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Nemrav

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Everything posted by Nemrav

  1. I think you were trolling your self there... anyways, my point stands, its not so much the order parts were implemented as much as it is, how powerful they are.. (all the large things come last) and all the good things are last, with a few exceptions so that you can actually progress. and my point stands that we need to wait til .24 to know how balanced the system is so far, and even then you will have to wait til .25 or something for reputation ( )
  2. fine, to get the thread going (do want this to be mega thread) i'l start with what im familiar with, the Canadian space agency and Canadian space program. -Canadian high altitude rocketry development started at CARDE, a military R&D facility. In 1955, anti-ballistic missiles were being developed. They researched for ideal propellants, sent weather balloons into high atmosphere and detection and tracking of hyper-sonic flight. To test new knowledge gained in propulsion and high atmosphere, they ordered a rocket that could accomodate many different engines and burn types (it was solid rocket fuel), this design later evolved into the black brant sounding rocket, which until this day, remains the most popular sounding rocket world wide, still used frequently by NASA and CSA. They also happened to do research into orbital docking. -1957, the defence research telecomunications establishment starts work on project s-27. -1962, S-27, now heavily modified and known as the allouette I is launched into orbit by NASA's thor-agena rocket, making Canada the third nation to build its own satellite. The allouette's mission is to research the ionosphere, it lasts 10 years compared to the estimated 1 and was calculated to stay in orbit for 1000 years. Some people believe that if the right signals are sent it could be re-activated. -1972 the Anik A1 is launched, it is the first nationally domestic geostationary satellites -1990 The canadian space agency act is passed, it establishes the Canadian space agency. -made the Canada arm add-on for the space shuttle. -the CSP has, in addition to the Canadaarm2, contributed the entire mobile servicing system on the ISS. today there are plans for the designing of mars/lunar rovers, satellites to observe polar weather and developing its own orbital flight rockets. The later only being considered. Feel free to add the astronauts part...
  3. bumping this !, deserves a higher place than the yet ANOTHER 64bit request..
  4. OK LETS GET THESE STUPID REPEAT THREADS OVER WITH : a youtuber interviewing c7 who is a KSP dev. http://www.twitch.tv/hocgaming/b/443077849?t=1h0m15s WILL PEOPLE STOP ASKING NOW !!!!
  5. 1/10 only ever seen you on this forum game...
  6. floor60 seeing a rocket fly at them scares some people for a moment.... well, it really is an amazing experience having to fly a rocket around Kerbin with only a few cm of space to maneuver in, I set myself in a stable orbit, hoping that the kraken won't attack me
  7. as much as I would like to play with the words "fall" (picture of somebody falling) and spring (a picture of a spring), I'd choose spring.. v0.5 or 0.32 with all the mods of your dreams ?
  8. well, I've heard suggested ai's for rovers (assignable waypoints), timewarp in the tracking station...
  9. Well, I have hooligan labs airship mod... but I never actually use it,mainly because i'm too lazy to bother trying to go to eve, so i'm stuck at kerbin with one simply ship... the biggest thing I used it for was a hybrid ssto, blimb, the blimb part didn't give it flight alone, but it was enough to decrease significant mass of the aircraft... guess il give it another try
  10. well, seems I already have a couple designs that only use mainsail, except for their landers of course..... maybe we should have payload prizes... as currently these designs well... lets say they could do a lot of they didn't have that pesky payload...
  11. Link removed by Moderator. Site has been hacked and is no longer safe. just set it on biomes, and hopefully you have a second moniter to put it on... or alternatively you can get an in-game equivilant (does same thing), it was called nav sat or something... (a mod) Well as far as not pushing surface samples goes, really what else can you do on a body without an atmosphere.. other than eva report and some grav max (which you can do anywhere) there's nothing to do. But yes I do wish I had a better method of knowing what biome I was going to land on other than eva from your rocket and take a report/guess...
  12. danny, sometimes hoc, and i've seen some scott manley, but he, in my opinion is way too serious...
  13. looks like gyro kraken or save file editing, this is funny, sadly you aren't getting that much attention...
  14. look, the point is that i was giving some examples, I wasn't going to do the history right then and there... but isn't the black brant only a sounding rocket (high atmosphere only) ?, because the government thinks its an ok idea to develop space rockets of its own, but the costs outway the benefits... oh well, guess I might as well give another example, just for you, Canada was the first nation to launch a stationary orbit satellite for itself, allowed cbc to reach the territories... and another thing... why are there so many Canadians playing KSP..... we are the second biggest group after anonymous...
  15. Hello, today I decided to start a thread dedicated to real life space programs (their history) but with one big twist NO USA OR RUSSIA... why no Usa or Russia ?, because we hear about them all the time literally, we never really hear the other space faring nations... some examples of nations with little known space programs.. though I really only know about the csa, the others i've just heard mentioned, so I only mention their nationality Canadian space program --- or more commonly the Canadian space agency, first nation other than usa or russia to build its own satellite and obviously the canada arms.. The Uk's space program -- first nation other than the usa or russia to operate a satellite. China -- well, their plans for the future are so big its impossible to not to mention Israel -- forget, but they gave a contribution I think but i'm not sure about south Korea Japan -- many scientific contributions don't give me european space agency, I want the nations in it.... hope this thread picks some interest, and maybe once we've run out of nations, we'l allow a last minute russia and usa... if this has already be done, please notify me and i'l delete the thread/ask somebody else to delete it...
  16. well, really, having too many experiments possible means 1 of 2 things : 1: the science in-come per experiments stays the same, people can complete the tech tree in one launch..... 2: science in-come decreases and then it becomes a grind fest. other than that its a good idea to have SCIENCE more like an experiment... maybe we could have a decrease in the gain (similar to transmit cost), for every experiment. So that it doesn't matter what you do on the mun, you are still "learning" about it, but as you gain more knowledge, the more insignificant new things become, and you are forced to go to minmus and then duna !...
  17. first encounter with KSP was a simple, "well, if you want to play a game about building spaceships, there's a thing called KSP" I started playing the 0.18.__ (demo), I built really boxy rockets back then, and almost every one of my designs reached space... but I didn't understand orbital mechanics, so I simply sat there and said HEY I GOT TO SPACE !!, though I thought 100000m was space and not 700000m, so most of my rockets got up there.. though most never survived coming down... I finally made orbit eventually, thanks to one of hoc gaming's tutorials... a week later, I bought the game on steam.. turns out that the paid version I started with was 0.21, a week before 0.22.. still haven't gotten to eve, gilly, eeloo or any of jools moons except tylo (didn't know about the high gravity, the landing didn't end well)....
  18. well, I measured it to be 17 minutes... so far yesterday's research handed me these conclusions : a : the sepatron drive works by having many many sepatrons clustered into a small space, physics trying to space them apart while something holds them in, its hard to test, as struts seem to work a little too well (there's no give to allow physics to stretch them)... b : activating the sepatrons makes a really nice frag bomb, when multiplayer comes out, people will pay dearly for destroying my things... c : sticking legs through sepatrons alone doesn't appear to do anything. well, my main problem for now is getting this to work with no cheats, because otherwise we might as well use hyperedit. Only then will I work on the problem of control. The footage in my video was actually a second try at the bug. the original I wasn't recording, so I tested it, found the bug, but couldn't exit to space center without reverting the flight.. Then I brought up bandicam and recorded my second launch of the contraption.. Not only did the second time send the probe even faster, but I was able to go to space center without reverting flight. whenever I start up that save, there is a long, straight line in the map view....
  19. thanks !, though since im not an admin, my post would be a new thread linking the older post.
  20. well, ready or not here's my paddler, http://i.imgur.com/OvQzIgP.png"] 13.9m/s
  21. Nemrav

    Pixelarts!

    <<<< avatar... I use gimp for my pixel art things...
  22. look just do as the above said, if not i'm going to link it my self !!!
  23. there's already a cost variable in the game, so money is beyond doubt, going to be in the next update... btw : its not me that built the rocket, someone did both the min and minmus in his first launch, used thermal decoupling
  24. wow, you managed to find the very image that i was thinking of.... good for you !
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