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Rowsdower

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Everything posted by Rowsdower

  1. Thanks for the tip, Jason. From here on, please take that over to Support & Bugs.
  2. Hi, Nibroc. We've now heard a few instances of this. Please sit tight. It's being looked into.
  3. Sad to say, there were bugs...but thanks? If it's a positive, I will take credit for it. If it's a negative, I will forever deny its existence. Take your pick
  4. Not a joke, folks. The only joke might be the amount of time it'll take to get a decent download from the rush of people getting to it, but it's real and it's spectacular.
  5. Kerbal Space Program: Asteroid Redirect Mission is now live and available for update through the KSP patcher or through the Steam store. Here's a look at some of the many new things you'll find in the ARM update: This update is very SPECIAL to us and we hope you enjoy it. While you wait, mark the occasion by watching the ARM cinematic trailer. http://youtu.be/H9fvjKVuULQ
  6. THANKS FOR THE CAPS. THEY REALLY BRING THE POINT HOME HERE But really, thanks for this. It's not a bad suggestion. All the help you can get, right? Though even without the help of the marketing side of the company, I think we've come to terms on some ways we'd like to go about it with the next update. We're all really disappointed with how things turned out and I'm personally bummed at the community reaction, but understand why things are the way they are right now. We've worked fast to go over some tactics that I'm not able to discuss, but I wouldn't expect a repeat of this.
  7. Thanks for the feedback on that end. We'll look into swifter ways to mobilize this sort of thing for future updates, but optimally, would like to prevent it from happening again. I understand you're upset, but please dial it down a bit, sarcasm and all. We've apologized and are now focusing on the next steps.
  8. The game content of the video itself was a-ok, but the date announced was unapproved, in error and retracted. And LethalDose, the KSP side is not the marketing side.
  9. Hi, Pawelk. 0.24 is still under development with no date set yet. Thanks.
  10. I've stated this elsewhere, but just so you're aware in the thread, the original intention was not to show ARM off as much has we had and then follow up in the way that occurred. Ever had to stop short on the road because you didn't see something until the last minute? That's what essentially happened here. By the time we realized the scope of the situation, we were knee deep in promotion. It's more than too late to stop what's happened, but we're already reshaping and restrategizing on ways to prevent this in the future. Now what intrigues me most about this thread is that it echoes something I've been seeing more and more of lately - a distaste for spoilers. Not that I'm a particular fan of them, myself, but what is it in KSP in particular that you would not want spoiled? What would you consider to be a KSP spoiler and how would you rather see it presented?
  11. That's a good question.

  12. Hey, everyone. First off, let me get something off my chest here: we’re laughing at the Soon™ meme too. Unfortunately, it’s more of a pained laugh for us. But we also know, when you’re in a game development environment, things don’t always run on schedule. That’s the case with the Asteroid Redirect Mission, which is being made in collaboration with NASA. Yes, I added that last part for added effect. We’re pretty serious about making sure this is a great update. Part of ensuring that is fixing bugs when they’re discovered. We’ve been dealing with some serious bugs that have radically stretched our release schedule into your favorite word, “Soon.†We release information pre-launch to inform and this update is a pretty big one. We participated in SXSW Gaming – specifically to start talking about the Asteroid Redirect Mission. We also talked about it at GDC, which was a pre-scheduled trip to be at the Game Developers Choice Awards (thanks again!) and for a few team members’ talks. We even had a few post-GDC plans, as I'm sure you've seen. So we always intended to talk a lot about ARM pre-launch. What we didn’t intend was for our team to be kept so busy they’re still actively working on the build. So, why haven’t we given a date? Simple. We don’t have one yet. We’re as frustrated with that as anybody and our team is working hard to finish it. Just know we are trying to deliver a fun, playable update that will challenge KSP players. We apologize that it’s not finished. We’re truly sorry. We want this update out as badly as each of you and nothing would make us feel better than seeing everybody having the fun we know you'll have in ARM. Right now, though, your patience is appreciated. We don't have a set date, but seriously, it won't be much longer. Maybe "soon" is a bit of a misnomer here, but let's just say if all things stay on track, you'll see it in April. Thanks.
  13. That's not exactly how it goes. I look terrible in beige (or is that light gray) and kicking grannies is far harder than it looks. Sorry you feel that way, Flex. I know it's frustrating not to have a release date firmed up with all this info out there. As I said, once I have something other than "soon" or that which I just posted which I am able to say to the community, it will be done.
  14. Hi, Pawelk198604. Budgets have been talked about for a version beyond .24.
  15. Sorry guys. Definitely not out today, nor this weekend. New test builds are being pumped out, such as the one Harv is playing. If I am able to get a more definitive answer on a date or some type of range, you will definitely hear it in here. Thanks for being so patient.
  16. Sounds like you were dealt a crummy hand with the actual presentation, but the fact that you went about doing it in the first place is nothing short of smile-inducing. I hope you had fun up there, especially being able to play KSP on a projection screen.
  17. Yes, that is the intention, Armchair. I'll poke Calisker about that.
  18. This is a wonderful idea. Let us know how it turns out! How "into" the class are the rest of the students? That might determine your direction.
  19. For what it's worth, the finishing touches are being put onto an animation right now. I don't know if the intention is to release it before or with the update, but the fact that it's at that point is exciting.
  20. Are you a human? KSP is for you. Do you happen to be a well trained animal? Yeah, you, too. Inanimate object that comes to life without others seeing? Come aboard. In short, it's for everyone.
  21. Squad has released a playthrough of the upcoming Asteroid Redirect Mission patch for Kerbal Space Program, the award-winning indie space agency sim game for PC, Mac and Linux. Watch as Maxmaps takes players through a sneak peek of some the biggest features in this collaboration with NASA.
  22. I totally do! Makes it easy for me that I don't have a date to give other than "soon." Otherwise I'd be a pressure cooker.
  23. Just to reiterate, the devs are ironing out some bugs at the moment and the rest of the team are busy tidying up revisions on other ARM-related promotional things. In short, there's movement afoot.
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