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Everything posted by Rowsdower
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I made a spreadsheet for tracking science/experiments done
Rowsdower replied to joebob24_us's topic in KSP1 Discussion
This is very handy, joebob. -
Sorry, MacMan. The panel was not streamed. There are a few Twitch streams of the LANfest tournament, though.
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Rheld and BloodKnight9923 are streaming both their practices and attempts at the KSP tournament challenge live from LANfest at SXSW. For those of you down in Austin, it's going on from 7-10 PM on the 2nd floor of the Palmer Events Center. Members of Team KSP will be in attendance. For everyone who can't make it, watch the streams below. Warning - language may be NSFW Rheld: http://bit.ly/1h2h8fc BloodKnight9923: http://bit.ly/1oBc7gn
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Dang. I was just about to post this on here. Ninja'd by Mach_XXIi. Anyway, more details will be forthcoming. Hopefully whenever the guys down there actually have a few moments to provide a wrap up of the panel. If not, I'll pester calisker to see when we'll be able to give you some official screens and all that.
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Octocore? Nice. What do you use it most for, gaming? Video editing? Multimedia?
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Your thoughts were not too "in the rough," Captain, so thanks for keeping it on the level. Despite your concerns, though, do you still manage to have fun with the game? EDIT: This message was posted before a few replies before it. Suddenly, things are once again becoming argumentative and additionally, it's turned into accusing Squad of certain theft, which is absolutely not the case. Thread closed.
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Everyone, please remember to be respectful about the definition of "fun" that is shared by one another. What works for one person will not work for the next. While the poll is about having fun, the early access state of the game, availability of mods and other reasons all factor into the amount of fun that you get out of your very own experience.
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Hi, everyone. We'd appreciate it if you could take a few moments to fill out a quick survey for us. It's about the impact that Kerbal Space Program has made in various aspects of your lives. Your compiled results will help us publicly reinforce the game's intended messages of positivity, creativity and intelligence among the community throughout our time at SXSW. Thanks!
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Collaboration kicks off at SXSW Gaming with first reveal during a live panel on show floor The Planet Kerbin has a new partner in the exploration of its solar system. NASA (National Aeronautics and Space Administration) has joined forces with Kerbal Space Program to create Kerbal Space Program: Asteroid Redirect Mission, a special update that adds realistic NASA rocket parts and missions to the award-winning indie space agency sim game. The mission shares the same name as the three-part mission which started in 2013 and is currently projected to be completed in 2022 with a manned mission onto an orbiting asteroid beyond the Moon. Kerbal Space Program and NASA will share the stage at SXSW Gaming on Saturday at 12:30 in the Palmer Events Center in Austin, Tex. The panel will offer the first look at the in-game mission as well as discuss the process of taking a real mission that is still highly conceptual and assembling it in Kerbal Space Program. “Kerbal Space Program is about giving gamers the chance to dream big, even if they’re not astrophysicists. This relationship with NASA, the very beacon of big dreams and imagination, is going to give players a real opportunity to learn about the universe we’re living in,†Kerbal Space Program lead developer Felipe Falanghe said. “The Asteroid Redirect Mission is going to be one of the rewarding and challenging accomplishments in all of gaming. We can’t wait to see our current and future players take on this mission and perhaps, teach NASA a few tricks along the way.†The mission mirrors NASA’s real operation in many ways. Namely, players will tackle the same three steps as NASA: Identify: Detect, target, distinguish and select the asteroids that you want to move Redirect: Build a rocket ship and set course to intercept the moving asteroid, then position your ship to redirect the asteroid’s trajectory Research: Send your Kerbals on EVA (extravehicular activity) around the asteroids to conduct experiments on the object and gather valuable scientific data as it (and you) hurtle through deep space “The collaboration with Kerbal Space Program can help drive interest by future explorers in next-generation technology development and deep space exploration, said Bob Jacobs, deputy associate administrator for Communications at NASA. “Having an element of the experience based in the reality of NASA’s exploration initiatives empower players to manage their own space program while getting valuable insight into the reality of studying asteroids as a next step in getting to Mars.†Nearly a dozen new parts, including the game’s biggest fuel tanks, will help players tackle what is the most ambitious NASA mission to date. Another new part is the robotic grappling device, which players will use to snare the rock and redirect it into orbit around the Mun, Kerbin or other planets. This new device can also grab things other than asteroids, making it one of the most versatile parts added to the game. These new parts will not only help the Asteroid Redirect Mission but will also offer both new and old players the chance to experiment more in the game’s open sandbox mode.
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We're thrilled to announce our participation in several key events at this weekend's SXSW Gaming expo in Austin, TX. First and foremost will be a panel taking place on Saturday afternoon where Squad developers and members of NASA will get together to talk about Kerbal Space Program: Asteroid Redirect Mission. The much anticipated free content pack is based on a long term, real life NASA project which aims to save the planet by learning how to redirect asteroids away from it. More info on the panel and details on the free Asteroid Redirect Mission will be revealed this week. We're also excited to announce our participation in the SXSW LANfest, sponsored by Intel. They'll be hosting a Kerbal Space Program tournament on Saturday evening that will have competitors scrambling into the stars, as they will have to conduct several missions on the spot - no prep time allowed. Play for fun, great prizes and the chance to show your skills off to members of Squad, live and in person. More details on the Kerbal Space Program tournament at LANfest can be found here: http://intel.ly/1gLnfV5. For anyone who can't make it to SXSW, we'll keep you up to date news on the latest happenings. For those of you who will be down there, don't be afraid to say hello. We'd love to see as many of you as we can.
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I want to submit a work,but I am apparently 1-2 hours too late.
Rowsdower replied to Runboy's topic in KSP1 Discussion
Sorry, Runboy. We are no longer accepting submissions after the close of the site. -
Which would you rather have FIRST?
Rowsdower replied to agentexeider's topic in KSP1 Suggestions & Development Discussion
Sorry, Jodo. Right now they're not being talked about and even if they were, it still wouldn't be a guarantee unless specified. -
Please clarify this.
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BigSushi.fm recently had the chance to speak with HarvesteR, C7Studios and Calisker about the past, present and future of Kerbal Space Program. You may find some tidbits about the Asteroid Redirect Mission mixed in there, too Listen at the link. LINK: http://bit.ly/1dFGP2R
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How do you imagine the first (1.0) version of ksp?
Rowsdower replied to TheScareCake!'s topic in KSP1 Discussion
No need for the caps there, xrayfishx, but your sentiment is appreciated Yes, this is something that's been spoken about numerous times. The devs, even recently, have tinkered around with 64-bit, but for one reason or another, it just hasn't gone the way they'd like. Max actually went into greater detail about this in a google hangout with Scott Manley a few nights ago, if you feel like poking around for further info. Oh, and don't expect KSP the MMO anytime soon. -
Jeb forbid that someone actually likes the game, right? Like it, love it, hate it, "meh" - whatever you feel about the game, I'm glad that you all continue to interact here and make your voices known.
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Personal use? Not for profit or distribution? Go ahead.
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Are you participating in the Logo Contest?
Rowsdower replied to CalculusWarrior's topic in KSP1 Discussion
How much editing do you think will happen? How would you prefer it? -
Hey, everyone! It's once again time to rally up the troops. We need your help to win a major prize at the upcoming Game Developers Choice Awards. We have been named as one of the nominees for the Game Developers Choice Audience Award - an award arguably more prestigious than any other, because the winner is chosen by YOU! That is why we need YOUR help. We know that we have the best community in all the universe and winning this award will only be a testament to the heights we've all risen to together. A vote for KSP is a vote for all of us. You have until March 1st, so make it count! Click HERE to vote.
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Vote KSP for the Game Developers Choice Audience Award
Rowsdower posted an article in Developer Articles
Hey, everyone! It's once again time to rally up the troops. We need your help to win a major prize at the upcoming Game Developers Choice Awards. We have been named as one of the nominees for the Game Developers Choice Audience Award - an award arguably more prestigious than any other, because the winner is chosen by YOU! That is why we need YOUR help. We know that we have the best community in all the universe and winning this award will only be a testament to the heights we've all risen to together. A vote for KSP is a vote for all of us. You have until March 1st, so make it count! Click HERE to vote. -
Are you participating in the Logo Contest?
Rowsdower replied to CalculusWarrior's topic in KSP1 Discussion
We've actually talked about the potential for a little something extra, but we're going to take a harder look at it once the selections are made. There's nothing against the rules on that. Go for it. If you make a living off this type of work, and don't want to spend your time on an entry when you are typically paid for such a thing, that's more than fine. Barring final edits that will be made on the winning entries for quality, uniformity and to avoid any particular copyright/licensing issues, the winning logos will be *the* logos that stay in the game. -
Take some deep breaths, everyone. Breathe in - hold it, hold it, hold it - and out. Feel any better? Right now there are no plans to make MJ stock, so let's sweep that one under the rug. Just remember that there is no "wrong" or "right" way to play KSP. The experience that someone has by choosing to use MJ or any mod for that matter, is up to each individual.
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Hi, everyone. I was just informed that our host will be performing maintenance that will affect the forums and game downloads for at least 20 minutes while in progress. It is not currently known when the maintenance will start, so if things suddenly appear down, do not be alarmed. Everything will be restored after the maintenance is complete. Thanks.
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Hi, SSSPutnik. Thanks for bringing this up. I've got the team looking into the matter and hope to have some updates on this soon. Thanks.