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KSP2 Release Notes
Everything posted by Rowsdower
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Found something strange in the settings.cfg
Rowsdower replied to firerider521's topic in KSP1 Discussion
In case you are unaware, that setting allows Squad servers to collect info about your game copy, game ID, version, platform and optionally, your IP address. It's not NASA studying your designs. It's not the devs pulling any NSA shenanigans. No info is given to third parties, either. -
Unity 5 Support
Rowsdower replied to TronPrime1's topic in KSP1 Suggestions & Development Discussion
I'm going to have to close this one up. Not that it's a bad suggestion, but it's been brought up a lot lately. At this time, there are no plans for 64 bit support, but the devs are excited about the potential of Unity 5. -
In case you missed it, Scott Manley interviewed HarvesteR and C7 at GDC.
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1) According to the devs, the plugin-less mods should be fine unless they are somehow incompatible with how the new joints work. 2) Once again, according to the devs, there may be a slight amount of extra memory used, but they've done their best to minimize the amount.
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Unfortunately we're not, Avera9eJoe. There are still some things to be ironed out with the update. The embargo was lifted on media and info about ARM. We would directly acknowledge a release date otherwise.
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A waiting period, pretty much. A plan that states that info/media is able to be released on a certain day, but not a moment before. That day is today.
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We didn't tell the media team to announce release dates, if that's what you mean. That type of announcement would come from us first and I haven't been able to say much other than "soon." Again, it's probable that there was some confusion over the date in which the embargo was lifted. That's all.
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Sorry, Sandworm. It's not being released today. It's not being released at the end of the stream. Just have to put that one to bed. That's not exactly a revelation, is it? At least I hope it's not. We've had a post-GDC timeframe in mind and now that we're in that sweet spot, I'm looking forward to being able to use days and dates as soon as I have something specific to announce. It's possible that there was a misunderstanding that the date to end the embargo was, itself, the release date, but in either case, things should be smoothed over.
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Feel free to speculate and get excited about ARM, KvickFlygarn87. All embargoes have been lifted, so you'll be seeing all sorts of videos, articles and assorted information about ARM getting out into the world. All that's left is to provide a solid release date and push the update out - which will happen once all issues caught during testing have been completely ironed out. I hate to keep putting it this way, but soon.
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Thread made official and stickied. Carry on.
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KSP-TV Presents: The Asteroid Redirect Mission Marathon
Rowsdower posted an article in Developer Articles
Anyone fancy an Asteroid Redirect Mission party? This morning, starting at 3AM EDT, the KSP-TV crew will be bringing you an inside look at every nook and cranny of the upcoming free update to Kerbal Space Program. Asteroids? The Claw? You'll see all that and then some for nearly an entire full day of streaming. -
We <3 you, hivemind
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Before this becomes a meme posting repository, I must remind you that we already have an active THREAD for that. There's also /R/KSPMEMES. I like the start of this thread, though. Inspiration for new community memes are always a good thing.
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Good luck. If you can somehow fill the void in our hearts that Whackjob has temporarily left, may your mission be a rousing success.
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Unity 5 [Is now available]
Rowsdower replied to NoMrBond's topic in KSP1 Suggestions & Development Discussion
Unfortunately I don't have insight on that, Minarkhaios. It sounds promising to me, but I'm not a developer -
Unity 5 [Is now available]
Rowsdower replied to NoMrBond's topic in KSP1 Suggestions & Development Discussion
Keep in mind that the status of 64 bit KSP remains the same. No plans until further notice. However, this announcement is wonderful news! -
C7studios helped kick off our GDC festivities yesterday with a talk on modular design. What is modular design and how does it affect the development of KSP? Charlie Hall from Polygon helps to answer those questions with a thorough RECAP of yesterday's festivities.
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Hi, everyone. If you have a moment, fill out our latest survey about the impact that the KSP community has had on you. The results will be used in Calisker's GDC talk about how inspired you are to do the things you do, all out of a deep passion for KSP. Thanks!
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For those of you attending GDC, here's where you can find the members of Squad this week. Monday, March 17 - 10:35 AM - C7studios - Sandbox Lessons: Modular Design in Kerbal Space Program - Room 2005, West Hall Wednesday, March 19 - 4 PM - C7studios/Rowsdower - Kerbal Kommunity Meetup - Yerba Buena Gardens Thursday, March 20 - 11:30 AM - Calisker - You Own the Game, but the Community Owns You - Room 2020, West Hall You may also end up running into HarvesteR, Adrian and Ezekiel around the Moscone Center. Don't be afraid to say hello! We look forward to seeing you there.
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Kerbal Space Program: Asteroid Redirect Mission - The FAQ
Rowsdower posted an article in Developer Articles
What is Kerbal Space Program: Asteroid Redirect Mission? It is an update to Kerbal Space Program that is focused on a collaboration with NASA that offers KSP players a chance to play a virtual version of the real world mission with the same name. Players can select to update KSP to gain the new content, which includes asteroids, new rocket parts and more. What is the number for this update? Internally, we don’t really consider this a “numbered†update but as we need a number to let the patching system understand it exists and to let people know a new update is available, we will call it .23.5. But from here forth, it is known as Asteroid Redirect Mission, or ARM, for short. When is it coming out? It’s not out yet but we hope to finish up soon. ARM is currently being tested in the experimental phase, which is the final portion of the development process. Be aware that as we’re working with NASA, we wouldn’t recommend looking at timelines for prior updates. Is this a DLC/expansion pack? No. In addition to the many major features contained within, Asteroid Redirect Mission has so many ground level changes and fixes that the scope felt like that of a full fledged update, as opposed to something typically classified as DLC. Will this be a paid addition to the game then? Not at all. The ARM patch is going to be released as all our regular game updates have. If you’ve paid for KSP already, it won’t cost you anything. If you’re a new player, KSP currently costs $26.99 USD. We think it’s worth the price but if you aren’t sure, try our free demo and from our knowledgeable community. What’s included in the update? Asteroids, for starters - lots of them and in all kinds of sizes. We’ve also added several new parts, including the largest engines and fuel tanks we’ve ever done, and one very, very special new part. Keep on reading for more about that. So does this mean NASA endorses KSP? No. It isn’t but they are collaborating with us so more people can learn about the very real threat asteroids pose to Earth by playing this mission. Is it true that people at NASA play KSP? Yes. We’ve heard many kind things from individuals at NASA and from people who work in just about every capacity of the aerospace industry. How did NASA and KSP start working together? We exchanged tweets and realized there was potential to collaborate on something together. Now we’re excited to work with them on this very ambitious mission. Is this 0.24? No, as noted above - if you’re into our update numbering system, this is technically 0.23.5 but we prefer to call it Asteroid Redirect Mission. So when is 0.24 coming out? We don’t have a date for you but we are happy to say that we’re working on it in conjunction with the Asteroid Redirect Mission. 0.24, with all the features we announced for it previously, is being developed in parallel with the ARM patch, so while we can’t promise a specific date, the releases shouldn’t be very far apart. What is this Claw thing? The Advanced Grappling Device, or “clawâ€Â, is your primary means of capturing an asteroid. The Claw works very much like a docking port, however, it doesn’t require a mate node to dock to. That means it can grab on to almost any object. Once grabbed on, you can even transfer fuel from the grabbed objects (provided they have any). How are the asteroids generated? Will they be belts? There is no asteroid “belt†as such. The asteroids appear in the solar system as they’re “spotted†near Kerbin. These spotted objects show up in the Map View as unknown objects, which means you don’t know a lot about them, other than that they’re there, and an approximation of how large they are. To find out more about these objects, you can start actively tracking them. How will asteroids be tracked? The Tracking Station facility at KSC now lets you start and stop tracking objects around the solar system, and if you start tracking an unknown object, you will discover more information about it, such as its object type, name, and orbital information (which means you get to see its trajectory). If you stop tracking an object, you’ll lose the orbital information, but you’ll still know its type and name, but if you leave an object untracked for too long, you’ll eventually lose it. How can you earn science from asteroids? Kerbals on EVA can approach an asteroid and collect samples from it. These samples provide very valuable data, and are unique to each asteroid, so every new asteroid will be a fresh source of science. Also remember that experiments are sensitive to your flight situation and celestial body, so being meticulous about it does pay off. Do asteroids have gravity? No, but these are asteroids small enough to be picked up and maneuvered by a spacecraft, so even the largest rocks out there aren’t large enough to have any appreciable pull on you. Can asteroids crash into Kerbin, and will that be a catastrophic event? Asteroids can most certainly crash into Kerbin, but even the largest objects aren’t large enough to cause any significant damage. In fact, the Kerbals and that space program of theirs have probably caused more damage to the planet than the asteroids ever could. -
Before I clicked on the video, I was imagining a song like Deep Purple's "Space Truckin'" playing int he background. Instead, I got a real chill mix of highway trucking music and something more suited towards a spacey venture. I liked it.
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Hi, everyone. Several members of the KSP team are getting together to talk about the latest happenings in the world of Squad. SXSW and GDC will surely come up in conversation and you'll likely hear about the latest developments on the Asteroid Retrieval Mission, as well as update 0.24. You will also have a chance to speak directly with the team and get your biggest questions answered. The previous SQ&A plans have changed and it will now be taking place on KSP-TV at the usual Squadcast time of 7pm est! Thanks!
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Speaking of locked threads, this one's off the rails for good. Closed.
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I am in an escape trajectory out of KSP...
Rowsdower replied to Commissioner Tadpole's topic in KSP1 Discussion
You might expect me to try an advocate a certain way, but I'm going to be realistic here. Simply put, burnouts happen. There are many wonderful suggestions in this thread, but sometimes, even taking up challenges, experimenting with different mods or anything else may not work. It doesn't mean anything bad. I'd get burnt out on having the same dinner every night, listening to the same songs all the time, etc. It may just be too much of a good thing and that's ok. Whatever you enjoy in life should not feel like it's tough to get through. If you're really in an escape trajectory, go and play other games. Read some books or watch some shows you've been meaning to get to. Go for a run, hang out around town. Do whatever you need to do clear your mind and enjoy yourself. Soon enough, you may find the your aerospace juices flowing again. Don't worry, we'll be here to welcome you back with open arms if/when that happens