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Mykill Metal

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Everything posted by Mykill Metal

  1. Episode 10 - Building Laythe Station http://youtu.be/BIKRQOmblA8
  2. Laythe Mission Part 1 http://imgur.com/a/zy09q (can't get it to embed....i think)
  3. I had to uninstall the mod because everytime I go to use RCS the HUD pops up and blocks half the screen. I tried to disable it in the menu or rebind the "H" key but it didn't work.
  4. Well, they're stupid and irrelevant. Most of us are sane and understanding people who have been following the thread and know your concerns. As for the others, say it's a tentative test release or something.
  5. Does this mean I won't be able to make my inflatable centrifuge spinny and awesome for a while? or am I thinking of the wrong part...
  6. you should edit the underlined part...a bit confusing as i'm pretty sure they should be the same number...then again, could be wrong
  7. seriously can't wait for this next update...i got a laythe convoy sitting in the VAB waiting for the washers to spin so the inflatable centrifuges look awesome and spinny good luck with the monster, may it die quickly and painfully
  8. Downloaded 2.2 and the maneuver planner now STARTS the burn at T-0 instead of splitting it in half, creating incomplete burns to the mün/other planets, which take an additional 100m/s to correct. Also delta-v stats wont show up.
  9. Episode 9 - Asteroid Redirect Mission & First Lander Probe to Laythe http://youtu.be/skSqi8pZM18
  10. Trying to get to jool. I target it, then set the marker through the maneuver planner, but it's WAAAAAYYY off. It sends the ship to the right orbit but at a time when the planet is not there. Is this a .23.5 compatibility problem? And if so, is there a fix? I downloaded the new .dll in order to get it to work in the first place, because before that the menu didn't show up on the side of the screen when i put the pod on a ship. UPDATE - Jenkins build might have fixed... it fixed it but now hohmann transfer won't work...i'm around tylo, wanna get to vall...now nothing is working saying "it needs to be in same sphere of influence."
  11. Episode 8 - Duna Mission Part 2 http://youtu.be/2-zipb7Lzzk
  12. Is there any way to make the standard squad command pods/lander cans hold stuff like the part containers? In order to make SpaceX-like launches to resupply my space station.
  13. Episode 7 - Duna Mission Part 1 http://youtu.be/TEFtBwAThk0
  14. also...is it possible for the next update to include a version where I don't have to unlock the different windows? I hate having to modify the .cfg every single time.
  15. Having a problem with landing guidance. It seems to place a landing prediction somewhere in front of the ship. Does not move. And screws up the rest of the landing process. I can't seem to get it to actually land at the target. It just burns randomly towards the prediction marker.
  16. I'm having a problem with the new update where i have duplicates of certain chutes in the R&D screen. And I can't seem to purchase the ones I have to. They just go back to un-researched when I go to the VAB again.
  17. Episode 6 http://youtu.be/6WwFLKDf1Gk
  18. Episode 5 http://youtu.be/4NZiybPfRzs
  19. Episode 4 - <iframe width="1280" height="720" src="//www.youtube.com/embed/dev01K4ef6w" frameborder="0" allowfullscreen></iframe>
  20. Episode 3 - <iframe width="1280" height="720" src="//www.youtube.com/embed/X93W7PZpWjI" frameborder="0" allowfullscreen></iframe>
  21. I just started a new youtube series, using a bunch of mods (MechJeb only for interplanetary, much more precise than me), with the ultimate goal of placing a colony on Laythe. In the first video, Jebediah goes sub-orbital to grab enough science to build a successful orbiter. Then, Bill gets into orbit, Bob makes a free-return around the Mün, and Jebediah makes a successful landing on the Mün. Check it out and let me know what you think. Episode 1 - "Don't Let Go..." <iframe width="1280" height="720" src="//www.youtube.com/embed/AOipj9ftdv8" frameborder="0" allowfullscreen></iframe> Episode 2 - "To The Mün..." <iframe width="1280" height="720" src="//www.youtube.com/embed/136gwKPA_XU" frameborder="0" allowfullscreen></iframe>
  22. I'm not sure if it's b9 that has the HDG landing gear but if it is....do the tires move? I keep trying to land and the damned things keep breaking off. I checked to make sure the brakes were off and I tried it both ways. No difference, the second my tires touch down they rip off and I end up faceplanting. I'm using Ferram, B9, KW, and NovaPunch with texture reduction packs. ******Figured it out****** forgot the motor was still on.
  23. That's because you are supposed to make interplanetary voyages from one planet to another, then transfer to that planets moon. The calculations would be insanely difficult if you were to try to go from Ike to Minmus, for instance.
  24. Try targeting the sats directly. That's why i put like 10 dishes on each.
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