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Nostromo
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Everything posted by Nostromo
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[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Nostromo replied to damny's topic in KSP1 Mod Development
I like that there are many parts actually. I can pick and choose my objective. -
[WIP] Parts from my garden shed - SCANsat Antennae
Nostromo replied to Milkshakefiend's topic in KSP1 Mod Development
Just wanted to give my support, nice job! -
Red Rooster Industries Aerospace Pack (WIP)
Nostromo replied to st3rv's topic in KSP1 Mod Development
Looks really promising! Looking forward to this. I'm glad you added your own Kerbal-ish touch to the designs instead of going for the hyper-realistic some people try to go towards. Only issue in my opinion is the textures or lighting glow, etc (don't know the technical term) doesn't seem to fit or show the same way as vanilla KSP and maybe aren't detailed enough (looks too "soft"). If that makes sense. But you're doing great, this criticism is just for much later on when you polish it, no biggie now! -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Nostromo replied to damny's topic in KSP1 Mod Development
Woah, FANTASTIC work for an Alpha release! -
KERDUINO-making smallest control pod thread.
Nostromo replied to rkfnql322's topic in KSP1 Mod Releases
But then, along with other aspects of the game, why wouldn't you always just use the smaller part if it was basically the same without penalty. Purely for aesthetics? -
[1.5.X] Rover Wheel Sounds v2.3 (2016-10-24)
Nostromo replied to pizzaoverhead's topic in KSP1 Mod Releases
I don't think this is being appreciated enough. It has really made my probe exploration much more lively. -
Here's my recommendation for a softer more fitting sound: http://freesound.org/people/delta_omega_muon/sounds/130077/
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Can't wait for the IVA completion. I said it before but this is my favorite lander now.
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KERDUINO-making smallest control pod thread.
Nostromo replied to rkfnql322's topic in KSP1 Mod Releases
This is a really fun & quirky addition. I think for some game balance, since the part is small and very convenient to add, maybe it could use much more power than other similar systems? -
Horizon Aeronautics - Development Thread
Nostromo replied to stubbles's topic in KSP1 Mod Development
These have to be the best textures for a mod yet. Great job! -
Nuka Corp shuttle project ( and apparently other stuff :D )
Nostromo replied to Anariaq's topic in KSP1 Mod Development
I want this Microshuttle! -
[1.5.X] Rover Wheel Sounds v2.3 (2016-10-24)
Nostromo replied to pizzaoverhead's topic in KSP1 Mod Releases
Woah, thanks! I'm digging the sound. -
I agree with GrinchWSLG that the seating arrangement is a bit too cramped. But this is my go-to module now. Really like the design.
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.22 SAS is now all WIbbely Wobbly (but not timey wimey)
Nostromo replied to JebidiahsBigSister's topic in KSP1 Discussion
Not sure what kind of crazy crafts you guys are making but mine are very stable with SAS in .22. -
Great to see it has a more unique model now!
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I think the case often is that people forget this is a GAME and are expecting a SIMULATOR.
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I love your work Romfarer, I put the lazor system on all my vehicles and use the arms on my station. I'm wondering, just for the sake of having some more choices aesthetically if you could make a radial mounted version, but Kerbalized in your own style similar to this: http://www.sflorg.com/comm_center/lockheed_martin/images/p691_17_02.jpg I don't mean look wise but I love the movement of it. The base on top of the plate/attachment point could turn 360, with the upper section being able to pivot something like 80 to -80.
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[.22]copenhagen suborbitals Heat 1x Tycho Brahe v1.1!
Nostromo replied to tjitte's topic in KSP1 Mod Releases
I'm using them in a quirky way as escape pods on my space station. -
I like this a lot, it'll definitely be fun with KAS.
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[0.22]copenhagen sub-orbitals 'TYCHO BRATHE' now released!
Nostromo replied to tjitte's topic in KSP1 Mod Development
I love this! I can't wait to see what other things you make! -
It would be interesting if it consumed more power as the script/program becomes more intricate and complex or as many lines get added.