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KSP2 Release Notes
Everything posted by Mykill Metal
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Episode 10 - Building Laythe Station http://youtu.be/BIKRQOmblA8
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Laythe Mission Part 1 http://imgur.com/a/zy09q (can't get it to embed....i think)
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[1.0.4] SteamGauges V1.7.2 - 27 July '15
Mykill Metal replied to Trueborn's topic in KSP1 Mod Releases
I had to uninstall the mod because everytime I go to use RCS the HUD pops up and blocks half the screen. I tried to disable it in the menu or rebind the "H" key but it didn't work. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Mykill Metal replied to sirkut's topic in KSP1 Mod Releases
Well, they're stupid and irrelevant. Most of us are sane and understanding people who have been following the thread and know your concerns. As for the others, say it's a tentative test release or something. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Mykill Metal replied to sirkut's topic in KSP1 Mod Releases
Does this mean I won't be able to make my inflatable centrifuge spinny and awesome for a while? or am I thinking of the wrong part... -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Mykill Metal replied to sirkut's topic in KSP1 Mod Releases
seriously can't wait for this next update...i got a laythe convoy sitting in the VAB waiting for the washers to spin so the inflatable centrifuges look awesome and spinny good luck with the monster, may it die quickly and painfully -
Episode 9 - Asteroid Redirect Mission & First Lander Probe to Laythe http://youtu.be/skSqi8pZM18
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Trying to get to jool. I target it, then set the marker through the maneuver planner, but it's WAAAAAYYY off. It sends the ship to the right orbit but at a time when the planet is not there. Is this a .23.5 compatibility problem? And if so, is there a fix? I downloaded the new .dll in order to get it to work in the first place, because before that the menu didn't show up on the side of the screen when i put the pod on a ship. UPDATE - Jenkins build might have fixed... it fixed it but now hohmann transfer won't work...i'm around tylo, wanna get to vall...now nothing is working saying "it needs to be in same sphere of influence."
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Episode 8 - Duna Mission Part 2 http://youtu.be/2-zipb7Lzzk
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Episode 7 - Duna Mission Part 1 http://youtu.be/TEFtBwAThk0
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Mykill Metal replied to stupid_chris's topic in KSP1 Mod Releases
I'm having a problem with the new update where i have duplicates of certain chutes in the R&D screen. And I can't seem to purchase the ones I have to. They just go back to un-researched when I go to the VAB again. -
Episode 6 http://youtu.be/6WwFLKDf1Gk
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Episode 5 http://youtu.be/4NZiybPfRzs
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Episode 4 - <iframe width="1280" height="720" src="//www.youtube.com/embed/dev01K4ef6w" frameborder="0" allowfullscreen></iframe>
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Episode 3 - <iframe width="1280" height="720" src="//www.youtube.com/embed/X93W7PZpWjI" frameborder="0" allowfullscreen></iframe>
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I just started a new youtube series, using a bunch of mods (MechJeb only for interplanetary, much more precise than me), with the ultimate goal of placing a colony on Laythe. In the first video, Jebediah goes sub-orbital to grab enough science to build a successful orbiter. Then, Bill gets into orbit, Bob makes a free-return around the Mün, and Jebediah makes a successful landing on the Mün. Check it out and let me know what you think. Episode 1 - "Don't Let Go..." <iframe width="1280" height="720" src="//www.youtube.com/embed/AOipj9ftdv8" frameborder="0" allowfullscreen></iframe> Episode 2 - "To The Mün..." <iframe width="1280" height="720" src="//www.youtube.com/embed/136gwKPA_XU" frameborder="0" allowfullscreen></iframe>
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I'm not sure if it's b9 that has the HDG landing gear but if it is....do the tires move? I keep trying to land and the damned things keep breaking off. I checked to make sure the brakes were off and I tried it both ways. No difference, the second my tires touch down they rip off and I end up faceplanting. I'm using Ferram, B9, KW, and NovaPunch with texture reduction packs. ******Figured it out****** forgot the motor was still on.
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That's because you are supposed to make interplanetary voyages from one planet to another, then transfer to that planets moon. The calculations would be insanely difficult if you were to try to go from Ike to Minmus, for instance.
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Now-defunct-thread-that-should-not-appear-in-google-search.
Mykill Metal replied to Cilph's topic in KSP1 Mod Releases
Try targeting the sats directly. That's why i put like 10 dishes on each.