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TechnicalK3rbal

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Everything posted by TechnicalK3rbal

  1. I have a rover on the Mun, (I can't get a picture right now, I will tomorrow though) and it won't move. At all. It has two Gigantor solar panels (plenty of power), and none of the wheels are broken. Help? EDIT: I also had the same problem with a completely separate rover on duna. They both worked fine on kerbin. Thanks in advance.
  2. False. The user below me doesn't know how to do a Hofmann transfer.
  3. You can escape it and the game will not crash. You just keep goin infinitely and there nothing there. I think it will crash when you get really, REALLY far away.
  4. Just to clarify: What is the proper relation between com and col? Some tutorials say forward, back, etc... Which is correct? And why on kerbin do they go into a,flat spin? Thanks for any answer.
  5. It's possible, but im pretty sure that at over Mach 10 stuff starts spontaneously disassembling....
  6. Probably Gilly. You could nearly get into orbit driving fast of a hill..
  7. Wow. Most related comments EVER to one of my posts. Yay!
  8. A pessimist sees a glass half empty. An optimist sees a glass half full. An engineer sees a glass twice as big as it needs to be.
  9. What does switching focus on the map view do? It still stays on the same spacecraft, it juts centers on the other one on the map. Are there any other functions/uses?
  10. Use alt-f12 to get to the debug menu, click whack-a-kerbal, adjust the parameters, and middle mouse click to fire whatever shape you chose.
  11. I figured it out. The launch clamps were hitting the pieces I used to cluster the engines.
  12. No, it gets up like 29 meters and then starts exploding..... It's works fine with Skipper engines, so it has nothing to do with the rest of the rocket EDIT: it doesn't explode, all the structural linkages fail nigh simultaneously.
  13. I tried that Taki117, it just randomly starts exploding....
  14. I've seen several people make clusters and I've been wondering, how do you do I?
  15. Eva place able struts and things, KAS-like wires and resource transfer. Also ,vresources and the ability to reprogram action groups on-the-fly.
  16. There is still air, yes, but not much. Try doing your gravity turn at 10km or add RCS.
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