sent an Apollo Saturn-V to the mun and landed on the moon but I need help getting back and also the mod that i got the Saturn-V is the FASA Mercury to Apollo and I need help CSM orbital info PE: 156,650 AP: 181,300 INC: 2.5 LM info INC: 2.54
  3. so basically 0.25 is just a Graphic Makeover
  4. in space an it exploded thank for the thread and one thing that got me was I need life support I would but its in a million pieces and I already got the crew home with lander
  5. I need help with going to Duna but when I had my ship ready it exploded into a million pieces and I got my kerbals home but I need help with getting there I cant get a encounter and I don't know how to get my ship to not break and it requires a lot of docking and also I have posted a thread about this before but the answers I got aren't doing any good but the version I am using is 0.23.5 and I have it modded also I am in sandbox mode so no restriction to what I can use 1. interstellar mod 2. XT landerton 3. K.A.S 4. mechjeb
  6. this mod is just to use what kind fuel you want and later I might tweek the engine consumption on fuel
  7. Now some updates on my mod I have just finished making the resource file for the mod the oil and gas and deseil or I don't know how to pronounce it and gas is for the next version that comes out so I added a lot of useless stuff so I don't have to do that much work and next I am going to make a hydrogen fuel cell and if I can I will make a poll to see what parts you like about the mod the I will do more of the unanimous decision oh yeah and I need some advise OK I want to make an engine that switches fuel modes so that I can replace the stock parts an you use the tweakables to adjust what fuel and what engine so if you have an suggestion please email me at ryancrowe92@gmail.com
  8. Well I would if I wasn't on my lunch break at school when I wrote it and I also have a half cracked tablet I was using
  9. To all of you who know I am alpha tech and I posted for some people to help me mod and nobody said nothing. So this will be my first mod but this mod is for 0.23 and above only tweak what fuel you want to use. my deadline is in May before it comes out but in March I am doing the actual modding and then in March/April i will begin my testing. I have just finished making the fuel tanks and I am now working on the engines.
  10. one of the Gemini missions used a handheld thruster to manover
  11. in 22 the Soyuz tma has retro rockets if that helps and the retro rockets have auto ignition so that they deploy at 7m
  12. tethers, the option to take off the Eva suit on kerbin, crew transfer in docking, tools in Eva mode, Parachutes drogue parachutes that deploy the main and they don't disappear on touchdown
  13. This is a guide to astronomy and space gravity one important thing to in ksp without knowing the gravity planned missions may be worthless so kerbin has a gravity of 9.81 m\s squared now it is not enough to use the Kmu on the kerbals there are three types of gravity definitions on planets anti-gravity, regular, and submarine. you must know what anti-gravity is submarine is the opsite of anti-gravity so it is so heavy that it would crush a human getting to orbit an object propelled from the surface of kerbin will fall this is called sub orbital flight to get into orbit you need to be 70,000 m*70,000 m to be in orbit near kerbin. Inclination is the angle between the of that orbit and a reference plane 0 degrees inc. represents a equatorial orbit and is rotating the seme way as kerbin 90 degrees inc. represents a polar orbit, 180 degrees inc is an equatorial orbit but in a retro grade orbit transfers: to moons to get to a moon in ksp to get to kerbin's moon the Mun you have to blast 45 degrees ahead of the mun and retrograde to establish a orbit Transfers: to other celestial bodies the most common transfer orbit is called a hohmann transfer orbit it achieve transfer by "firing the spacecraft's engine so that it is propelled along the desired ellipse Docking: the operation which you need to rendezvous with the object and align the docking ports and dock this requires a lot of fuel for beginners and also you need rcs because it is easier to do it with rcs also i recommend using the docking mode it allows the rcs to act differently than in staging mode Reminder don't forget to go back to staging mode Landing: there are a few types of landing 1. splash down this is achieved by landing a capsule in the water 2. eject is to get out of a capsule and land by parachute on land 3. landing on land is required to have a lot of work to do 4. space planes make controlled glides on the runway Spam is repeated messages not post itself
  14. this is a challenge i have already done Apollo and lk style go to the mun the only mods you can use is for the Apollo or the famous mechjeb land at the mun near the Armstrong memorial
  15. instructions .this is the mods you have to have .airbags choose one of the three rovers to send to duna .curiosity .Mer A .or make your own the second part is you must land the curiosity to the head mast cam on duna or the Mer to the face on duna last but not least the make you own to the pyramid and i would suggest to use the Prometheus solar rover for the Mer and have a top and a heat shield
  16. go to Duna and drop a rover there for instructions click here
  17. alpha tech is on ksp space port look it up after i make somthi for you to look at
  18. If you want the job contact me at [Please use private messaging to send personal information such as emails - the Moderation Team]
  19. The first to go to Eve or the sun and make a space station on evey planet/moon Stock Only ! show pictures or go to duna and plot all cordnates for easter eggs and send in pic
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