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Everything posted by Rowsdower
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This is really cool! How big is the paper over there? Can someone link me to the actual article? I'm going to go grab my St. Pauli jersey and wear it all day to celebrate.
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KSP Daily material indeed.
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We're good here. Please don't necro threads. Thanks.
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The Main Problem With Kerbal Space Program Is....
Rowsdower replied to NeoMorph's topic in KSP1 Discussion
Skyhook, your opening sentiment is beautiful. I've said it before and I'll say it again, the KSP community is as passionate as they come. There is no other community around that is as helpful, articulate, understanding or helpful, especially to newcomers. As for the dev team, while there's always a certain balance that must be struck between pleasing the community, being welcoming to potential new players and placing what they, themselves want to see in the game, at the end of the day, what ultimately matters most is making a fun game. -
Need a cheap way into space? Get Kerbal Space Program for 33% off the regular price in GameFly Digital's Early Access sale!
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Hi, everybody. There's no breaking news in this article, but we're really proud of what Eurogamer has to say about KSP in their early access review of the game. "It is, already, the sort of game you could play for 100 hours without exhausting its potential and yet, even when you're pootling around with doomed-to-fail contraptions, taking the most basic introductory steps, it's never less than charming, engrossing and entertaining. That you can go from such humble beginnings to explore an entire realistically crafted solar system is nothing short of remarkable. Strap yourself in. It's going to be a long and wonderful ride.†Go ahead and read the rest of Eurogamer's review right HERE.
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Am I understanding this correctly? Mission to capture an asteroid?
Rowsdower replied to Whackjob's topic in KSP1 Discussion
Hey guys. Just a reminder that we're going to have some more info on this very, very soon. I'm digging the speculation, though. -
Don't feel sad, Thomas. New players are joining us each and every single day. KSP will continue to evolve and grow to a point where someday you'll be starting a thread like this for 0.20 and someone's going to practically mimic your comment, only for 0.73 or something.
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Ranting about "Kerbalnaughts" and the K syndrome.
Rowsdower replied to astropapi1's topic in KSP1 Discussion
Alright alright. The horse has been thoroughly beaten here. I'm Klosing this thread. -
TBA is the closest I can give right now, Mitchz.
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Prepare to be shocked then
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Folks, if you'd like to share your opinions about the rest of the article, please start a new thread. This one was started to talk about the NASA announcement. Thanks.
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Hey there. We definitely do not condone pirating around here, but thanks for your honesty. As a member of Squad, we're glad you liked it enough to take the plunge and make a purchase. You're stuck for life, pal. Get comfy
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Hi, everyone. We are now in search of a talented Content Designer to join the KSP team. In this role, you would be in charge of modeling and texturing parts and buildings inside the game. If you have practical experience in this area, can suitably display your talent and have interest in working alongside a small, but committed team of people based all over the world, feel free to send a cover letter, resume and portfolio to empleos@squad.com.mx. Due to the volume of submissions, not everyone may be contacted back. We appreciate your interest and good luck!
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Necro posting. The opposite of the subject line. Thread closed.
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Allow me to quote myself here:
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The Main Problem With Kerbal Space Program Is....
Rowsdower replied to NeoMorph's topic in KSP1 Discussion
I think of the "First World Problems" meme every time I look at my Steam and physical library. Too many games, too little time. KSP is quite the worthy investment, though. It appreciates as days go bay. -
There's going to be further updates on this down the line, but we're so glad that you've had such a great reaction to the news. We're all really stoked to work with NASA to bring you something that we hope you'll have fun with.
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Ranting about "Kerbalnaughts" and the K syndrome.
Rowsdower replied to astropapi1's topic in KSP1 Discussion
Come to think of it, I should change my title to Kommunity Manager -
A really thoughtful piece about Kerbal Space Program and went live today on Polygon. This includes some details on upcoming NASA-partnered content. For more, click HERE.
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To The Mun and Back: A Tale of KSP, NASA and Asteroids
Rowsdower posted an article in Developer Articles
Polygon writer, Charlie Hall spent a week with us seeing the sights, experiencing KerbalKon as it happened and getting to know the story of Kerbal Space Program. You may find out some things you never knew about the game's history, where we are today and the seemingly bright future, which includes NASA-partnered content. Here's a quick taste: "Since the day it was released, less than three years ago, KSP has grown to be so much more. Beneath its childish surface lies a a complex physics system churning through mathematical calculations so expertly, real rocket scientists would blush to see it. KSP has even earned the respect of NASA  many of its employees play it regularly. These past few months the team at KSP and the team at NASA have developed a professional, although distant, relationship. And this year they will begin to work together. Soon the Kerbals will embark on the next phase of space exploration, more than a decade before their real-life human analogues. NASA hopes to land humans on an asteroid by 2025. It's their most daring mission in a half century, and they've asked the small team of eight developers headquartered in Mexico City to help promote that mission through their game." The article is a lengthy, well thought piece that everyone on the team highly suggests you go read. -
KerbalEdu Extends Kerbal Space Program Into Education
Rowsdower posted an article in Developer Articles
Teachers and students can now work together to learn rocket science and the joys of space travel with the official launch of KerbalEdu, an educational modification of the popular, award-winning space agency game Kerbal Space Program. Squad, the developers of KSP, have partnered with TeacherGaming to launch this project. Still in early development, interested educators and students can go to www.kerbaledu.com for more information on the game, which is available on compatible Windows, Mac OS and Linux computers. Squad will continue to develop KSP, which is currently available through early access on its website as well as Steam and other popular online gaming retailers. TeacherGaming, like its prior popular release MinecraftEdu, will modify KSP to enhance its value to professors and teachers in a classroom setting. “KSP is about making rocket science fun, which is why we didn’t need any complex algorithms to realize an educational version is a great extension,†said Squad co-owner Adrian Goya. “TeacherGaming’s experience makes them an ideal partner and we believe KerbalEdu is going to be a great tool for science teachers throughout the world to teach our next generation of rocket scientists and astronauts.†TeacherGaming hasn’t released the first KerbalEdu mod but is planning several features specifically for teachers, including: Metric system and other systems for easier data comparison and integration with other school topics UI alterations to include analyzer and data collector tools for easier data gathering, data summarization and problem solving with ship designs Premade lessons that introduce or need a specific scientific method or formula to be solved, such as a rocket with too small of an engine needing more thrust Valuable materials outside of the actual game, but with heavy connections to it, that help educators drive home important lessons While Squad will remain focused on making sure every new feature in Kerbal Space Program is fun, TeacherGaming has the same goal – with an educational emphasis. “KerbalEdu is going to help players do more than just dream of the stars in their classroom. It’s going to give them the tools to learn how to reach them,†TeacherGaming CEO Santeri Koivisto said. “Squad is a great partner and a believer in our mission to use games to help educate the next generation of students.†Schools and other educational institutions interested in KerbalEdu can purchase the educational version of Kerbal Space Program for a discounted price and schools who do decide to use the software will also have the opportunity to offer their students a discounted price on Kerbal Space Program. -
How big is the TV, TRYT? What are the specs?