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Kianykin

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    Bottle Rocketeer
  1. Any improvements to make docking aless buggy experience?
  2. Are we getting rotors in this next update?
  3. I built a two seater aircraft. One of the seats was the lander can. I flew there and parachuted the plane into the nearby lake, and then drove it to the site.
  4. don't worry skynet said AI is okay
  5. Pressing the default key for rcs toggles both rcs and crew lights. Rebinding the key to a different key still gets the same bug. Somehow R controls both rcs and crew light. Restarted game bug remains. Rebinding doesn't help whatever I bind to rcs it still toggles both.
  6. I've been looking for a mod like this a long time, thanks !!!
  7. I landed. Shouted hooray! Rocket tipped over. I learned how to take back off by pointing rocket up the slope and launching over the peak of a nearby hill.
  8. link to video of this dropship http://forum.kerbalspaceprogram.com/threads/111607-DS-2-Mun-Landing
  9. Test mission with my new drop ship. - - - Updated - - - This ship is all stock parts, but I am using kerbal joint reinforcement
  10. Its ssto launch on kerbin. need refueling in orbit which takes ages because its 1130 parts unloaded. Nukes give it enough delta v to go anywhere, but depending where you go you may need a fuel depot in orbit at the landing planet. It can also lift 100 tons worth of cargo.
  11. The flying box/dropship in the background brought all modules. The dropship has to cargo floors with working elevator and door. All stock parts, but kerbal joint reinforcement is used to keep struts down. Video coming soon!
  12. I hear the sound of galloping koconuts.
  13. 400+ parts. Its about complete, beginning work on building a ship around it next
  14. There is some mods installed, but the elevator itself is stock
  15. KAS is installed , but purposely just using stock parts to see if it can be done
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